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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


NAME
       mwm--The Motif Window Manager

SYNOPSIS
       mwm [ options ]

DESCRIPTION
       mwm is an X Window System client that provides window management
       functionality and some session management functionality.  It provides
       functions that facilitate control (by the user and the programmer) of
       elements of window state such as placement, size, icon/normal
       display, and input-focus ownership.  It also provides session
       management functions such as stopping a client.

   Options
       -display display
               This option specifies the display to use; see X(1).

       -xrm resourcestring
               This option specifies a resource string to use.

       -multiscreen
               This option causes mwm to manage all screens on the display.
               The default is to manage only a single screen.

       -name name
               This option causes mwm to retrieve its resources using the
               specified name, as in name*resource.

       -screens name [name [...]]
               This option specifies the resource names to use for the
               screens managed by mwm.  If mwm is managing a single screen,
               only the first name in the list is used.  If mwm is managing
               multiple screens, the names are assigned to the screens in
               order, starting with screen 0.  Screen 0 gets the first name,
               screen 1 the second name, and so on.


   Appearance
       The following sections describe the basic default behaviors of
       windows, icons, the icon box, input focus, and window stacking.  The
       appearance and behavior of the window manager can be altered by
       changing the configuration of specific resources.  Resources are
       defined under the heading "X DEFAULTS."

   Screens
       By default, mwm manages only the single screen specified by the
       -display option or the DISPLAY environment variable (by default,
       screen 0).  If the -multiscreen option is specified or if the
       multiScreen resource is True, mwm tries to manage all the screens on
       the display.

       When mwm is managing multiple screens, the -screens option can be
       used to give each screen a unique resource name.  The names are



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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


       separated by blanks, for example, -screens mwm0 mwm1.  If there are
       more screens than names, resources for the remaining screens will be
       retrieved using the first name.  By default, the screen number is
       used for the screen name.

   Windows
       Default mwm window frames have distinct components with associated
       functions:


        Title Area       In addition to displaying the client's title, the
                         title area is used to move the window.  To move the
                         window, place the pointer over the title area,
                         press button 1 and drag the window to a new
                         location.  By default, a wire frame is moved during
                         the drag to indicate the new location.  When the
                         button is released, the window is moved to the new
                         location.

        Title Bar        The title bar includes the title area, the minimize
                         button, the maximize button, and the window menu
                         button.  In shaped windows, such as round windows,
                         the title bar floats above the window.

        Minimize Button  To turn the window into an icon, click button 1 on
                         the minimize button (the frame box with a small
                         square in it).

        Maximize Button  To make the window fill the screen (or enlarge to
                         the largest size allowed by the configuration
                         files), click button 1 on the maximize button (the
                         frame box with a large square in it).

        Window Menu Button
                         The window menu button is the frame box with a
                         horizontal bar in it.  To pull down the window
                         menu, press button 1.  While pressing, drag the
                         pointer on the menu to your selection, then release
                         the button when your selection is highlighted.
                         Pressing button 3 in the title bar or resize border
                         handles also posts the window menu.  Alternately,
                         you can click button 1 to pull down the menu and
                         keep it posted; then position the pointer and
                         select.  You can also post the window menu by
                         pressing or Double-clicking button 1 with the
                         pointer on the window menu button closes the
                         window.  The following table lists the contents of
                         the window menu.









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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


                                Default Window Menu
            Selection   Accelerator   Description
            -----------------------------------------------------------
            Restore     Alt+F5        Restores the window to its size
                                      before minimizing or maximizing
            Move        Alt+F7        Allows the window to be moved
                                      with keys or mouse
            Size        Alt+F8        Allows the window to be resized
            Minimize    Alt+F9        Turns the window into an icon
            Maximize    Alt+F10       Makes the window fill the screen
            Lower       Alt+F3        Moves window to bottom of window
                                      stack
            Close       Alt+F4        Causes client to terminate


        Resize Border Handles
                         To change the size of a window, move the pointer
                         over a resize border handle (the cursor changes),
                         press button 1, and drag the window to a new size.
                         When the button is released, the window is resized.
                         While dragging is being done, a rubber-band outline
                         is displayed to indicate the new window size.

        Matte            An optional matte decoration can be added between
                         the client area and the window frame.  A matte is
                         not actually part of the window frame.  There is no
                         functionality associated with a matte.


   Icons
       Icons are small graphic representations of windows.  A window can be
       minimized (iconified) using the minimize button on the window frame.
       Icons provide a way to reduce clutter on the screen.

       Pressing mouse button 1 when the pointer is over an icon causes the
       icon's window menu to pop up.  Releasing the button (press + release
       without moving mouse = click) causes the menu to stay posted.  The
       menu contains the following selections:

                                  Icon Window Menu
          Selection   Accelerator   Description
          ----------------------------------------------------------------
          Restore     Alt+F5        Opens the associated window
          Move        Alt+F7        Allows the icon to be moved with keys
          Size        Alt+F8        Inactive (not an option for icons)
          Minimize    Alt+F9        Inactive (not an option for icons)
          Maximize    Alt+F10       Opens the associated window and makes
                                    it fill the screen
          Lower       Alt+F3        Moves icon to bottom of icon stack
          Close       Alt+F4        Removes client from mwm management

       Note that pressing button 3 over an icon also causes the icon's
       window menu to pop up.  To make a menu selection, drag the pointer
       over the menu and release button 3 when the desired item is



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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


       highlighted.

