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XmPushButton(3X)              X11 SDE 5.4R3.00              XmPushButton(3X)


NAME
       XmPushButton--The PushButton widget class

SYNOPSIS
       #include <Xm/PushB.h>

DESCRIPTION
       PushButton issues commands within an application.  It consists of a
       text label or pixmap surrounded by a border shadow.  When a
       PushButton is selected, the shadow changes to give the appearance
       that it has been pressed in.  When a PushButton is unselected, the
       shadow changes to give the appearance that it is out.

       The default behavior associated with a PushButton in a menu depends
       on the type of menu system in which it resides.  By default, BSelect
       controls the behavior of the PushButton.  In addition, BMenu controls
       the behavior of the PushButton if it resides in a PopupMenu system.
       The actual mouse button used is determined by its RowColumn parent.

       Thickness for a second shadow, used when the PushButton is the
       default button,  may be specified by using the XmNshowAsDefault
       resource.  If it has a non-zero value, the Label's resources
       XmNmarginLeft, XmNmarginRight, XmNmarginTop, and XmNmarginBottom may
       be modified to accommodate the second shadow.

       If an initial value is specified for XmNarmPixmap but not for
       XmNlabelPixmap, the XmNarmPixmap value is used for XmNlabelPixmap.

   Classes
       PushButton inherits behavior and resources from Core, XmPrimitive,
       and XmLabel Classes.

       The class pointer is xmPushButtonWidgetClass.

       The class name is XmPushButton.

   New Resources
       The following table defines a set of widget resources used by the
       programmer to specify data.  The programmer can also set the resource
       values for the inherited classes to set attributes for this widget.
       To reference a resource by name or by class in a .Xdefaults file,
       remove the XmN or XmC prefix and use the remaining letters.  To
       specify one of the defined values for a resource in a .Xdefaults
       file, remove the Xm prefix and use the remaining letters (in either
       lowercase or uppercase, but include any underscores between words).
       The codes in the access column indicate if the given resource can be
       set at creation time (C), set by using XtSetValues (S), retrieved by
       using XtGetValues (G), or is not applicable (N/A).

                                             XmPushButton Resource Set
Name                              Class                             Type             Default                Access
-------------------------------------------------------------------------------------------------------------------
XmNactivateCallback               XmCCallback                       XtCallbackList   NULL                   C




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XmPushButton(3X)              X11 SDE 5.4R3.00              XmPushButton(3X)


XmNarmCallback                    XmCCallback                       XtCallbackList   NULL                   C
XmNarmColor                       XmCArmColor                       Pixel            dynamic                CSG
XmNarmPixmap                      XmCArmPixmap                      Pixmap           XmUNSPECIFIED_PIXMAP   CSG
XmNdefaultButtonShadowThickness   XmCDefaultButtonShadowThickness   Dimension        dynamic                CSG
XmNdisarmCallback                 XmCCallback                       XtCallbackList   NULL                   C
XmNfillOnArm                      XmCFillOnArm                      Boolean          True                   CSG
XmNmultiClick                     XmCMultiClick                     unsigned char    dynamic                CSG
XmNshowAsDefault                  XmCShowAsDefault                  Dimension        0                      CSG


       XmNactivateCallback
                 Specifies the list of callbacks that is called when
                 PushButton is activated.  PushButton is activated when the
                 user presses and releases the active mouse button while the
                 pointer is inside that widget.  Activating the PushButton
                 also disarms it.  For this callback the reason is
                 XmCR_ACTIVATE.

       XmNarmCallback
                 Specifies the list of callbacks that is called when
                 PushButton is armed.  PushButton is armed when the user
                 presses the active mouse button while the pointer is inside
                 that widget.  For this callback the reason is XmCR_ARM.

       XmNarmColor
                 Specifies the color with which to fill the armed button.
                 XmNfillOnArm must be set to True for this resource to have
                 an effect.  The default for a color display is a color
                 between the background and the bottom shadow color.  For a
                 monochrome display, the default is set to the foreground
                 color, and any text in the label appears in the background
                 color when the button is armed.

