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XmCascadeButton(3X)           X11 SDE 5.4R3.00           XmCascadeButton(3X)


NAME
       XmCascadeButton--The CascadeButton widget class

SYNOPSIS
       #include <Xm/CascadeB.h>

DESCRIPTION
       CascadeButton links two MenuPanes or a MenuBar to a MenuPane.

       It is used in menu systems and must have a RowColumn parent with its
       XmNrowColumnType resource set to XmMENU_BAR, XmMENU_POPUP or
       XmMENU_PULLDOWN.

       It is the only widget that can have a Pulldown MenuPane attached to
       it as a submenu.  The submenu is displayed when this widget is
       activated within a MenuBar, a PopupMenu, or a PulldownMenu.  Its
       visuals can include a label or pixmap and a cascading indicator when
       it is in a Popup or Pulldown MenuPane; or, it can include only a
       label or a pixmap when it is in a MenuBar.

       The default behavior associated with a CascadeButton depends on the
       type of menu system in which it resides.  By default, BSelect
       controls the behavior of the CascadeButton.  In addition, BMenu
       controls the behavior of the CascadeButton if it resides in a
       PopupMenu system.  The actual mouse button used is determined by its
       RowColumn parent.

       A CascadeButton's visuals differ from most other button gadgets.
       When the button becomes armed, its visuals change from a 2-D to a 3-D
       look, and it displays the submenu that has been attached to it.  If
       no submenu is attached, it simply changes its visuals.

       When a CascadeButton within a Pulldown or Popup MenuPane is armed as
       the result of the user moving the mouse pointer into the widget, it
       does not immediately display its submenu.  Instead, it waits a short
       amount of time to see if the arming was temporary (that is, the user
       was simply passing through the widget), or whether the user really
       wanted the submenu posted.  This time delay is configurable via
       XmNmappingDelay.

       CascadeButton provides a single mechanism for activating the widget
       from the keyboard.  This mechanism is referred to as a keyboard
       mnemonic.  If a mnemonic has been specified for the widget, the user
       may activate the CascadeButton by simply typing the mnemonic while
       the CascadeButton is visible.  If the CascadeButton is in a MenuBar
       and the MenuBar does not have the focus, the MAlt modifier must be
       pressed with the mnemonic.  Mnemonics are typically used to interact
       with a menu via the keyboard interface.

       If in a Pulldown or Popup MenuPane and there is a submenu attached,
       the XmNmarginBottom, XmNmarginLeft, XmNmarginRight, and XmNmarginTop
       resources may enlarge to accommodate XmNcascadePixmap.
       XmNmarginWidth defaults to 6 if this resource is in a MenuBar;
       otherwise, it takes Label's default, which is 2.



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XmCascadeButton(3X)           X11 SDE 5.4R3.00           XmCascadeButton(3X)


   Classes
       CascadeButton inherits behavior and resources from Core, XmPrimitive,
       and XmLabel classes.

       The class pointer is xmCascadeButtonWidgetClass.

       The class name is XmCascadeButton.

   New Resources
       The following table defines a set of widget resources used by the
       programmer to specify data.  The programmer can also set the resource
       values for the inherited classes to set attributes for this widget.
       To reference a resource by name or by class in a .Xdefaults file,
       remove the XmN or XmC prefix and use the remaining letters.  To
       specify one of the defined values for a resource in a .Xdefaults
       file, remove the Xm prefix and use the remaining letters (in either
       lowercase or uppercase, but include any underscores between words).
       The codes in the access column indicate if the given resource can be
       set at creation time (C), set by using XtSetValues (S), retrieved by
       using XtGetValues (G), or is not applicable (N/A).

                            XmCascadeButton Resource Set
     Name                   Class             Type             Default   Access
     ---------------------------------------------------------------------------
     XmNactivateCallback    XmCCallback       XtCallbackList   NULL      C
     XmNcascadePixmap       XmCPixmap         Pixmap           dynamic   CSG
     XmNcascadingCallback   XmCCallback       XtCallbackList   NULL      C
     XmNmappingDelay        XmCMappingDelay   int              180 ms    CSG
     XmNsubMenuId           XmCMenuWidget     Widget           NULL      CSG


       XmNactivateCallback
                 Specifies the list of callbacks that is called when the
                 user activates the CascadeButton widget, and there is no
                 submenu attached to pop up.  The activation occurs by
                 releasing a mouse button or by typing the mnemonic
                 associated with the widget.  The specific mouse button
                 depends on information in the RowColumn parent.  The reason
                 sent by the callback is XmCR_ACTIVATE.