       Double-clicking button 1 on an icon invokes the f.restore_and_raise
       function and restores the icon's associated window to its previous
       state.  For example, if a maximized window is iconified, then double-
       clicking button 1 restores it to its maximized state.  Double-
       clicking button 1 on the icon box's icon opens the icon box and
       allows access to the contained icons.  (In general, double-clicking a
       mouse button is a quick way to perform a function.)  Pressing or (the
       pop-up menu key) causes the icon window menu of the currently
       selected icon to pop up.

   Icon Box
       When icons begin to clutter the screen, they can be packed into an
       icon box.  (To use an icon box, mwm must be started with the icon box
       configuration already set.)  The icon box is a mwm window that holds
       client icons.  It includes one or more scroll bars when there are
       more window icons than the icon box can show at the same time.

       Icons in the icon box can be manipulated with the mouse.  The
       following table summarizes the behavior of this interface.  Button
       actions apply whenever the pointer is on any part of the icon.  Note
       that double-clicking an icon in the icon box invokes the
       f.restore_and_raise function.

          Button Action           Description
          ----------------------------------------------------------------
          Button 1 click          Selects the icon
          ----------------------------------------------------------------
          Button 1 double-click   Normalizes (opens) the associated
                                  window
                                  Raises an already open window to the
                                  top of the stack
          ----------------------------------------------------------------
          Button 1 drag           Moves the icon
          ----------------------------------------------------------------
          Button 3 press          Causes the menu for that icon to pop up
          ----------------------------------------------------------------
          Button 3 drag           Highlights items as the pointer moves
                                  across the menu

       Pressing mouse button 3 when the pointer is over an icon causes the
       menu for that icon to pop up.














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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


                             Icon Menu for the Icon Box
   Selection     Accelerator   Description
   ------------------------------------------------------------------------------
   Restore       Alt+F5        Opens the associated window (if not already open)
   Move          Alt+F7        Allows the icon to be moved with keys
   Size.lf 574   Alt+F8        Inactive
   Minimize      Alt+F9        Inactive
   Maximize      Alt+F10       Opens the associated window (if not already open)
                               and maximizes its size
   Lower         Alt+F3        Inactive
   Close         Alt+F4        Removes client from mwm management

       To pull down the window menu for the icon box itself, press button 1
       with the pointer over the menu button for the icon box.  The window
       menu of the icon box differs from the window menu of a client window:
       The "Close" selection is replaced with the "PackIcons Shift+Alt+F7"
       selection.  When selected, PackIcons packs the icons in the box to
       achieve neat rows with no empty slots.

       You can also post the window menu by pressing or Pressing (the pop-up
       menu key) causes the icon window menu of the currently selected icon
       to pop up.

   Input Focus
       mwm supports (by default) a keyboard input focus policy of explicit
       selection.  This means when a window is selected to get keyboard
       input, it continues to get keyboard input until the window is
       withdrawn from window management, another window is explicitly
       selected to get keyboard input, or the window is iconified.  Several
       resources control the input focus.  The client window with the
       keyboard input focus has the active window appearance with a visually
       distinct window frame.

       The following tables summarize the keyboard input focus selection
       behavior:

         Button Action    Object                  Function Description
         ------------------------------------------------------------------
         Button 1 press   Window / window frame   Keyboard focus selection
         Button 1 press   Icon                    Keyboard focus selection

                   Key Action          Function Description
                   ----------------------------------------------
                   [Alt][Tab]          Move input focus to next
                                       window in window stack
                                       (available only in
                                       explicit focus mode)
                   ----------------------------------------------
                   [Alt][Shift][Tab]   Move input focus to
                                       previous window in window
                                       stack (available only in
                                       explicit focus mode)





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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


   Window Stacking
       There are two types of window stacks:  global window stacks and an
       application's local family window stack.

       The global stacking order of windows may be changed as a result of
       setting the keyboard input focus, iconifying a window, or performing
       a window manager window stacking function.  When keyboard focus
       policy is explicit the default value of the focusAutoRaise resource
       is True.  This causes a window to be raised to the top of the stack
       when it receives input focus, for example, by pressing button 1 on
       the title bar.  The key actions defined in the previous table will
       thus raise the window receiving focus to the top of the stack.

       In pointer mode, the default value of focusAutoRaise is False, that
       is, the window stacking order is not changed when a window receives
       keyboard input focus.  The following key actions can be used to cycle
       through the global window stack.
             Key Action          Function  Description
             ---------------------------------------------------------
             [Alt][ESC]          Place top window on bottom of stack
             [Alt][Shift][ESC]   Place bottom window on top of stack

       By default, a window's icon is placed on the bottom of the stack when
       the window is iconified; however, the default can be changed by the
       lowerOnIconify resource.

       Transient windows (secondary windows such a dialog boxes) stay above
       their parent windows by default.  However, an application's local
       family stacking order may be changed to allow a transient window to
       be placed below its parent top-level window.  The following
       parameters show the modification of the stacking order for the
       f.lower function.



       f.lower   Lowers the transient window within the family (staying
                 above the parent) and lowers the family in the global
                 window stack.

       f.lower [within]
                 Lowers the transient window within the family (staying
                 above the parent) but does not lower the family in the
                 global window stack.

       f.lower [freeFamily]
                 Lowers the window free from its family stack (below the
                 parent), but does not lower the family in the global window
                 stack.