       XmNarmPixmap
                 Specifies the pixmap to be used as the button face if
                 XmNlabelType is XmPIXMAP and PushButton is armed.  This
                 resource is disabled when the PushButton is in a menu.

       XmNdefaultButtonShadowThickness
                 This resource specifies the width of the default button
                 indicator shadow.  If this resource is zero, the width of
                 the shadow comes from the value of the XmNshowAsDefault
                 resource.  If this resource is greater than zero, the
                 XmNshowAsDefault resource is only used to specify whether
                 this button is the default.  The default value is the
                 initial value of XmNshowAsDefault.

       XmNdisarmCallback
                 Specifies the list of callbacks that is called when
                 PushButton is disarmed.  PushButton is disarmed when the
                 user presses and releases the active mouse button while the
                 pointer is inside that widget.  For this callback, the
                 reason is XmCR_DISARM.




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XmPushButton(3X)              X11 SDE 5.4R3.00              XmPushButton(3X)


       XmNfillOnArm
                 Forces the PushButton to fill the background of the button
                 with the color specified by XmNarmColor when the button is
                 armed and when this resource is set to True.  If False,
                 only the top and bottom shadow colors are switched.  When
                 the PushButton is in a menu, this resource is ignored and
                 assumed to be False.

       XmNmultiClick
                 If a button click is followed by another button click
                 within the time span specified by the display's multi-click
                 time, and this resource is set to XmMULTICLICK_DISCARD, do
                 not process the second click.  If this resource is set to
                 XmMULTICLICK_KEEP, process the event and increment
                 click_count in the callback structure.  When the button is
                 in a menu, the default is XmMULTICLICK_DISCARD; otherwise,
                 for a button not in a menu, XmMULTICLICK_KEEP is the
                 default value.

       XmNshowAsDefault
                 If XmNdefaultButtonShadowThickness is greater than zero, a
                 value greater than zero in this resource specifies to mark
                 this button as the default button.  If
                 XmNdefaultButtonShadowThickness is zero, a value greater
                 than zero in this resource specifies to mark this button as
                 the default button with the shadow thickness specified by
                 this resource.  The space between the shadow and the
                 default shadow is equal to the sum of both shadows.  The
                 default value is zero.  When this value is not zero, the
                 Label resources XmNmarginLeft, XmNmarginRight,
                 XmNmarginTop, and XmNmarginBottom may be modified to
                 accommodate the second shadow.  This resource is disabled
                 when the PushButton is in a menu.


   Inherited Resources
       PushButton inherits behavior and resources from the following
       superclasses.  For a complete description of each resource, refer to
       the man page for that superclass.

                                            XmLabel Resource Set
Name                        Class                       Type                Default                  Access
------------------------------------------------------------------------------------------------------------
XmNaccelerator              XmCAccelerator              String              NULL                     CSG
XmNacceleratorText          XmCAcceleratorText          XmString            NULL                     CSG
XmNalignment                XmCAlignment                unsigned char       dynamic                  CSG
XmNfontList                 XmCFontList                 XmFontList          dynamic                  CSG
XmNlabelInsensitivePixmap   XmCLabelInsensitivePixmap   Pixmap              XmUNSPECIFIED_PIXMAP     CSG
XmNlabelPixmap              XmCLabelPixmap              Pixmap              dynamic                  CSG
XmNlabelString              XmCXmString                 XmString            dynamic                  CSG
XmNlabelType                XmCLabelType                unsigned char       XmSTRING                 CSG
XmNmarginBottom             XmCMarginBottom             Dimension           dynamic                  CSG
XmNmarginHeight             XmCMarginHeight             Dimension           2                        CSG




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XmPushButton(3X)              X11 SDE 5.4R3.00              XmPushButton(3X)


