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XmPushButtonGadget(3X)        X11 SDE 5.4R3.00        XmPushButtonGadget(3X)


NAME
       XmPushButtonGadget--The PushButtonGadget widget class

SYNOPSIS
       #include <Xm/PushBG.h>

DESCRIPTION
       PushButtonGadget issues commands within an application.  It consists
       of a text label or pixmap surrounded by a border shadow.  When
       PushButtonGadget is selected, the shadow changes to give the
       appearance that the PushButtonGadget has been pressed in.  When
       PushButtonGadget is unselected, the shadow changes to give the
       appearance that the PushButtonGadget is out.

       The default behavior associated with a PushButtonGadget in a menu
       depends on the type of menu system in which it resides.  By default,
       BSelect controls the behavior of the PushButtonGadget.  In addition,
       BMenu controls the behavior of the PushButtonGadget if it resides in
       a PopupMenu system.  The actual mouse button used is determined by
       its RowColumn parent.

       Thickness for a second shadow may be specified by using the
       XmNshowAsDefault resource.  If it has a non-zero value, the Label's
       resources XmNmarginLeft, XmNmarginRight, XmNmarginTop, and
       XmNmarginBottom may be modified to accommodate the second shadow.

       If an initial value is specified for XmNarmPixmap but not for
       XmNlabelPixmap, the XmNarmPixmap value is used for XmNlabelPixmap.

   Classes
       PushButtonGadget inherits behavior and resources from Object,
       RectObj, XmGadget and XmLabelGadget classes.

       The class pointer is xmPushButtonGadgetClass.

       The class name is XmPushButtonGadget.

   New Resources
       The following table defines a set of widget resources used by the
       programmer to specify data.  The programmer can also set the resource
       values for the inherited classes to set attributes for this widget.
       To reference a resource by name or by class in a .Xdefaults file,
       remove the XmN or XmC prefix and use the remaining letters.  To
       specify one of the defined values for a resource in a .Xdefaults
       file, remove the Xm prefix and use the remaining letters (in either
       lowercase or uppercase, but include any underscores between words).
       The codes in the access column indicate if the given resource can be
       set at creation time (C), set by using XtSetValues (S), retrieved by
       using XtGetValues (G), or is not applicable (N/A).

                                                XmPushButtonGadget
Name                              Class                             Type             Default                Access
-------------------------------------------------------------------------------------------------------------------




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XmPushButtonGadget(3X)        X11 SDE 5.4R3.00        XmPushButtonGadget(3X)


XmNactivateCallback               XmCCallback                       XtCallbackList   NULL                   C
XmNarmCallback                    XmCCallback                       XtCallbackList   NULL                   C
XmNarmColor                       XmCArmColor                       Pixel            dynamic                CSG
XmNarmPixmap                      XmCArmPixmap                      Pixmap           XmUNSPECIFIED_PIXMAP   CSG
XmNdefaultButtonShadowThickness   XmCdefaultButtonShadowThickness   Dimension        dynamic                CSG
XmNdisarmCallback                 XmCCallback                       XtCallbackList   NULL                   C
XmNfillOnArm                      XmCFillOnArm                      Boolean          True                   CSG
XmNmultiClick                     XmCMultiClick                     unsigned char    dynamic                CSG
XmNshowAsDefault                  XmCShowAsDefault                  Dimension        0                      CSG


       XmNactivateCallback
                 Specifies the list of callbacks that is called when the
                 PushButtonGadget is activated.  It is activated when the
                 user presses and releases the active mouse button while the
                 pointer is inside the PushButtonGadget.  Activating
                 PushButtonGadget also disarms it.  For this callback the
                 reason is XmCR_ACTIVATE.

       XmNarmCallback
                 Specifies the list of callbacks that is called when
                 PushButtonGadget is armed.  It is armed when the user
                 presses the active mouse button while the pointer is inside
                 the PushButtonGadget.  For this callback the reason is
                 XmCR_ARM.

       XmNarmColor
                 Specifies the color with which to fill the armed button.
                 XmNfillOnArm must be set to True for this resource to have
                 an effect.  The default for a color display is a color
                 between the background and the bottom shadow color.  For a
                 monochrome display, the default is set to the foreground
                 color, and any text in the label appears in the background
                 color when the button is armed.

       XmNarmPixmap
                 Specifies the pixmap to be used as the button face if
                 XmNlabeltype is XmPIXMAP and PushButtonGadget is armed.
                 This resource is disabled when the PushButtonGadget is in a
                 menu.