       The parameters within and freeFamily can also be used with f.raise
       and f.raise_lower.





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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


   X Defaults
       mwm is configured from its resource database.  This database is built
       from the following sources. They are listed in order of precedence,
       low to high:

       /usr/lib/X11/app-defaults/Mwm $HOME/Mwm RESOURCE_MANAGER root window
       property or $HOME/.Xdefaults XENVIRONMENT variable or
       $HOME/.Xdefaults-host mwm command line options

       The file names /usr/lib/X11/app-defaults/Mwm and $HOME/Mwm  represent
       customary  locations  for  these  files.   The actual location of the
       system-wide class resource file may  depend  on  the  XFILESEARCHPATH
       environment  variable  and  the  current  language  environment.  The
       actual location of the user-specific class resource file  may  depend
       on  the XUSERFILESEARCHPATH and XAPPLRESDIR environment variables and
       the current language environment.

       Entries in the resource database may refer to  other  resource  files
       for  specific  types  of resources.  These include files that contain
       bitmaps, fonts, and mwm specific resources such as menus and behavior
       specifications (for example, button and key bindings).

       Mwm is the resource class name of mwm and mwm is the default resource
       name used by mwm to look up resources.   the  -screens  command  line
       option  specifies resource names, such as "mwm_b+w" and "mwm_color".)
       In the following discussion  of  resource  specification,  "Mwm"  and
       "mwm"   (and   the   aliased   mwm   resource   names)  can  be  used
       interchangeably, but "mwm" takes precedence over "Mwm".

       mwm uses the following types of resources:

       Component Appearance Resources:

       These resources specify appearance attributes of window manager  user
       interface  components.   They  can  be  applied  to the appearance of
       window manager menus,  feedback  windows  (for  example,  the  window
       reconfiguration feedback window), client window frames, and icons.

       General Appearance and Behavior Resources:

       These  resources  specify  mwm  appearance and behavior (for example,
       window  management  policies).   They  are  not  set  separately  for
       different mwm user interface components.














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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


       Client Specific Resources:

       These  mwm  resources  can  be  set for a particular client window or
       class of client  windows.   They  specify  client-specific  icon  and
       client window frame appearance and behavior.

       Resource  identifiers  can  be  either  a resource name (for example,
       foreground) or a resource class (for example,  Foreground).   If  the
       value  of a resource is a filename and if the filename is prefixed by
       "~/", then  it  is  relative  to  the  path  contained  in  the  HOME
       environment variable (generally the user's home directory).

   Component Appearance Resources
       The  syntax  for specifying component appearance resources that apply
       to window manager icons, menus, and client window frames is

       Mwm*resource_id

       For example, Mwm*foreground is used to specify the  foreground  color
       for mwm menus, icons, client window frames, and feedback dialogs.

       The  syntax  for specifying component appearance resources that apply
       to a particular mwm component is

       Mwm*[menu|icon|client|feedback]*resource_id

       If menu is specified, the resource is applied only to mwm  menus;  if
       icon is specified, the resource is applied to icons; and if client is
       specified, the resource is applied  to  client  window  frames.   For
       example,  Mwm*icon*foreground is used to specify the foreground color
       for mwm icons, Mwm*menu*foreground specifies the foreground color for
       mwm   menus,   and  Mwm*client*foreground  is  used  to  specify  the
       foreground color for mwm client window frames.

       The appearance of the title area of a client window frame  (including
       window  management buttons) can be separately configured.  The syntax
       for configuring the title area of a client window frame is

       Mwm*client*title*resource_id

       For example,  Mwm*client*title*foreground  specifies  the  foreground
       color  for  the  title  area.   Defaults for title area resources are
       based  on  the  values  of  the  corresponding  client  window  frame
       resources.

       The  appearance  of  menus can be configured based on the name of the
       menu.  The syntax for specifying menu appearance by name is

       Mwm*menu*menu_name*resource_id

       For example,  Mwm*menu*my_menu*foreground  specifies  the  foreground
       color  for  the  menu  named  my_menu.   The  user  can  also specify
       resources for window manager menu components, that  is,  the  gadgets
       which  comprise  the  menu.   These  may  include for example, a menu



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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


       title, title separator, one or more buttons, and  separators.   If  a
       menu  contains  more  than  one instance of a class, such as multiple
       PushButtonGadgets,   the   name   of   the    first    instance    is
       "PushButtonGadget1",  the  second  is "PushButtonGadget2", and so on.
       The following list identifies the naming convention used  for  window
       manager menu components:


         ⊕  Menu Title LabelGadget--"TitleName"

         ⊕  Menu Title SeparatorGadget--"TitleSeparator"

         ⊕  CascadeButtonGadget--"CascadeButtonGadget<n>"

         ⊕  PushButtonGadget--"PushButtonGadget<n>"

         ⊕  SeparatorGadget--"SeparatorGadget<n>"


Refer  to  the  man page for each class for a list of resources which can be
specified.

