XmCascadeButton(3X) X11 SDE 5.4R3.00 XmCascadeButton(3X)
NAME
XmCascadeButton--The CascadeButton widget class
SYNOPSIS
#include <Xm/CascadeB.h>
DESCRIPTION
CascadeButton links two MenuPanes or a MenuBar to a MenuPane.
It is used in menu systems and must have a RowColumn parent with its
XmNrowColumnType resource set to XmMENU_BAR, XmMENU_POPUP or
XmMENU_PULLDOWN.
It is the only widget that can have a Pulldown MenuPane attached to
it as a submenu. The submenu is displayed when this widget is
activated within a MenuBar, a PopupMenu, or a PulldownMenu. Its
visuals can include a label or pixmap and a cascading indicator when
it is in a Popup or Pulldown MenuPane; or, it can include only a
label or a pixmap when it is in a MenuBar.
The default behavior associated with a CascadeButton depends on the
type of menu system in which it resides. By default, BSelect
controls the behavior of the CascadeButton. In addition, BMenu
controls the behavior of the CascadeButton if it resides in a
PopupMenu system. The actual mouse button used is determined by its
RowColumn parent.
A CascadeButton's visuals differ from most other button gadgets.
When the button becomes armed, its visuals change from a 2-D to a 3-D
look, and it displays the submenu that has been attached to it. If
no submenu is attached, it simply changes its visuals.
When a CascadeButton within a Pulldown or Popup MenuPane is armed as
the result of the user moving the mouse pointer into the widget, it
does not immediately display its submenu. Instead, it waits a short
amount of time to see if the arming was temporary (that is, the user
was simply passing through the widget), or whether the user really
wanted the submenu posted. This time delay is configurable via
XmNmappingDelay.
CascadeButton provides a single mechanism for activating the widget
from the keyboard. This mechanism is referred to as a keyboard
mnemonic. If a mnemonic has been specified for the widget, the user
may activate the CascadeButton by simply typing the mnemonic while
the CascadeButton is visible. If the CascadeButton is in a MenuBar
and the MenuBar does not have the focus, the MAlt modifier must be
pressed with the mnemonic. Mnemonics are typically used to interact
with a menu via the keyboard interface.
If in a Pulldown or Popup MenuPane and there is a submenu attached,
the XmNmarginBottom, XmNmarginLeft, XmNmarginRight, and XmNmarginTop
resources may enlarge to accommodate XmNcascadePixmap.
XmNmarginWidth defaults to 6 if this resource is in a MenuBar;
otherwise, it takes Label's default, which is 2.
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Classes
CascadeButton inherits behavior and resources from Core, XmPrimitive,
and XmLabel classes.
The class pointer is xmCascadeButtonWidgetClass.
The class name is XmCascadeButton.
New Resources
The following table defines a set of widget resources used by the
programmer to specify data. The programmer can also set the resource
values for the inherited classes to set attributes for this widget.
To reference a resource by name or by class in a .Xdefaults file,
remove the XmN or XmC prefix and use the remaining letters. To
specify one of the defined values for a resource in a .Xdefaults
file, remove the Xm prefix and use the remaining letters (in either
lowercase or uppercase, but include any underscores between words).
The codes in the access column indicate if the given resource can be
set at creation time (C), set by using XtSetValues (S), retrieved by
using XtGetValues (G), or is not applicable (N/A).
XmCascadeButton Resource Set
Name Class Type Default Access
---------------------------------------------------------------------------
XmNactivateCallback XmCCallback XtCallbackList NULL C
XmNcascadePixmap XmCPixmap Pixmap dynamic CSG
XmNcascadingCallback XmCCallback XtCallbackList NULL C
XmNmappingDelay XmCMappingDelay int 180 ms CSG
XmNsubMenuId XmCMenuWidget Widget NULL CSG
XmNactivateCallback
Specifies the list of callbacks that is called when the
user activates the CascadeButton widget, and there is no
submenu attached to pop up. The activation occurs by
releasing a mouse button or by typing the mnemonic
associated with the widget. The specific mouse button
depends on information in the RowColumn parent. The reason
sent by the callback is XmCR_ACTIVATE.
XmNcascadePixmap
Specifies the cascade pixmap displayed on one end of the
widget when a CascadeButton is used within a Popup or
Pulldown MenuPane and a submenu is attached. The Label
class resources XmNmarginBottom, XmNmarginLeft,
XmNmarginRight, and XmNmarginTop may be modified to ensure
that room is left for the cascade pixmap. The default
cascade pixmap is an arrow pointing to the side of the menu
where the submenu will appear.
XmNcascadingCallback
Specifies the list of callbacks that is called just prior
to the mapping of the submenu associated with
CascadeButton. The reason sent by the callback is
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XmCR_CASCADING.
XmNmappingDelay
Specifies the amount of time, in milliseconds, between when
a CascadeButton becomes armed and when it maps its submenu.
