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XmCascadeButtonGadget(3X)     X11 SDE 5.4R3.00     XmCascadeButtonGadget(3X)


NAME
       XmCascadeButtonGadget--The CascadeButtonGadget widget class

SYNOPSIS
       #include <Xm/CascadeBG.h>

DESCRIPTION
       CascadeButtonGadget links two MenuPanes, a MenuBar to a MenuPane, or
       an OptionMenu to a MenuPane.

       It is used in menu systems and must have a RowColumn parent with its
       XmNrowColumnType resource set to XmMENU_BAR, XmMENU_POPUP,
       XmMENU_PULLDOWN, or XmMENU_OPTION.

       It is the only gadget that can have a Pulldown MenuPane attached to
       it as a submenu.  The submenu is displayed when this gadget is
       activated within a PopupMenu, a PulldownMenu, or an OptionMenu.  Its
       visuals can include a label or pixmap and a cascading indicator when
       it is in a Popup or Pulldown MenuPane; or it can include only a label
       or a pixmap when it is in an OptionMenu.

       The default behavior associated with a CascadeButtonGadget depends on
       the type of menu system in which it resides.  By default, BSelect
       controls the behavior of the CascadeButtonGadget.  In addition, BMenu
       controls the behavior of the CascadeButtonGadget if it resides in a
       PopupMenu system.  The actual mouse button used is determined by its
       RowColumn parent.

       A CascadeButtonGadget's visuals differ from most other button
       gadgets.  When the button becomes armed, its visuals change from a
       2-D to a 3-D look, and it displays the submenu that has been attached
       to it.  If no submenu is attached, it simply changes its visuals.

       When a CascadeButtonGadget within a Pulldown or Popup MenuPane is
       armed as the result of the user moving the mouse pointer into the
       gadget, it does not immediately display its submenu.  Instead, it
       waits a short time to see if the arming was temporary (that is, the
       user was simply passing through the gadget), or the user really
       wanted the submenu posted.  This delay is configurable via
       XmNmappingDelay.

       CascadeButtonGadget provides a single mechanism for activating the
       gadget from the keyboard.  This mechanism is referred to as a
       keyboard mnemonic.  If a mnemonic has been specified for the gadget,
       the user may activate it by simply typing the mnemonic while the
       CascadeButtonGadget is visible.  If the CascadeButtonGadget is in a
       MenuBar and the MenuBar does not have the focus, the MAlt modifier
       must be pressed with the mnemonic.  Mnemonics are typically used to
       interact with a menu via the keyboard.

       If a CascadeButtonGadget is in a Pulldown or Popup MenuPane and there
       is a submenu attached, the XmNmarginBottom, XmNmarginLeft,
       XmNmarginRight, and XmNmarginTop resources may enlarge to accommodate
       XmNcascadePixmap.  XmNmarginWidth defaults to 6 if this resource is



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XmCascadeButtonGadget(3X)     X11 SDE 5.4R3.00     XmCascadeButtonGadget(3X)


       in a MenuBar; otherwise, it takes LabelGadget's default, which is 2.

   Classes
       CascadeButtonGadget inherits behavior and resources from Object,
       RectObj, XmGadget, and XmLabelGadget classes.

       The class pointer is xmCascadeButtonGadgetClass.

       The class name is XmCascadeButtonGadget.

   New Resources
       The following table defines a set of widget resources used by the
       programmer to specify data.  The programmer can also set the resource
       values for the inherited classes to set attributes for this widget.
       To reference a resource by name or by class in a .Xdefaults file,
       remove the XmN or XmC prefix and use the remaining letters.  To
       specify one of the defined values for a resource in a .Xdefaults
       file, remove the Xm prefix and use the remaining letters (in either
       lowercase or uppercase, but include any underscores between words).
       The codes in the access column indicate if the given resource can be
       set at creation time (C), set by using XtSetValues (S), retrieved by
       using XtGetValues (G), or is not applicable (N/A).