The following component  appearance  resources  that  apply  to  all  window
manager parts can be specified:

          Component Appearance Resources--All Window Manager Parts
       Name                 Class                Value Type   Default
       ---------------------------------------------------------------
       background           Background           color        varies†
       backgroundPixmap     BackgroundPixmap     string††     varies†
       bottomShadowColor    Foreground           color        varies†
       bottomShadowPixmap   BottomShadowPixmap   string††     varies†
       fontList             FontList             string†††    "fixed"
       foreground           Foreground           color        varies†
       saveUnder            SaveUnder            T/F          F
       topShadowColor       Background           color        varies†
       topShadowPixmap      TopShadowPixmap      string††     varies†

†The  default  is  chosen  based  on the visual type of the screen.  ††Image
name.  See XmInstallImage(3X).  †††X11 X Logical Font Description


background (class Background)
        This resource specifies the background color. Any legal X color  may
        be  specified.  The default value is chosen based on the visual type
        of the screen.











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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


backgroundPixmap (class BackgroundPixmap)
        This resource specifies the background Pixmap of the mwm  decoration
        when the window is inactive (does not have the keyboard focus).  The
        default value is chosen based on the visual type of the screen.

bottomShadowColor (class Foreground)
        This resource specifies the bottom shadow color. This color is  used
        for  the  lower  and  right bevels of the window manager decoration.
        Any legal X color may be specified.  The  default  value  is  chosen
        based on the visual type of the screen.

bottomShadowPixmap (class BottomShadowPixmap)
        This  resource  specifies  the bottom shadow Pixmap.  This Pixmap is
        used  for  the  lower  and  right  bevels  of  the  window   manager
        decoration.   The  default is chosen based on the visual type of the
        screen.

fontList (class FontList)
        This  resource  specifies  the  font  used  in  the  window  manager
        decoration.   The  character  encoding  of the font should match the
        character encoding of the strings that are  used.   The  default  is
        "fixed."

foreground (class Foreground)
        This resource specifies the foreground color.  The default is chosen
        based on the visual type of the screen.

saveUnder (class SaveUnder)
        This is used to indicate whether "save  unders"  are  used  for  mwm
        components.   For  this  to  have  any  effect,  save unders must be
        implemented by the X server.  If save unders are implemented, the  X
        server  saves  the contents of windows obscured by windows that have
        the save under attribute set.  If the saveUnder  resource  is  True,
        mwm will set the save under attribute on the window manager frame of
        any client that has it set.  If saveUnder is False, save unders will
        not  be  used  on  any  window manager frames.  The default value is
        False.

topShadowColor (class Background)
        This resource specifies the top shadow color.  This  color  is  used
        for the upper and left bevels of the window manager decoration.  The
        default is chosen based on the visual type of the screen.

topShadowPixmap ( class TopShadowPixmap)
        This resource specifies the top shadow Pixmap.  This Pixmap is  used
        for the upper and left bevels of the window manager decoration.  The
        default is chosen based on the visual type of the screen.


The following component appearance resources that apply to frame  and  icons
can be specified:






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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


                          Frame and Icon Components
    Name                       Class                Value Type   Default
    ---------------------------------------------------------------------
    activeBackground           Background           color        varies†
    activeBackgroundPixmap     BackgroundPixmap     string††     varies†
    activeBottomShadowColor    Foreground           color        varies†
    activeBottomShadowPixmap   BottomShadowPixmap   string††     varies†
    activeForeground           Foreground           color        varies†
    activeTopShadowColor       Background           color        varies†
    activeTopShadowPixmap      TopShadowPixmap      string††     varies†

†The  default  is  chosen  based  on  the  visual type of the screen.  ††See
XmInstallImage(3X).



activeBackground (class Background)
        This resource specifies the background color of the  mwm  decoration
        when  the window is active (has the keyboard focus).  The default is
        chosen based on the visual type of the screen.

activeBackgroundPixmap (class ActiveBackgroundPixmap)
        This resource specifies the background Pixmap of the mwm  decoration
        when  the window is active (has the keyboard focus).  The default is
        chosen based on the visual type of the screen.

activeBottomShadowColor (class Foreground)
        This  resource  specifies  the  bottom  shadow  color  of  the   mwm
        decoration  when the window is active (has the keyboard focus).  The
        default is chosen based on the visual type of the screen.

activeBottomShadowPixmap (class BottomShadowPixmap)
        This  resource  specifies  the  bottom  shadow  Pixmap  of  the  mwm
        decoration  when the window is active (has the keyboard focus).  The
        default is chosen based on the visual type of the screen.

activeForeground (class Foreground)
        This resource specifies the foreground color of the  mwm  decoration
        when  the window is active (has the keyboard focus).  The default is
        chosen based on the visual type of the screen.

activeTopShadowColor (class Background)
        This resource specifies the top shadow color of the  mwm  decoration
        when  the window is active (has the keyboard focus).  The default is
        chosen based on the visual type of the screen.

activeTopShadowPixmap (class TopShadowPixmap)
        This resource specifies the top shadow Pixmap of the mwm  decoration
        when  the window is active (has the keyboard focus).  The default is
        chosen based on the visual type of the screen.


   General Appearance and Behavior Resources
       The syntax for specifying general appearance and  behavior  resources



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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


       is

       Mwm*resource_id

       For  example,  Mwm*keyboardFocusPolicy  specifies  the window manager
       policy for setting the keyboard focus to a particular client  window.