This delay is used only when the widget is within a Popup
or Pulldown MenuPane. The value must not be negative.
XmNsubMenuId
Specifies the widget ID for the Pulldown MenuPane to be
associated with this CascadeButton. The specified MenuPane
is displayed when the CascadeButton becomes armed. The
MenuPane must have been created with the appropriate
parentage depending on the type of menu used. See
XmCreateMenuBar(3X), XmCreatePulldownMenu(3X), and
XmCreatePopupMenu(3X) for more information on the menu
systems.
Inherited Resources
CascadeButton inherits behavior and resources from the following
superclasses. For a complete description of each resource, refer to
the man page for that superclass.
XmLabel Resource Set
Name Class Type Default Access
------------------------------------------------------------------------------------------------------------
XmNaccelerator XmCAccelerator String NULL N/A
XmNacceleratorText XmCAcceleratorText XmString NULL N/A
XmNalignment XmCAlignment unsigned char dynamic CSG
XmNfontList XmCFontList XmFontList dynamic CSG
XmNlabelInsensitivePixmap XmCLabelInsensitivePixmap Pixmap XmUNSPECIFIED_PIXMAP CSG
XmNlabelPixmap XmCLabelPixmap Pixmap XmUNSPECIFIED_PIXMAP CSG
XmNlabelString XmCXmString XmString dynamic CSG
XmNlabelType XmCLabelType unsigned char XmSTRING CSG
XmNmarginBottom XmCMarginBottom Dimension dynamic CSG
XmNmarginHeight XmCMarginHeight Dimension 2 CSG
XmNmarginLeft XmCMarginLeft Dimension 0 CSG
XmNmarginRight XmCMarginRight Dimension dynamic CSG
XmNmarginTop XmCMarginTop Dimension dynamic CSG
XmNmarginWidth XmCMarginWidth Dimension dynamic CSG
XmNmnemonic XmCMnemonic KeySym NULL CSG
XmNmnemonicCharSet XmCMnemonicCharSet String XmFONTLIST_DEFAULT_TAG CSG
XmNrecomputeSize XmCRecomputeSize Boolean True CSG
XmNstringDirection XmCStringDirection XmStringDirection dynamic CSG
XmPrimitive Resource Set
Name Class Type Default Access
-------------------------------------------------------------------------------------------------
XmNbottomShadowColor XmCBottomShadowColor Pixel dynamic CSG
XmNbottomShadowPixmap XmCBottomShadowPixmap Pixmap XmUNSPECIFIED_PIXMAP CSG
XmNforeground XmCForeground Pixel dynamic CSG
XmNhelpCallback XmCCallback XtCallbackList NULL C
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XmNhighlightColor XmCHighlightColor Pixel dynamic CSG
XmNhighlightOnEnter XmCHighlightOnEnter Boolean False CSG
XmNhighlightPixmap XmCHighlightPixmap Pixmap dynamic CSG
XmNhighlightThickness XmCHighlightThickness Dimension 0 CSG
XmNnavigationType XmCNavigationType XmNavigationType XmNONE CSG
XmNshadowThickness XmCShadowThickness Dimension 2 CSG
XmNtopShadowColor XmCTopShadowColor Pixel dynamic CSG
XmNtopShadowPixmap XmCTopShadowPixmap Pixmap dynamic CSG
XmNtraversalOn XmCTraversalOn Boolean dynamic G
XmNunitType XmCUnitType unsigned char dynamic CSG
XmNuserData XmCUserData XtPointer NULL CSG
Core Resource Set
Name Class Type Default Access
---------------------------------------------------------------------------------------------------------------
XmNaccelerators XmCAccelerators XtAccelerators dynamic CSG
XmNancestorSensitive XmCSensitive Boolean dynamic G
XmNbackground XmCBackground Pixel dynamic CSG
XmNbackgroundPixmap XmCPixmap Pixmap XmUNSPECIFIED_PIXMAP CSG
XmNborderColor XmCBorderColor Pixel XtDefaultForeground CSG
XmNborderPixmap XmCPixmap Pixmap XmUNSPECIFIED_PIXMAP CSG
XmNborderWidth XmCBorderWidth Dimension 0 CSG
XmNcolormap XmCColormap Colormap dynamic CG
XmNdepth XmCDepth int dynamic CG
XmNdestroyCallback XmCCallback XtCallbackList NULL C
XmNheight XmCHeight Dimension dynamic CSG
XmNinitialResourcesPersistent XmCInitialResourcesPersistent Boolean True C
XmNmappedWhenManaged XmCMappedWhenManaged Boolean True CSG
XmNscreen XmCScreen Screen * dynamic CG
XmNsensitive XmCSensitive Boolean True CSG
XmNtranslations XmCTranslations XtTranslations dynamic CSG
XmNwidth XmCWidth Dimension dynamic CSG
XmNx XmCPosition Position 0 CSG
XmNy XmCPosition Position 0 CSG
Callback Information
A pointer to the following structure is passed to each callback:
typedef struct { int reason; XEvent * event; }
XmAnyCallbackStruct;
reason Indicates why the callback was invoked.
event Points to the XEvent that triggered the callback or is NULL
if this callback was not triggered due to an XEvent.