                                XmCascadeButtonGadget
     Name                   Class             Type             Default   Access
     ---------------------------------------------------------------------------
     XmNactivateCallback    XmCCallback       XtCallbackList   NULL      C
     XmNcascadePixmap       XmCPixmap         Pixmap           dynamic   CSG
     XmNcascadingCallback   XmCCallback       XtCallbackList   NULL      C
     XmNmappingDelay        XmCMappingDelay   int              180 ms    CSG
     XmNsubMenuId           XmCMenuWidget     Widget           NULL      CSG


       XmNactivateCallback
                 Specifies the list of callbacks that is called when the
                 user activates the CascadeButtonGadget, and there is no
                 submenu attached to pop up.  The activation occurs by
                 releasing a mouse button or by typing the mnemonic
                 associated with the gadget.  The specific mouse button
                 depends on information in the RowColumn parent.  The reason
                 sent by the callback is XmCR_ACTIVATE.

       XmNcascadePixmap
                 Specifies the cascade pixmap displayed on one end of the
                 gadget when a CascadeButtonGadget is used within a Popup or
                 Pulldown MenuPane and a submenu is attached.  The
                 LabelGadget class resources XmNmarginBottom, XmNmarginLeft,
                 XmNmarginRight, and XmNmarginTop may be modified to ensure
                 that room is left for the cascade pixmap.  The default
                 cascade pixmap in menus other than option menus is an arrow
                 pointing to the side of the menu where the submenu will
                 appear.  The default for the CascadeButtonGadget in an
                 option menu is XmUNSPECIFIED_PIXMAP.




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XmCascadeButtonGadget(3X)     X11 SDE 5.4R3.00     XmCascadeButtonGadget(3X)


       XmNcascadingCallback
                 Specifies the list of callbacks that is called just prior
                 to the mapping of the submenu associated with the
                 CascadeButtonGadget.  The reason sent by the callback is
                 XmCR_CASCADING.

       XmNmappingDelay
                 Specifies the amount of time, in milliseconds, between when
                 a CascadeButtonGadget becomes armed and when it maps its
                 submenu.  This delay is used only when the gadget is within
                 a Popup or Pulldown MenuPane.  The value must not be
                 negative.

       XmNsubMenuId
                 Specifies the widget ID for the Pulldown MenuPane to be
                 associated with this CascadeButtonGadget.  The specified
                 MenuPane is displayed when the CascadeButtonGadget becomes
                 armed.  The MenuPane must have been created with the
                 appropriate parentage depending on the type of menu used.
                 See XmCreatePulldownMenu(3X), XmCreatePopupMenu(3X), and
                 XmCreateOptionMenu(3X) for more information on the menu
                 systems.


   Inherited Resources
       CascadeButtonGadget inherits behavior and resources from the
       following superclasses.  For a complete description of each resource,
       refer to the man page for that superclass.

                                        XmLabelGadget Resource Set
Name                        Class                       Type                Default                Access
----------------------------------------------------------------------------------------------------------
XmNaccelerator              XmCAccelerator              String              NULL                   N/A
XmNacceleratorText          XmCAcceleratorText          XmString            NULL                   N/A
XmNalignment                XmCAlignment                unsigned char       dynamic                CSG
XmNfontList                 XmCFontList                 XmFontList          dynamic                CSG
XmNlabelInsensitivePixmap   XmCLabelInsensitivePixmap   Pixmap              XmUNSPECIFIED_PIXMAP   CSG
XmNlabelPixmap              XmCLabelPixmap              Pixmap              XmUNSPECIFIED_PIXMAP   CSG
XmNlabelString              XmCXmString                 XmString            dynamic                CSG
XmNlabelType                XmCLabelType                unsigned char       XmSTRING               CSG
XmNmarginBottom             XmCMarginBottom             Dimension           dynamic                CSG
XmNmarginHeight             XmCMarginHeight             Dimension           2                      CSG
XmNmarginLeft               XmCMarginLeft               Dimension           0                      CSG
XmNmarginRight              XmCMarginRight              Dimension           dynamic                CSG
XmNmarginTop                XmCMarginTop                Dimension           dynamic                CSG
XmNmarginWidth              XmCMarginWidth              Dimension           dynamic                CSG
XmNmnemonic                 XmCMnemonic                 KeySym              NULL                   CSG
XmNmnemonicCharSet          XmCMnemonicCharSet          String              dynamic                CSG
XmNrecomputeSize            XmCRecomputeSize            Boolean             True                   CSG
XmNstringDirection          XmCStringDirection          XmStringDirection   dynamic                CSG