       The  following  general  appearance  and  behavior  resources  can be
       specified:

                      General Appearance and Behavior Resources
  Name                     Class                    Value Type     Default
  ---------------------------------------------------------------------------------
  autoKeyFocus             AutoKeyFocus             T/F            T
  autoRaiseDelay           AutoRaiseDelay           millisec       500
  bitmapDirectory          BitmapDirectory          directory      /usr/include/\
                                                                   X11/bitmaps
  buttonBindings           ButtonBindings           string         "DefaultBut\
                                                                   tonBindings"
  cleanText                CleanText                T/F            T
  clientAutoPlace          ClientAutoPlace          T/F            T
  colormapFocusPolicy      ColormapFocusPolicy      string         keyboard
  configFile               ConfigFile               file           .mwmrc
  deiconifyKeyFocus        DeiconifyKeyFocus        T/F            T
  doubleClickTime          DoubleClickTime          millisec.      multi-click
                                                                   time
  enableWarp               enableWarp               T/F            T
  enforceKeyFocus          EnforceKeyFocus          T/F            T
  fadeNormalIcon           FadeNormalIcon           T/F            F
  feedbackGeometry         FeedbackGeometry         string         center       on
                                                                   screen
  frameBorderWidth         FrameBorderWidth         pixels         varies
  iconAutoPlace            IconAutoPlace            T/F            T
  iconBoxGeometry          IconBoxGeometry          string         6x1+0-0
  iconBoxName              IconBoxName              string         iconbox
  iconBoxSBDisplayPolicy   IconBoxSBDisplayPolicy   string         all
  iconBoxTitle             IconBoxTitle             XmString       Icons
  iconClick                IconClick                T/F            T
  iconDecoration           IconDecoration           string         varies
  iconImageMaximum         IconImageMaximum         wxh            50x50
  iconImageMinimum         IconImageMinimum         wxh            16x16
  iconPlacement            IconPlacement            string         left bottom
  iconPlacementMargin      IconPlacementMargin      pixels         varies
  interactivePlacement     InteractivePlacement     T/F            F
  keyBindings              KeyBindings              string         "DefaultKey\
                                                                   Bindings"
  keyboardFocusPolicy      KeyboardFocusPolicy      string         explicit
  limitResize              LimitResize              T/F            T
  lowerOnIconify           LowerOnIconify           T/F            T
  maximumMaximumSize       MaximumMaximumSize       wxh (pixels)   2X screen w&h
  moveThreshold            MoveThreshold            pixels         4
  moveOpaque               MoveOpaque               T/F            F
  multiScreen              MultiScreen              T/F            F




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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


  passButtons              PassButtons              T/F            F
  passSelectButton         PassSelectButton         T/F            T
  positionIsFrame          PositionIsFrame          T/F            T
  positionOnScreen         PositionOnScreen         T/F            T
  quitTimeout              QuitTimeout              millisec.      1000
  raiseKeyFocus            RaiseKeyFocus            T/F            F
  resizeBorderWidth        ResizeBorderWidth        pixels         varies
  resizeCursors            ResizeCursors            T/F            T
  screens                  Screens                  string         varies
  showFeedback             ShowFeedback             string         all
  startupKeyFocus          StartupKeyFocus          T/F            T
  transientDecoration      TransientDecoration      string         menu title
  transientFunctions       TransientFunctions       string         -minimize
                                                                   -maximize
  useIconBox               UseIconBox               T/F            F
  wMenuButtonClick         WMenuButtonClick         T/F            T
  wMenuButtonClick2        WMenuButtonClick2        T/F            T


       autoKeyFocus (class AutoKeyFocus)
               This resource is available only when the keyboard input focus
               policy  is  explicit.   If  autoKeyFocus  is given a value of
               True, then when a window with the  keyboard  input  focus  is
               withdrawn  from  window management or is iconified, the focus
               is set to the previous window that had  the  focus.   If  the
               value  given  is  False, there is no automatic setting of the
               keyboard  input  focus.   It   is   recommended   that   both
               autoKeyFocus  and  startupKeyFocus  be True to work with tear
               off menus.  The default value is True.

       autoRaiseDelay (class AutoRaiseDelay)
               This resource  is  available  only  when  the  focusAutoRaise
               resource  is  True  and the keyboard focus policy is pointer.
               The autoRaiseDelay resource specifies the amount of time  (in
               milliseconds)  that  mwm  will  wait  before raising a window
               after it gets the keyboard focus.  The default value of  this
               resource is 500 (ms).

       bitmapDirectory (class BitmapDirectory)
               This  resource  identifies  a  directory  to  be searched for
               bitmaps referenced  by  mwm  resources.   This  directory  is
               searched  if  a  bitmap  is  specified  without  an  absolute
               pathname.   The  default   value   for   this   resource   is
               /usr/include/X11/bitmaps.             The           directory
               /usr/include/X11/bitmaps represents the  customary  locations
               for  this  directory.   The actual location of this directory
               may vary on some systems.  If the bitmap is not found in  the
               specified directory, XBMLANGPATH is searched.

       buttonBindings (class ButtonBindings)
               This  resource  identifies  the  set  of  button bindings for
               window  management  functions.   The  named  set  of   button
               bindings  is  specified in the mwm resource description file.
               These button bindings are merged with  the  built-in  default



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               bindings.    The   default   value   for   this  resource  is
               "DefaultButtonBindings".