       XmNdefaultButtonShadowThickness
                 This resource specifies the width of the default button
                 indicator shadow.  If this resource is zero, the width of
                 the shadow comes from the value of the XmNshowAsDefault
                 resource.  If this resource is greater than zero, the
                 XmNshowAsDefault resource is only used to specify whether
                 this button is the default.  The default value is the
                 initial value of XmNshowAsDefault.

       XmNdisarmCallback
                 Specifies the list of callbacks that is called when the
                 PushButtonGadget is disarmed.  PushButtonGadget is disarmed
                 when the user presses and releases the active mouse button



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XmPushButtonGadget(3X)        X11 SDE 5.4R3.00        XmPushButtonGadget(3X)


                 while the pointer is inside that gadget.  For this
                 callback, the reason is XmCR_DISARM.

       XmNfillOnArm
                 Forces the PushButtonGadget to fill the background of the
                 button with the color specified by XmNarmColor when the
                 button is armed and when this resource is set to True.  If
                 False, only the top and bottom shadow colors are switched.
                 When the PushButtonGadget is in a menu, this resource is
                 ignored and assumed to be False.

       XmNmultiClick
                 If a button click is followed by another button click
                 within the time span specified by the display's multi-click
                 time, and this resource is set to XmMULTICLICK_DISCARD, do
                 not process the second click.  If this resource is set to
                 XmMULTICLICK_KEEP, process the event and increment
                 click_count in the callback structure.  When the button is
                 in a menu, the default is XmMULTICLICK_DISCARD; otherwise,
                 for a button not in a menu XmMULTICLICK_KEEP is the default
                 value.

       XmNshowAsDefault
                 If XmNdefaultButtonShadowThickness is greater than zero, a
                 value greater than zero in this resource specifies to mark
                 this button as the default button.  If
                 XmNdefaultButtonShadowThickness is zero, a value greater
                 than zero in this resource specifies to mark this button as
                 the default button with the shadow thickness specified by
                 this resource.  The space between the shadow and the
                 default shadow is equal to the sum of both shadows.  The
                 default value is zero.  When this value is not zero, the
                 Label resources XmNmarginLeft, XmNmarginRight,
                 XmNmarginTop, and XmNmarginBottom may be modified to
                 accommodate the second shadow.  This resource is disabled
                 when the PushButton is in a menu.


   Inherited Resources
       PushButtonGadget inherits behavior and resources from the following
       superclasses.  For a complete description of each resource, refer to
       the man page for that superclass.

                                        XmLabelGadget Resource Set
Name                        Class                       Type                Default                Access
----------------------------------------------------------------------------------------------------------
XmNaccelerator              XmCAccelerator              String              NULL                   CSG
XmNacceleratorText          XmCAcceleratorText          XmString            NULL                   CSG
XmNalignment                XmCAlignment                unsigned char       dynamic                CSG
XmNfontList                 XmCFontList                 XmFontList          dynamic                CSG
XmNlabelInsensitivePixmap   XmCLabelInsensitivePixmap   Pixmap              XmUNSPECIFIED_PIXMAP   CSG
XmNlabelPixmap              XmCLabelPixmap              Pixmap              dynamic                CSG
XmNlabelString              XmCXmString                 XmString            dynamic                CSG




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XmPushButtonGadget(3X)        X11 SDE 5.4R3.00        XmPushButtonGadget(3X)


XmNlabelType                XmCLabelType                unsigned char       XmSTRING               CSG
XmNmarginBottom             XmCMarginBottom             Dimension           dynamic                CSG
XmNmarginHeight             XmCMarginHeight             Dimension           2                      CSG
XmNmarginLeft               XmCMarginLeft               Dimension           dynamic                CSG
XmNmarginRight              XmCMarginRight              Dimension           dynamic                CSG
XmNmarginTop                XmCMarginTop                Dimension           dynamic                CSG
XmNmarginWidth              XmCMarginWidth              Dimension           2                      CSG
XmNmnemonic                 XmCMnemonic                 KeySym              NULL                   CSG
XmNmnemonicCharSet          XmCMnemonicCharSet          String              dynamic                CSG
XmNrecomputeSize            XmCRecomputeSize            Boolean             True                   CSG
XmNstringDirection          XmCStringDirection          XmStringDirection   dynamic                CSG