       XmNcascadePixmap
                 Specifies the cascade pixmap displayed on one end of the
                 widget when a CascadeButton is used within a Popup or
                 Pulldown MenuPane and a submenu is attached.  The Label
                 class resources XmNmarginBottom, XmNmarginLeft,
                 XmNmarginRight, and XmNmarginTop may be modified to ensure
                 that room is left for the cascade pixmap.  The default
                 cascade pixmap is an arrow pointing to the side of the menu
                 where the submenu will appear.

       XmNcascadingCallback
                 Specifies the list of callbacks that is called just prior
                 to the mapping of the submenu associated with
                 CascadeButton.  The reason sent by the callback is



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XmCascadeButton(3X)           X11 SDE 5.4R3.00           XmCascadeButton(3X)


                 XmCR_CASCADING.

       XmNmappingDelay
                 Specifies the amount of time, in milliseconds, between when
                 a CascadeButton becomes armed and when it maps its submenu.
                 This delay is used only when the widget is within a Popup
                 or Pulldown MenuPane.  The value must not be negative.

       XmNsubMenuId
                 Specifies the widget ID for the Pulldown MenuPane to be
                 associated with this CascadeButton.  The specified MenuPane
                 is displayed when the CascadeButton becomes armed.  The
                 MenuPane must have been created with the appropriate
                 parentage depending on the type of menu used.  See
                 XmCreateMenuBar(3X), XmCreatePulldownMenu(3X), and
                 XmCreatePopupMenu(3X) for more information on the menu
                 systems.


   Inherited Resources
       CascadeButton inherits behavior and resources from the following
       superclasses.  For a complete description of each resource, refer to
       the man page for that superclass.

                                            XmLabel Resource Set
Name                        Class                       Type                Default                  Access
------------------------------------------------------------------------------------------------------------
XmNaccelerator              XmCAccelerator              String              NULL                     N/A
XmNacceleratorText          XmCAcceleratorText          XmString            NULL                     N/A
XmNalignment                XmCAlignment                unsigned char       dynamic                  CSG
XmNfontList                 XmCFontList                 XmFontList          dynamic                  CSG
XmNlabelInsensitivePixmap   XmCLabelInsensitivePixmap   Pixmap              XmUNSPECIFIED_PIXMAP     CSG
XmNlabelPixmap              XmCLabelPixmap              Pixmap              XmUNSPECIFIED_PIXMAP     CSG
XmNlabelString              XmCXmString                 XmString            dynamic                  CSG
XmNlabelType                XmCLabelType                unsigned char       XmSTRING                 CSG
XmNmarginBottom             XmCMarginBottom             Dimension           dynamic                  CSG
XmNmarginHeight             XmCMarginHeight             Dimension           2                        CSG
XmNmarginLeft               XmCMarginLeft               Dimension           0                        CSG
XmNmarginRight              XmCMarginRight              Dimension           dynamic                  CSG
XmNmarginTop                XmCMarginTop                Dimension           dynamic                  CSG
XmNmarginWidth              XmCMarginWidth              Dimension           dynamic                  CSG
XmNmnemonic                 XmCMnemonic                 KeySym              NULL                     CSG
XmNmnemonicCharSet          XmCMnemonicCharSet          String              XmFONTLIST_DEFAULT_TAG   CSG
XmNrecomputeSize            XmCRecomputeSize            Boolean             True                     CSG
XmNstringDirection          XmCStringDirection          XmStringDirection   dynamic                  CSG

                                    XmPrimitive Resource Set
Name                    Class                   Type               Default                Access
-------------------------------------------------------------------------------------------------
XmNbottomShadowColor    XmCBottomShadowColor    Pixel              dynamic                CSG
XmNbottomShadowPixmap   XmCBottomShadowPixmap   Pixmap             XmUNSPECIFIED_PIXMAP   CSG
XmNforeground           XmCForeground           Pixel              dynamic                CSG
XmNhelpCallback         XmCCallback             XtCallbackList     NULL                   C