       cleanText (class CleanText)
               This resource controls the display of window manager text  in
               the  client title and feedback windows.  If the default value
               of True is used, the text is drawn with a clear (no  stipple)
               background.   This  makes  text  easier to read on monochrome
               systems where  a  backgroundPixmap  is  specified.  Only  the
               stippling in the area immediately around the text is cleared.
               If False, the text is drawn directly on top of  the  existing
               background.

       clientAutoPlace (class ClientAutoPlace)
               This  resource  determines  the position of a window when the
               window has  not  been  given  a  program-  or  user-specified
               position.   With a value of True, windows are positioned with
               the top left corners of the frames  offset  horizontally  and
               vertically.  A value of False causes the currently configured
               position of the window to be used.  In either case, mwm  will
               attempt  to place the windows totally on-screen.  The default
               value is True.

       colormapFocusPolicy (class ColormapFocusPolicy)
               This resource indicates the colormap focus policy that is  to
               be  used.   If  the  resource  value  is explicit, a colormap
               selection action is done  on  a  client  window  to  set  the
               colormap  focus to that window.  If the value is pointer, the
               client window containing the pointer has the colormap  focus.
               If  the  value  is  keyboard,  the client window that has the
               keyboard input focus has the  colormap  focus.   The  default
               value for this resource is keyboard.

       configFile (class ConfigFile)
               The  resource  value  is  the  pathname  for  an mwm resource
               description file.

               If the pathname begins with "~/",  mwm  considers  it  to  be
               relative  to  the  user's home directory (as specified by the
               HOME environment variable).  If the LANG environment variable
               is  set,  mwm looks for $HOME/$LANG/configFile.  If that file
               does not  exist  or  if  LANG  is  not  set,  mwm  looks  for
               $HOME/configFile.

               If  the  configFile  pathname  does  not  begin  with ~/, mwm
               considers it to be relative to the current working directory.

               If  the  configFile resource is not specified or if that file
               does not exist, mwm uses several  default  paths  to  find  a
               configuration file.  If the LANG environment variable is set,
               mwm   looks   for   the   configuration   file    first    in
               $HOME/$LANG/.mwmrc.   If  that file does not exist or if LANG
               is not set, mwm looks for $HOME/.mwmrc.  If  that  file  does
               not  exist  and  if  LANG is set, mwm next looks for the file



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               system.mwmrc in the $LANG subdirectory of an  implementation-
               dependent directory.  (The default for this directory, if not
               changed by the implementation,  is  /usr/lib/X11.)   If  that
               file  does not exist or if LANG is not set, mwm looks for the
               file  system.mwmrc  in  the   same   implementation-dependent
               directory.

       deiconifyKeyFocus (class DeiconifyKeyFocus)
               This  resource  applies  only  when  the keyboard input focus
               policy is explicit.  If a value of True  is  used,  a  window
               receives  the  keyboard  input  focus  when  it is normalized
               (deiconified).  True is the default value.

       doubleClickTime (class DoubleClickTime)
               This resource is used to set the maximum time (in ms) between
               the clicks (button presses) that make up a double-click.  The
               default value of this resource is the  display's  multi-click
               time.

       enableWarp (class EnableWarp)
               The  default value of this resource, True, causes mwm to warp
               the pointer to the  center  of  the  selected  window  during
               keyboard-controlled  resize and move operations.  Setting the
               value to False  causes  mwm  to  leave  the  pointer  at  its
               original  place  on  the  screen,  unless the user explicitly
               moves it with the cursor keys or pointing device.

       enforceKeyFocus (class EnforceKeyFocus)
               If this resource is given a value of True, the keyboard input
               focus  is  always  explicitly set to selected windows even if
               there is an indication that they are "globally active"  input
               windows.  (An example of a globally active window is a scroll
               bar that can be operated without setting the  focus  to  that
               client.)   If the resource is False, the keyboard input focus
               is not  explicitly  set  to  globally  active  windows.   The
               default value is True.

       fadeNormalIcon (class FadeNormalIcon)
               If  this resource is given a value of True, an icon is grayed
               out whenever it has been  normalized  (its  window  has  been
               opened).  The default value is False.

       feedbackGeometry (class FeedbackGeometry)
               This  resource  sets  the  position  of  the  move and resize
               feedback window.  If this  resource  is  not  specified,  the
               default  is to place the feedback window at the center of the
               screen.  The value of  the  resource  is  a  standard  window
               geometry string with the following syntax:

           [=]{+-}xoffset{+-}yoffset]

       frameBorderWidth (class FrameBorderWidth)
               This  resource  specifies  the  width (in pixels) of a client
               window frame border without resize handles.  The border width



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               includes  the 3-D shadows.  The default value is based on the
               size and resolution of the screen.

       iconAutoPlace (class IconAutoPlace)
               This resource indicates whether the window  manager  arranges
               icons  in a particular area of the screen or places each icon
               where the window was when it was iconified.  The  value  True
               indicates that icons are arranged in a particular area of the
               screen, determined by the iconPlacement resource.  The  value
               False indicates that an icon is placed at the location of the
               window when it is iconified.  The default is True.

       iconBoxGeometry (class IconBoxGeometry)
               This resource indicates the initial position and size of  the
               icon  box.   The  value  of the resource is a standard window
               geometry string with the following syntax:

           [=][widthxheight][{+-}xoffset{+-}yoffset]

       If the offsets are not provided, the iconPlacement policy is used  to
       determine  the initial placement.  The units for width and height are
       columns and rows.