Translations
XmCascadeButton includes translations from Primitive.
XmCascadeButton includes the menu traversal translations from
XmLabel. These translations may not directly correspond to a
translation table.
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Note that altering translations in #override or #augment mode is
undefined.
The translations for a CascadeButton in a MenuBar are listed below.
These translations may not directly correspond to a translation
table. BSelect Press: MenuBarSelect() BSelect Release:DoSelect()
KActivate: KeySelect() KSelect: KeySelect()
KHelp: Help() MAny KCancel: CleanupMenuBar()
The translations for a CascadeButton in a PullDown or Popup MenuPane
are listed below. In a Popup menu system, BMenu also performs the
BSelect actions. These translations may not directly correspond to a
translation table. BSelect Press: StartDrag() BSelect
Release:DoSelect() KActivate: KeySelect()
KSelect: KeySelect() KHelp: Help() MAny
KCancel: CleanupMenuBar()
Action Routines
The XmCascadeButton action routines are described below:
CleanupMenuBar():
In a MenuBar, disarms the CascadeButton and the menu and,
when the shell's keyboard focus policy is XmEXPLICT,
restores keyboard focus to the widget that had the focus
before the menu was entered.
In a toplevel Pulldown MenuPane from a MenuBar, unposts the menu,
disarms the MenuBar CascadeButton and the MenuBar, and, when the
shell's keyboard focus policy is XmEXPLICT, restores keyboard focus
to the widget that had the focus before the MenuBar was entered. In
other Pulldown MenuPanes, unposts the menu.
In a Popup MenuPane, unposts the menu and, when the shell's keyboard
focus policy is XmEXPLICT, restores keyboard focus to the widget from
which the menu was posted.
DoSelect():
Calls the callbacks in XmNcascadingCallback, posts the
submenu attached to the CascadeButton and enables keyboard
traversal within the menu. If the CascadeButton does not
have a submenu attached, calls the callbacks in
XmNactivateCallback, the CascadeButton is activated and all
posted menus in the cascade are unposted.
Help(): Unposts all menus in the menu hierarchy and, when the
shell's keyboard focus policy is XmEXPLICT, restores
keyboard focus to the widget that had the focus before the
menu system was entered. Calls the callbacks for
XmNhelpCallback if any exist. If there are no help
callbacks for this widget, this action calls the help
callbacks for the nearest ancestor that has them.
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KeySelect():
Calls the callbacks in XmNcascadingCallback, and posts the
submenu attached to the CascadeButton if keyboard traversal
is enabled in the menu. If the CascadeButton does not have
a submenu attached, calls the callbacks in
XmNactivateCallback, the CascadeButton is activated and all
posted menus in the cascade are unposted.
MenuBarSelect():
Unposts any menus posted by the parent menu. Arms both the
CascadeButton and the MenuBar, posts the associated
submenu, and enables mouse traversal. If the menu is
already active, this event disables keyboard traversal for
the menu and returns the menu to mouse traversal mode.
StartDrag():
Arms the CascadeButton, posts the associated submenu, and
enables mouse traversal. If the menu is already active,
this event disables keyboard traversal for the menu and
returns the menu to mouse traversal mode.
Additional Behavior
Posting a submenu calls the XmNcascadingCallback callbacks. This
widget has the additional behavior described below:
<EnterWindow>:
If keyboard traversal is enabled does nothing. Otherwise,
in a MenuBar that is armed, unposts any MenuPanes
associated with another MenuBar entry, arms the
CascadeButton, and posts the associated submenu. In other
menus, arms the CascadeButton and posts the associated
submenu after the delay specified by XmNmappingDelay.
<LeaveWindow>:
If keyboard traversal is enabled does nothing. Otherwise,
in a MenuBar that is armed, disarms the CascadeButton if
the submenu associated with the CascadeButton is not
currently posted or if there is no submenu associated with
the CascadeButton.
In other menus, if the pointer moves anywhere except into a submenu
associated with the CascadeButton, the CascadeButton is disarmed and
its submenu is unposted.
Virtual Bindings
The bindings for virtual keys are vendor specific. For information
about bindings for virtual buttons and keys, see VirtualBindings(3X).
RELATED INFORMATION
Core(3X), XmCascadeButtonHighlight(3X),
XmCreateCascadeButton(3X),XmCreateMenuBar(3X),
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XmCreatePulldownMenu(3X), XmCreatePopupMenu(3X), XmLabel(3X),
XmPrimitive(3X), and XmRowColumn(3X).
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