XmNmarginLeft               XmCMarginLeft               Dimension           dynamic                  CSG
XmNmarginRight              XmCMarginRight              Dimension           dynamic                  CSG
XmNmarginTop                XmCMarginTop                Dimension           dynamic                  CSG
XmNmarginWidth              XmCMarginWidth              Dimension           2                        CSG
XmNmnemonic                 XmCMnemonic                 KeySym              NULL                     CSG
XmNmnemonicCharSet          XmCMnemonicCharSet          String              XmFONTLIST_DEFAULT_TAG   CSG
XmNrecomputeSize            XmCRecomputeSize            Boolean             True                     CSG
XmNstringDirection          XmCStringDirection          XmStringDirection   dynamic                  CSG

                                    XmPrimitive Resource Set
Name                    Class                   Type               Default                Access
-------------------------------------------------------------------------------------------------
XmNbottomShadowColor    XmCBottomShadowColor    Pixel              dynamic                CSG
XmNbottomShadowPixmap   XmCBottomShadowPixmap   Pixmap             XmUNSPECIFIED_PIXMAP   CSG
XmNforeground           XmCForeground           Pixel              dynamic                CSG
XmNhelpCallback         XmCCallback             XtCallbackList     NULL                   C
XmNhighlightColor       XmCHighlightColor       Pixel              dynamic                CSG
XmNhighlightOnEnter     XmCHighlightOnEnter     Boolean            False                  CSG
XmNhighlightPixmap      XmCHighlightPixmap      Pixmap             dynamic                CSG
XmNhighlightThickness   XmCHighlightThickness   Dimension          2                      CSG
XmNnavigationType       XmCNavigationType       XmNavigationType   XmNONE                 CSG
XmNshadowThickness      XmCShadowThickness      Dimension          2                      CSG
XmNtopShadowColor       XmCTopShadowColor       Pixel              dynamic                CSG
XmNtopShadowPixmap      XmCTopShadowPixmap      Pixmap             dynamic                CSG
XmNtraversalOn          XmCTraversalOn          Boolean            True                   CSG
XmNunitType             XmCUnitType             unsigned char      dynamic                CSG
XmNuserData             XmCUserData             XtPointer          NULL                   CSG

                                               Core Resource Set
Name                            Class                           Type             Default                Access
---------------------------------------------------------------------------------------------------------------
XmNaccelerators                 XmCAccelerators                 XtAccelerators   dynamic                CSG
XmNancestorSensitive            XmCSensitive                    Boolean          dynamic                G
XmNbackground                   XmCBackground                   Pixel            dynamic                CSG
XmNbackgroundPixmap             XmCPixmap                       Pixmap           XmUNSPECIFIED_PIXMAP   CSG
XmNborderColor                  XmCBorderColor                  Pixel            XtDefaultForeground    CSG
XmNborderPixmap                 XmCPixmap                       Pixmap           XmUNSPECIFIED_PIXMAP   CSG
XmNborderWidth                  XmCBorderWidth                  Dimension        0                      CSG
XmNcolormap                     XmCColormap                     Colormap         dynamic                CG
XmNdepth                        XmCDepth                        int              dynamic                CG
XmNdestroyCallback              XmCCallback                     XtCallbackList   NULL                   C
XmNheight                       XmCHeight                       Dimension        dynamic                CSG
XmNinitialResourcesPersistent   XmCInitialResourcesPersistent   Boolean          True                   C
XmNmappedWhenManaged            XmCMappedWhenManaged            Boolean          True                   CSG
XmNscreen                       XmCScreen                       Screen *         dynamic                CG
XmNsensitive                    XmCSensitive                    Boolean          True                   CSG
XmNtranslations                 XmCTranslations                 XtTranslations   dynamic                CSG
XmNwidth                        XmCWidth                        Dimension        dynamic                CSG
XmNx                            XmCPosition                     Position         0                      CSG
XmNy                            XmCPosition                     Position         0                      CSG

   Callback Information
       A pointer to the following structure is passed to each callback:
       typedef struct {   int      reason;   XEvent   * event;



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XmPushButton(3X)              X11 SDE 5.4R3.00              XmPushButton(3X)


         int      click_count; } XmPushButtonCallbackStruct;


        reason Indicates why the callback was invoked.

        event  Points to the XEvent that triggered the callback.

        click_count
               This value is valid only when the reason is XmCR_ACTIVATE.
               It contains the number of clicks in the last multiclick
               sequence if the XmNmultiClick resource is set to
               XmMULTICLICK_KEEP, otherwise it contains 1.  The activate
               callback is invoked for each click if XmNmultiClick is set to
               XmMULTICLICK_KEEP.