                               XmGadget Resource Set





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XmCascadeButtonGadget(3X)     X11 SDE 5.4R3.00     XmCascadeButtonGadget(3X)


Name                    Class                   Type               Default   Access
------------------------------------------------------------------------------------
XmNbottomShadowColor    XmCBottomShadowColor    Pixel              dynamic   G
XmNhelpCallback         XmCCallback             XtCallbackList     NULL      C
XmNhighlightColor       XmCHighlightColor       Pixel              dynamic   G
XmNhighlightOnEnter     XmCHighlightOnEnter     Boolean            False     CSG
XmNhighlightThickness   XmCHighlightThickness   Dimension          0         CSG
XmNnavigationType       XmCNavigationType       XmNavigationType   XmNONE    CSG
XmNshadowThickness      XmCShadowThickness      Dimension          2         CSG
XmNtopShadowColor       XmCTopShadowColor       Pixel              dynamic   G
XmNtraversalOn          XmCTraversalOn          Boolean            True      CSG
XmNunitType             XmCUnitType             unsigned char      dynamic   CSG
XmNuserData             XmCUserData             XtPointer          NULL      CSG

                               RectObj Resource Set
       Name                   Class            Type        Default   Access
       ---------------------------------------------------------------------
       XmNancestorSensitive   XmCSensitive     Boolean     dynamic   G
       XmNborderWidth         XmCBorderWidth   Dimension   0         CSG
       XmNheight              XmCHeight        Dimension   dynamic   CSG
       XmNsensitive           XmCSensitive     Boolean     True      CSG
       XmNwidth               XmCWidth         Dimension   dynamic   CSG
       XmNx                   XmCPosition      Position    0         CSG
       XmNy                   XmCPosition      Position    0         CSG

                                Object Resource Set
       Name                 Class         Type             Default   Access
       ---------------------------------------------------------------------
       XmNdestroyCallback   XmCCallback   XtCallbackList   NULL      C

   Callback Information
       A pointer to the following structure is passed to each callback:
       typedef struct {   int      reason;   XEvent   * event; }
       XmAnyCallbackStruct;


        reason Indicates why the callback was invoked.

        event  Points to the XEvent that triggered the callback or is NULL
               if this callback was not triggered by an XEvent.


   Behavior
       XmCascadeButtonGadget includes behavior from XmGadget.
       XmCascadeButton includes the menu traversal behavior from XmLabel.
       Additional XmCascadeButtonGadget behavior is described below (in a
       Popup menu system, BMenu also performs the BSelect actions):


       BSelect Press:
                 Unposts any menus posted by the parent menu.  Arms the
                 CascadeButtonGadget, posts the associated submenu, enables
                 mouse traversal, and, in a MenuBar, arms the MenuBar.  If
                 the menu is already active, this event disables keyboard



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XmCascadeButtonGadget(3X)     X11 SDE 5.4R3.00     XmCascadeButtonGadget(3X)


                 traversal for the menu and returns the menu to mouse
                 traversal mode.