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XmCascadeButton(3X)           X11 SDE 5.4R3.00           XmCascadeButton(3X)


XmNhighlightColor       XmCHighlightColor       Pixel              dynamic                CSG
XmNhighlightOnEnter     XmCHighlightOnEnter     Boolean            False                  CSG
XmNhighlightPixmap      XmCHighlightPixmap      Pixmap             dynamic                CSG
XmNhighlightThickness   XmCHighlightThickness   Dimension          0                      CSG
XmNnavigationType       XmCNavigationType       XmNavigationType   XmNONE                 CSG
XmNshadowThickness      XmCShadowThickness      Dimension          2                      CSG
XmNtopShadowColor       XmCTopShadowColor       Pixel              dynamic                CSG
XmNtopShadowPixmap      XmCTopShadowPixmap      Pixmap             dynamic                CSG
XmNtraversalOn          XmCTraversalOn          Boolean            dynamic                G
XmNunitType             XmCUnitType             unsigned char      dynamic                CSG
XmNuserData             XmCUserData             XtPointer          NULL                   CSG

                                               Core Resource Set
Name                            Class                           Type             Default                Access
---------------------------------------------------------------------------------------------------------------
XmNaccelerators                 XmCAccelerators                 XtAccelerators   dynamic                CSG
XmNancestorSensitive            XmCSensitive                    Boolean          dynamic                G
XmNbackground                   XmCBackground                   Pixel            dynamic                CSG
XmNbackgroundPixmap             XmCPixmap                       Pixmap           XmUNSPECIFIED_PIXMAP   CSG
XmNborderColor                  XmCBorderColor                  Pixel            XtDefaultForeground    CSG
XmNborderPixmap                 XmCPixmap                       Pixmap           XmUNSPECIFIED_PIXMAP   CSG
XmNborderWidth                  XmCBorderWidth                  Dimension        0                      CSG
XmNcolormap                     XmCColormap                     Colormap         dynamic                CG
XmNdepth                        XmCDepth                        int              dynamic                CG
XmNdestroyCallback              XmCCallback                     XtCallbackList   NULL                   C
XmNheight                       XmCHeight                       Dimension        dynamic                CSG
XmNinitialResourcesPersistent   XmCInitialResourcesPersistent   Boolean          True                   C
XmNmappedWhenManaged            XmCMappedWhenManaged            Boolean          True                   CSG
XmNscreen                       XmCScreen                       Screen *         dynamic                CG
XmNsensitive                    XmCSensitive                    Boolean          True                   CSG
XmNtranslations                 XmCTranslations                 XtTranslations   dynamic                CSG
XmNwidth                        XmCWidth                        Dimension        dynamic                CSG
XmNx                            XmCPosition                     Position         0                      CSG
XmNy                            XmCPosition                     Position         0                      CSG

   Callback Information
       A pointer to the following structure is passed to each callback:
       typedef struct {   int      reason;   XEvent   * event; }
       XmAnyCallbackStruct;


        reason Indicates why the callback was invoked.

        event  Points to the XEvent that triggered the callback or is NULL
               if this callback was not triggered due to an XEvent.


   Translations
       XmCascadeButton includes translations from Primitive.
       XmCascadeButton includes the menu traversal translations from
       XmLabel.  These translations may not directly correspond to a
       translation table.





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XmCascadeButton(3X)           X11 SDE 5.4R3.00           XmCascadeButton(3X)


       Note that altering translations in #override or #augment mode is
       undefined.

       The translations for a CascadeButton in a MenuBar are listed below.
       These translations may not directly correspond to a translation
       table.  BSelect Press: MenuBarSelect() BSelect Release:DoSelect()
       KActivate:     KeySelect() KSelect:       KeySelect()
       KHelp:         Help() MAny KCancel:  CleanupMenuBar()

       The translations for a CascadeButton in a PullDown or Popup MenuPane
       are listed below.  In a Popup menu system, BMenu also performs the
       BSelect actions.  These translations may not directly correspond to a
       translation table.  BSelect Press: StartDrag() BSelect
       Release:DoSelect() KActivate:     KeySelect()
       KSelect:       KeySelect() KHelp:         Help() MAny
       KCancel:  CleanupMenuBar()

   Action Routines
       The XmCascadeButton action routines are described below:


       CleanupMenuBar():
                 In a MenuBar, disarms the CascadeButton and the menu and,
                 when the shell's keyboard focus policy is XmEXPLICT,
                 restores keyboard focus to the widget that had the focus
                 before the menu was entered.