       The actual screen  size  of  the  icon  box  window  depends  on  the
       iconImageMaximum  (size)  and  iconDecoration resources.  The default
       value for size is (6 * iconWidth + padding) wide by (1 * iconHeight +
       padding) high.  The default value of the location is +0 -0.

       iconBoxName (class IconBoxName)
               This resource specifies the name that is used to look up icon
               box resources.  The default name is "iconbox".

       iconBoxSBDisplayPolicy (class IconBoxSBDisplayPolicy)
               This resource specifies the scroll bar display policy of  the
               window  manager  in  the  icon  box.   The resource has three
               possible values:  all, vertical, and horizontal.  The default
               value, "all", causes both vertical and horizontal scroll bars
               always to appear.   The  value  "vertical"  causes  a  single
               vertical  scroll  bar  to appear in the icon box and sets the
               orientation of the icon box to horizontal (regardless of  the
               iconBoxGeometry   specification).    The  value  "horizontal"
               causes a single horizontal scroll bar to appear in  the  icon
               box  and  sets  the  orientation  of the icon box to vertical
               (regardless of the iconBoxGeometry specification).

       iconBoxTitle (class IconBoxTitle)
               This resource specifies the name that is used  in  the  title
               area of the icon box frame.  The default value is "Icons".

       iconClick (class IconClick)
               When  this  resource  is  given the value of True, the system
               menu is posted and left posted when an icon is clicked.   The
               default value is True.




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       iconDecoration (class IconDecoration)
               This  resource  specifies  the  general icon decoration.  The
               resource value is label (only the label part is displayed) or
               image (only the image part is displayed) or label image (both
               the label  and  image  parts  are  displayed).   A  value  of
               activelabel  can  also  be  specified  to  get  a  label (not
               truncated to  the  width  of  the  icon)  when  the  icon  is
               selected.   The default icon decoration for icon box icons is
               that each icon has a label part  and  an  image  part  (label
               image).  The default icon decoration for stand alone icons is
               that each icon has an active label part, a label part, and an
               image part (activelabel label image).

       iconImageMaximum (class IconImageMaximum)
               This  resource  specifies the maximum size of the icon image.
               The resource value is widthxheight (for example, 64x64).  The
               maximum supported size is 128x128.  The default value of this
               resource is 50x50.

       iconImageMinimum (class IconImageMinimum)
               This resource specifies the minimum size of the  icon  image.
               The resource value is widthxheight (for example, 32x50).  The
               minimum supported size is 16x16.  The default value  of  this
               resource is 16x16.

       iconPlacement (class IconPlacement)
               This resource specifies the icon placement scheme to be used.
               The resource value has the following syntax:

       primary_layout  secondary_layout  [tight]

       The layout values are one of the following:

                     Value    Description
                     ------------------------------------------
                     top      Lay the icons out top to bottom.
                     bottom   Lay the icons out bottom to top.
                     left     Lay the icons out left to right.
                     right    Lay the icons out right to left.

       A horizontal (vertical) layout value should not be used for both  the
       primary_layout  and  the secondary_layout (for example, don't use top
       for the primary_layout and bottom  for  the  secondary_layout).   The
       primary_layout indicates whether, when an icon placement is done, the
       icon is placed in a row or a column and the direction  of  placement.
       The  secondary_layout  indicates  where to place new rows or columns.
       For example, top right indicates that icons should be placed  top  to
       bottom  on  the screen and that columns should be added from right to
       left on the screen.  The default placement is left bottom (icons  are
       placed  left to right on the screen, with the first row on the bottom
       of the screen, and new rows added from the bottom of  the  screen  to
       the top of the screen).  A tight value places icons with zero spacing
       in between icons.  This value is useful  for  aesthetic  reasons,  as
       well as X-terminals with small screens.



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       iconPlacementMargin (class IconPlacementMargin)
               This  resource  sets  the  distance  between  the edge of the
               screen and the icons that are placed along the  edge  of  the
               screen.   The  value should be greater than or equal to 0.  A
               default value (see below) is used if the value  specified  is
               invalid.  The default value for this resource is equal to the
               space between icons as they are placed on  the  screen  (this
               space  is based on maximizing the number of icons in each row
               and column).

       interactivePlacement (class InteractivePlacement)
               This resource controls the initial placement of  new  windows
               on  the  screen.   If  the  value  is True, the pointer shape
               changes before a new  window  is  placed  on  the  screen  to
               indicate  to  the user that a position should be selected for
               the upper-left hand corner of the window.  If  the  value  is
               False,  windows  are  placed  according to the initial window
               configuration attributes.  The default value of this resource
               is False.

       keyBindings (class KeyBindings)
               This  resource  identifies the set of key bindings for window
               management  functions.   If  specified,  these  key  bindings
               replace  the built-in default bindings.  The named set of key
               bindings is specified in mwm resource description file.   The
               default value for this resource is "DefaultKeyBindings".

       keyboardFocusPolicy (class KeyboardFocusPolicy)
               If  set  to pointer, the keyboard focus policy is to have the
               keyboard focus set to the client  window  that  contains  the
               pointer  (the  pointer  could  also  be  in the client window
               decoration that mwm adds).  If set to explicit, the policy is
               to  have  the  keyboard focus set to a client window when the
               user presses button 1 with the pointer on the  client  window
               or  any  part  of the associated mwm decoration.  The default
               value for this resource is explicit.