   Translations
       XmPushButton includes translations from Primitive.

       Note that altering translations in #override or #augment mode is
       undefined.

       Additional XmPushButton translations for XmPushButtons not in a menu
       system are listed below.  These translations may not directly
       correspond to a translation table.  BDrag Press:   ProcessDrag()

       BSelect Press: Arm() BSelect Click: Activate()
                      Disarm() BSelect Release:Activate()
                      Disarm() BSelect Press 2+:MultiArm() BSelect Release
       2+:MultiActivate()                Disarm()
       KSelect:       ArmAndActivate() KHelp:         Help()

       XmPushButton inherits menu traversal translations from XmLabel.
       Additional XmPushButton translations for PushButtons in a menu system
       are listed below.  In a Popup menu system, BMenu also performs the
       BSelect actions.  These translations may not directly correspond to a
       translation table.  BSelect Press: BtnDown() BSelect Release:BtnUp()
       KActivate:     ArmAndActivate() KSelect:       ArmAndActivate() MAny
       KCancel:  MenuShellPopdownOne()

   Action Routines
       The XmPushButton action routines are described below:


       Activate():
                 This action draws the shadow in the unarmed state.  If the
                 button is not in a menu and if XmNfillOnArm is set to True,
                 the background color reverts to the unarmed color.  If
                 XmNlabelType is XmPIXMAP, the XmNlabelPixmap is used for
                 the button face.  If the pointer is still within the
                 button, this action calls the callbacks for
                 XmNactivateCallback.

       Arm():    This action arms the PushButton.  It draws the shadow in



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XmPushButton(3X)              X11 SDE 5.4R3.00              XmPushButton(3X)


                 the armed state.  If the button is not in a menu and if
                 XmNfillOnArm is set to True, it fills the button with the
                 color specified by XmNarmColor.  If XmNlabelType is
                 XmPIXMAP, the XmNarmPixmap is used for the button face.  It
                 calls the XmNarmCallback callbacks.

       ArmAndActivate():
                 In a menu, does the following: Unposts all menus in the
                 menu hierarchy.  Unless the button is already armed, calls
                 the XmNarmCallback callbacks.  Calls the
                 XmNactivateCallback and XmNdisarmCallback callbacks.

       Outside a menu, does the following: Draws the shadow in the armed
       state and, if XmNfillOnArm is set to True, fills the button with the
       color specified by XmNarmColor.  If XmNlabelType is XmPIXMAP, the
       XmNarmPixmap is used for the button face.  Calls the XmNarmCallback
       callbacks.

       Outside a menu, this action also arranges for the following to
       happen, either immediately or at a later time: The shadow is drawn in
       the unarmed state and, if XmNfillOnArm is set to True, the background
       color reverts to the unarmed color.  If XmNlabelType is XmPIXMAP, the
       XmNlabelPixmap is used for the button face.  The XmNactivateCallback
       and XmNdisarmCallback callbacks are called.

       BtnDown():
                 This action unposts any menus posted by the PushButton's
                 parent menu, disables keyboard traversal for the menu, and
                 enables mouse traversal for the menu.  It draws the shadow
                 in the armed state and, unless the button is already armed,
                 calls the XmNarmCallback callbacks.

       BtnUp():  This action unposts all menus in the menu hierarchy and
                 activates the PushButton.  It calls the XmNactivateCallback
                 callbacks and then the XmNdisarmCallback callbacks.

       Disarm(): Calls the callbacks for XmNdisarmCallback.