       BSelect Release:
                 Calls the callbacks in XmNcascadingCallback, posts the
                 submenu attached to the CascadeButtonGadget and enables
                 keyboard traversal within the menu.  If the
                 CascadeButtonGadget does not have a submenu attached, calls
                 the callbacks in XmNactivateCallback, the
                 CascadeButtonGadget is activated and all posted menus in
                 the cascade are unposted.

       KActivate:
                 Calls the callbacks in XmNcascadingCallback, and posts the
                 submenu attached to the CascadeButtonGadget if keyboard
                 traversal is enabled in the menu.  If the
                 CascadeButtonGadget does not have a submenu attached, calls
                 the callbacks in XmNactivateCallback, the
                 CascadeButtonGadget is activated and all posted menus in
                 the cascade are unposted.  This action applies only to
                 gadgets in MenuBars, PulldownMenus, and PopupMenus.  For a
                 CascadeButtonGadget in an OptionMenu, if the parent is a
                 manager, this action passes the event to the parent.

       KSelect:  Calls the callbacks in XmNcascadingCallback, and posts the
                 submenu attached to the CascadeButtonGadget if keyboard
                 traversal is enabled in the menu.  If the
                 CascadeButtonGadget does not have a submenu attached, calls
                 the callbacks in XmNactivateCallback, the
                 CascadeButtonGadget is activated and all posted menus in
                 the cascade are unposted.

       KHelp:    Unposts all menus in the menu hierarchy and, when the
                 shell's keyboard focus policy is XmEXPLICT, restores
                 keyboard focus to the widget that had the focus before the
                 menu system was entered.  Calls the callbacks for
                 XmNhelpCallback if any exist.  If there are no help
                 callbacks for this widget, this action calls the help
                 callbacks for the nearest ancestor that has them.

       MAny KCancel:
                 In a MenuBar, disarms the CascadeButtonGadget and the menu
                 and, when the shell's keyboard focus policy is XmEXPLICT,
                 restores keyboard focus to the widget that had the focus
                 before the menu was entered.  For a CascadeButtonGadget in
                 an OptionMenu, if the parent is a manager, this action
                 passes the event to the parent.

       In a toplevel Pulldown MenuPane from a MenuBar, unposts the menu,
       disarms the MenuBar CascadeButton and the MenuBar, and, when the
       shell's keyboard focus policy is XmEXPLICT, restores keyboard focus
       to the widget that had the focus before the MenuBar was entered.  In
       other Pulldown MenuPanes, unposts the menu.




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XmCascadeButtonGadget(3X)     X11 SDE 5.4R3.00     XmCascadeButtonGadget(3X)


       In a Popup MenuPane, unposts the menu and restores keyboard focus to
       the widget from which the menu was posted.

       <Enter>:  If keyboard traversal is enabled does nothing.  Otherwise,
                 in a MenuBar, unposts any MenuPanes associated with another
                 MenuBar entry, arms the CascadeButtonGadget, and posts the
                 associated submenu.  In other menus, arms the
                 CascadeButtonGadget and posts the associated submenu after
                 the delay specified by XmNmappingDelay.

       <Leave>:  If keyboard traversal is enabled does nothing.  Otherwise,
                 in a MenuBar, disarms the CascadeButtonGadget if the
                 submenu associated with the CascadeButtonGadget is not
                 currently posted or if there is no submenu associated with
                 the CascadeButtonGadget.

       In other menus, if the pointer moves anywhere except into a submenu
       associated with the CascadeButtonGadget, the CascadeButtonGadget is
       disarmed and its submenu is unposted.


   Virtual Bindings
       The bindings for virtual keys are vendor specific.  For information
       about bindings for virtual buttons and keys, see VirtualBindings(3X).

RELATED INFORMATION
       Object(3X), RectObj(3X), XmCascadeButtonHighlight(3),
       XmCreateCascadeButtonGadget(3X), XmCreatePulldownMenu(3X),
       XmCreatePopupMenu(3X), XmCreateOptionMenu(3X),XmGadget(3X),
       XmLabelGadget(3X), and XmRowColumn(3X).



























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