       In a toplevel Pulldown MenuPane from a MenuBar, unposts the menu,
       disarms the MenuBar CascadeButton and the MenuBar, and, when the
       shell's keyboard focus policy is XmEXPLICT, restores keyboard focus
       to the widget that had the focus before the MenuBar was entered.  In
       other Pulldown MenuPanes, unposts the menu.

       In a Popup MenuPane, unposts the menu and, when the shell's keyboard
       focus policy is XmEXPLICT, restores keyboard focus to the widget from
       which the menu was posted.

       DoSelect():
                 Calls the callbacks in XmNcascadingCallback, posts the
                 submenu attached to the CascadeButton and enables keyboard
                 traversal within the menu.  If the CascadeButton does not
                 have a submenu attached, calls the callbacks in
                 XmNactivateCallback, the CascadeButton is activated and all
                 posted menus in the cascade are unposted.

       Help():   Unposts all menus in the menu hierarchy and, when the
                 shell's keyboard focus policy is XmEXPLICT, restores
                 keyboard focus to the widget that had the focus before the
                 menu system was entered.  Calls the callbacks for
                 XmNhelpCallback if any exist.  If there are no help
                 callbacks for this widget, this action calls the help
                 callbacks for the nearest ancestor that has them.





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XmCascadeButton(3X)           X11 SDE 5.4R3.00           XmCascadeButton(3X)


       KeySelect():
                 Calls the callbacks in XmNcascadingCallback, and posts the
                 submenu attached to the CascadeButton if keyboard traversal
                 is enabled in the menu.  If the CascadeButton does not have
                 a submenu attached, calls the callbacks in
                 XmNactivateCallback, the CascadeButton is activated and all
                 posted menus in the cascade are unposted.

       MenuBarSelect():
                 Unposts any menus posted by the parent menu.  Arms both the
                 CascadeButton and the MenuBar, posts the associated
                 submenu, and enables mouse traversal.  If the menu is
                 already active, this event disables keyboard traversal for
                 the menu and returns the menu to mouse traversal mode.

       StartDrag():
                 Arms the CascadeButton, posts the associated submenu, and
                 enables mouse traversal.  If the menu is already active,
                 this event disables keyboard traversal for the menu and
                 returns the menu to mouse traversal mode.


   Additional Behavior
       Posting a submenu calls the XmNcascadingCallback callbacks.  This
       widget has the additional behavior described below:


       <EnterWindow>:
                 If keyboard traversal is enabled does nothing.  Otherwise,
                 in a MenuBar that is armed, unposts any MenuPanes
                 associated with another MenuBar entry, arms the
                 CascadeButton, and posts the associated submenu.  In other
                 menus, arms the CascadeButton and posts the associated
                 submenu after the delay specified by XmNmappingDelay.

       <LeaveWindow>:
                 If keyboard traversal is enabled does nothing.  Otherwise,
                 in a MenuBar that is armed, disarms the CascadeButton if
                 the submenu associated with the CascadeButton is not
                 currently posted or if there is no submenu associated with
                 the CascadeButton.

       In other menus, if the pointer moves anywhere except into a submenu
       associated with the CascadeButton, the CascadeButton is disarmed and
       its submenu is unposted.


   Virtual Bindings
       The bindings for virtual keys are vendor specific.  For information
       about bindings for virtual buttons and keys, see VirtualBindings(3X).

RELATED INFORMATION
       Core(3X), XmCascadeButtonHighlight(3X),
       XmCreateCascadeButton(3X),XmCreateMenuBar(3X),



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XmCascadeButton(3X)           X11 SDE 5.4R3.00           XmCascadeButton(3X)


       XmCreatePulldownMenu(3X), XmCreatePopupMenu(3X), XmLabel(3X),
       XmPrimitive(3X), and XmRowColumn(3X).























































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