       Help():   In a Pulldown or Popup MenuPane, unposts all menus in the
                 menu hierarchy and, when the shell's keyboard focus policy
                 is XmEXPLICT, restores keyboard focus to the widget that
                 had the focus before the menu system was entered.  Calls
                 the callbacks for XmNhelpCallback if any exist.  If there
                 are no help callbacks for this widget, this action calls
                 the help callbacks for the nearest ancestor that has them.

       MenuShellPopdownOne():
                 In a toplevel Pulldown MenuPane from a MenuBar, unposts the
                 menu, disarms the MenuBar CascadeButton and the MenuBar,
                 and, when the shell's keyboard focus policy is XmEXPLICT,
                 restores keyboard focus to the widget that had the focus
                 before the MenuBar was entered.  In other Pulldown
                 MenuPanes, unposts the menu.




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XmPushButton(3X)              X11 SDE 5.4R3.00              XmPushButton(3X)


       In a Popup MenuPane, unposts the menu and restores keyboard focus to
       the widget from which the menu was posted.

       MultiActivate():
                 If XmNmultiClick is XmMULTICLICK_DISCARD, this action does
                 nothing.

       If XmNmultiClick is XmMULTICLICK_KEEP, this action does the
       following: Increments click_count in the callback structure.  Draws
       the shadow in the unarmed state.  If the button is not in a menu and
       if XmNfillOnArm is set to True, the background color reverts to the
       unarmed color.  If XmNlabelType is XmPIXMAP, the XmNlabelPixmap is
       used for the button face.  If the pointer is within the PushButton,
       calls the callbacks for XmNactivateCallback.  Calls the callbacks for
       XmNdisarmCallback.

       MultiArm():
                 If XmNmultiClick is XmMULTICLICK_DISCARD, this action does
                 nothing.

       If XmNmultiClick is XmMULTICLICK_KEEP, this action does the
       following: Draws the shadow in the armed state.  If the button is not
       in a menu and if XmNfillOnArm is set to True, fills the button with
       the color specified by XmNarmColor.  If XmNlabelType is XmPIXMAP, the
       XmNarmPixmap is used for the button face.  Calls the XmNarmCallback
       callbacks.

       ProcessDrag():
                 Drags the contents of a PushButton label, identified by
                 pressing BDrag.  This action creates a DragContext object
                 whose XmNexportTargets resource is set to "COMPOUND_TEXT"
                 for a label type of XmSTRING; otherwise, "PIXMAP" if the
                 label type is XmPIXMAP.  This action is undefined for
                 PushButtons used in a menu system.


   Additional Behavior
       This widget has the additional behavior described below:


       <EnterWindow>:
                 In a menu, if keyboard traversal is enabled, this action
                 does nothing.  Otherwise, it draws the shadow in the armed
                 state and calls the XmNarmCallback callbacks.

       If the PushButton is not in a menu and the cursor leaves and then
       reenters the PushButton's window while the button is pressed, this
       action draws the shadow in the armed state.  If XmNfillOnArm is set
       to True, it also fills the button with the color specified by
       XmNarmColor.  If XmNlabelType is XmPIXMAP, the XmNarmPixmap is used
       for the button face.

       <LeaveWindow>:
                 In a menu, if keyboard traversal is enabled, this action



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XmPushButton(3X)              X11 SDE 5.4R3.00              XmPushButton(3X)


                 does nothing.  Otherwise, it draws the shadow in the
                 unarmed state and calls the XmNdisarmCallback callbacks.

       If the PushButton is not in a menu and the cursor leaves the
       PushButton's window while the button is pressed, this action draws
       the shadow in the unarmed state.  If XmNfillOnArm is set to True, the
       background color reverts to the unarmed color.  If XmNlabelType is
       XmPIXMAP, the XmNlabelPixmap is used for the button face.


   Virtual Bindings
       The bindings for virtual keys are vendor specific.  For information
       about bindings for virtual buttons and keys, see VirtualBindings(3X).

RELATED INFORMATION
       Core(3X), XmCreatePushButton(3X), XmLabel(3X), XmPrimitive(3X), and
       XmRowColumn(3X).








































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