                               XmGadget Resource Set
Name                    Class                   Type               Default   Access
------------------------------------------------------------------------------------
XmNbottomShadowColor    XmCBottomShadowColor    Pixel              dynamic   G
XmNhelpCallback         XmCCallback             XtCallbackList     NULL      C
XmNhighlightColor       XmCHighlightColor       Pixel              dynamic   G
XmNhighlightOnEnter     XmCHighlightOnEnter     Boolean            False     CSG
XmNhighlightThickness   XmCHighlightThickness   Dimension          2         CSG
XmNnavigationType       XmCNavigationType       XmNavigationType   XmNONE    CSG
XmNshadowThickness      XmCShadowThickness      Dimension          2         CSG
XmNtopShadowColor       XmCTopShadowColor       Pixel              dynamic   G
XmNtraversalOn          XmCTraversalOn          Boolean            True      CSG
XmNunitType             XmCUnitType             unsigned char      dynamic   CSG
XmNuserData             XmCUserData             XtPointer          NULL      CSG

                               RectObj Resource Set
       Name                   Class            Type        Default   Access
       ---------------------------------------------------------------------
       XmNancestorSensitive   XmCSensitive     Boolean     dynamic   G
       XmNborderWidth         XmCBorderWidth   Dimension   0         CSG
       XmNheight              XmCHeight        Dimension   dynamic   CSG
       XmNsensitive           XmCSensitive     Boolean     True      CSG
       XmNwidth               XmCWidth         Dimension   dynamic   CSG
       XmNx                   XmCPosition      Position    0         CSG
       XmNy                   XmCPosition      Position    0         CSG

                                Object Resource Set
       Name                 Class         Type             Default   Access
       ---------------------------------------------------------------------
       XmNdestroyCallback   XmCCallback   XtCallbackList   NULL      C

   Callback Information
       A pointer to the following structure is passed to each callback:
       typedef struct {   int      reason;   XEvent   * event;
         int      click_count; } XmPushButtonCallbackStruct;


        reason Indicates why the callback was invoked.

        event  Points to the XEvent that triggered the callback.





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XmPushButtonGadget(3X)        X11 SDE 5.4R3.00        XmPushButtonGadget(3X)


        click_count
               This value is valid only when the reason is XmCR_ACTIVATE.
               It contains the number of clicks in the last multiclick
               sequence if the XmNmultiClick resource is set to
               XmMULTICLICK_KEEP, otherwise it contains 1.  The activate
               callback is invoked for each click if XmNmultiClick is set to
               XmMULTICLICK_KEEP.


   Behavior
       XmPushButtonGadget includes behavior from XmGadget.
       XmPushButtonGadget includes menu traversal behavior from
       XmLabelGadget.  Additional behavior for XmPushButtonGadget is
       described below:


       BDrag Press:
                 Drags the contents of a PushButtonGadget label, identified
                 by pressing BDrag.  This action creates a DragContext
                 object whose XmNexportTargets resource is set to
                 "COMPOUND_TEXT" for a label type of XmSTRING; otherwise,
                 "PIXMAP" if the label type is XmPIXMAP.  This action is
                 undefined for PushButtonGadgets used in a menu system.

       BSelect Press:
                 This action arms the PushButtonGadget.

       In a menu, this action unposts any menus posted by the
       PushButtonGadget's parent menu, disables keyboard traversal for the
       menu, and enables mouse traversal for the menu.  It draws the shadow
       in the armed state.  Unless the button is already armed, it calls the
       XmNarmCallback callbacks.

       If the button is not in a menu, this action draws the shadow in the
       armed state.  If XmNfillOnArm is set to True, it fills the button
       with the color specified by XmNarmColor.  If XmNlabelType is
       XmPIXMAP, the XmNarmPixmap is used for the button face.  It calls the
       XmNarmCallback callbacks.

       BSelect Press 2+:
                 If XmNmultiClick is XmMULTICLICK_DISCARD, this action does
                 nothing.

       If XmNmultiClick is XmMULTICLICK_KEEP, this action does the
       following: Draws the shadow in the armed state.  If the button is not
       in a menu and if XmNfillOnArm is set to True, fills the button with
       the color specified by XmNarmColor.  If XmNlabelType is XmPIXMAP, the
       XmNarmPixmap is used for the button face.  Calls the XmNarmCallback
       callbacks.

       BSelect Click or BSelect Release:
                 In a menu, this action unposts all menus in the menu
                 hierarchy and activates the PushButtonGadget.  It calls the
                 XmNactivateCallback callbacks and then the



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XmPushButtonGadget(3X)        X11 SDE 5.4R3.00        XmPushButtonGadget(3X)


                 XmNdisarmCallback callbacks.

       If the PushButtonGadget is not in a menu, this action draws the
       shadow in the unarmed state.  If XmNfillOnArm is set to True, the
       background color reverts to the unarmed color.  If XmNlabelType is
       XmPIXMAP, the XmNlabelPixmap is used for the button face.  If the
       pointer is still within the button, this action calls the callbacks
       for XmNactivateCallback.  Calls the callbacks for XmNdisarmCallback.

       BSelect Release 2+:
                 If XmNmultiClick is XmMULTICLICK_DISCARD, this action does
                 nothing.

       If XmNmultiClick is XmMULTICLICK_KEEP, this action does the
       following: Increments click_count in the callback structure.  Draws
       the shadow in the unarmed state.  If the button is not in a menu and
       if XmNfillOnArm is set to True, the background color reverts to the
       unarmed color.  If XmNlabelType is XmPIXMAP, the XmNlabelPixmap is
       used for the button face.  If the pointer is within the
       PushButtonGadget, calls the callbacks for XmNactivateCallback.  Calls
       the callbacks for XmNdisarmCallback.

       KActivate:
                 In a menu, does the following: unposts all menus in the
                 menu hierarchy; unless the button is already armed, calls
                 the XmNarmCallback callbacks; and calls the
                 XmNactivateCallback and XmNdisarmCallback callbacks.
                 Outside a menu, KActivate has no effect.  For
                 PushButtonGadgets outside of a menu, if the parent is a
                 manager, this action passes the event to the parent.

       KSelect:  In a menu, does the following: Unposts all menus in the
                 menu hierarchy.  Unless the button is already armed, calls
                 the XmNarmCallback callbacks.  Calls the
                 XmNactivateCallback and XmNdisarmCallback callbacks.

       Outside a menu, does the following: Draws the shadow in the armed
       state and, if XmNfillOnArm is set to True, fills the button with the
       color specified by XmNarmColor.  If XmNlabelType is XmPIXMAP, the
       XmNarmPixmap is used for the button face.  Calls the XmNarmCallback
       callbacks.

       Outside a menu, this action also arranges for the following to
       happen, either immediately or at a later time: The shadow is drawn in
       the unarmed state and, if XmNfillOnArm is set to True, the background
       color reverts to the unarmed color.  If XmNlabelType is XmPIXMAP, the
       XmNlabelPixmap is used for the button face.  The XmNactivateCallback
       and XmNdisarmCallback callbacks are called.

       KHelp:    In a Pulldown or Popup MenuPane, unposts all menus in the
                 menu hierarchy and restores keyboard focus to the widget
                 that had the focus before the menu system was entered.
                 Calls the callbacks for XmNhelpCallback if any exist.  If
                 there are no help callbacks for this widget, this action



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XmPushButtonGadget(3X)        X11 SDE 5.4R3.00        XmPushButtonGadget(3X)


                 calls the help callbacks for the nearest ancestor that has
                 them.

       MAny KCancel:
                 In a toplevel Pulldown MenuPane from a MenuBar, unposts the
                 menu, disarms the MenuBar CascadeButton and the MenuBar,
                 and restores keyboard focus to the widget that had the
                 focus before the MenuBar was entered.  In other Pulldown
                 MenuPanes, unposts the menu.

       In a Popup MenuPane, unposts the menu and restores keyboard focus to
       the widget from which the menu was posted.  For a PushButtonGadget
       outside of a menu, if the parent is a manger, this action passes the
       event to the parent.

       <Enter>:  In a menu, if keyboard traversal is enabled, this action
                 does nothing.  Otherwise, it draws the shadow in the armed
                 state and calls the XmNarmCallback callbacks.

       If the PushButtonGadget is not in a menu and the cursor leaves and
       then reenters the PushButtonGadget while the button is pressed, this
       action draws the shadow in the armed state.  If XmNfillOnArm is set
       to True, it also fills the button with the color specified by
       XmNarmColor.  If XmNlabelType is XmPIXMAP, the XmNarmPixmap is used
       for the button face.

       <Leave>:  In a menu, if keyboard traversal is enabled, this action
                 does nothing.  Otherwise, it draws the shadow in the
                 unarmed state and calls the XmNdisarmCallback callbacks.

       If the PushButtonGadget is not in a menu and the cursor leaves the
       PushButtonGadget while the button is pressed, this action draws the
       shadow in the unarmed state.  If XmNfillOnArm is set to True, the
       background color reverts to the unarmed color.  If XmNlabelType is
       XmPIXMAP, the XmNlabelPixmap is used for the button face.


   Virtual Bindings
       The bindings for virtual keys are vendor specific.  For information
       about bindings for virtual buttons and keys, see VirtualBindings(3X).

RELATED INFORMATION
       Object(3X), RectObj(3X), XmCreatePushButtonGadget(3X), XmGadget(3X),
       XmLabelGadget(3X), and XmRowColumn(3X).













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