       limitResize (class LimitResize)
               If this resource is True, the user is not allowed to resize a
               window  to  greater than the maximum size.  The default value
               for this resource is True.

       lowerOnIconify (class LowerOnIconify)
               If this resource is  given  the  default  value  of  True,  a
               window's  icon appears on the bottom of the window stack when
               the window is minimized (iconified).  A value of False places
               the  icon  in  the  stacking  order  at the same place as its
               associated window.  The default value  of  this  resource  is
               True.

       maximumMaximumSize (class MaximumMaximumSize)
               This  resource  is used to limit the maximum size of a client
               window as set by the user or client.  The resource  value  is
               widthxheight  (for  example,  1024x1024)  where the width and



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               height are in pixels.  The default value of this resource  is
               twice the screen width and height.

       moveOpaque (class MoveOpaque)
               This  resource controls whether the actual window is moved or
               a rectangular outline of the  window  is  moved.   A  default
               value of False displays a rectangular outline on moves.

       moveThreshold (class MoveThreshold)
               This  resource is used to control the sensitivity of dragging
               operations that move windows and icons.  The  value  of  this
               resource  is  the  number of pixels that the locator is moved
               with a button down before the move  operation  is  initiated.
               This  is  used to prevent window/icon movement when you click
               or double-click and there is unintentional  pointer  movement
               with  the button down.  The default value of this resource is
               4 (pixels).

       multiScreen (class MultiScreen)
               This resource, if True, causes mwm to manage all the  screens
               on  the display.  If False, mwm manages only a single screen.
               The default value is False.

       passButtons (class PassButtons)
               This resource indicates whether or not  button  press  events
               are  passed  to  clients  after  they are used to do a window
               manager function in the  client  context.   If  the  resource
               value is False, the button press is not passed to the client.
               If the value is True, the  button  press  is  passed  to  the
               client window.  The window manager function is done in either
               case.  The default value for this resource is False.

       passSelectButton (class PassSelectButton)
               This resource indicates whether or not  to  pass  the  select
               button  press  events  to clients after they are used to do a
               window manager  function  in  the  client  context.   If  the
               resource  value  is  False, then the button press will not be
               passed to the client.  If the value is True, the button press
               is  passed to the client window.  The window manager function
               is done in either case.  The default value for this  resource
               is True.

       positionIsFrame (class PositionIsFrame)
               This   resource   indicates   how   client   window  position
               information  (from  the  WM_NORMAL_HINTS  property  and  from
               configuration   requests)  is  to  be  interpreted.   If  the
               resource value is True, the information is interpreted as the
               position  of  the  MWM  client window frame.  If the value is
               False, it is interpreted as being the position of the  client
               area  of  the  window.  The default value of this resource is
               True.

       positionOnScreen (class PositionOnScreen)
               This  resource  is  used  to  indicate  that  windows  should



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               initially  be  placed  (if  possible)  so  that  they are not
               clipped by the edge of the screen (if the resource  value  is
               True).  If a window is larger than the size of the screen, at
               least the upper-left corner of the window is  on-screen.   If
               the  resource  value  is  False,  windows  are  placed in the
               requested position even if totally off-screen.   The  default
               value of this resource is True.

       quitTimeout (class QuitTimeout)
               This  resource specifies the amount of time (in milliseconds)
               that mwm will wait for a  client  to  update  the  WM_COMMAND
               property  after  mwm  has  sent the WM_SAVE_YOURSELF message.
               The default value of this resource is 1000  (ms).  (Refer  to
               the  f.kill function description for additional information.)

       raiseKeyFocus (class RaiseKeyFocus)
               This resource is available only when the keyboard input focus
               policy   is  explicit.   When  set  to  True,  this  resource
               specifies  that   a   window   raised   by   means   of   the
               f.normalize_and_raise function also receives the input focus.
               The default value of this resource is False.

       resizeBorderWidth (class ResizeBorderWidth)
               This resource specifies the width (in  pixels)  of  a  client
               window  frame  border  with  resize  handles.   The specified
               border width includes the 3-D shadows.  The default value  is
               based on the size and resolution of the screen.

       resizeCursors (class ResizeCursors)
               This  is  used  to  indicate  whether  the resize cursors are
               always displayed when the  pointer  is  in  the  window  size
               border.  If True, the cursors are shown, otherwise the window
               manager cursor is shown.  The default value is True.

       screens (class Screens)
               This resource specifies the resource names  to  use  for  the
               screens  managed by mwm.  If mwm is managing a single screen,
               only the first name in the list is used.  If mwm is  managing
               multiple  screens,  the  names are assigned to the screens in
               order, starting with screen 0.  Screen 0 gets the first name,
               screen  1  the  second  name,  and so on.  The default screen
               names are 0, 1, and so on.

       showFeedback (class ShowFeedback)
               This resource controls whether or  not  feedback  windows  or
               confirmation  dialogs are displayed.  A feedback window shows
               a client window's initial placement and  shows  position  and
               size during move and resize operations.  Confirmation dialogs
               can be displayed for certain operations.

               The value for this  resource  is  a  list  of  names  of  the
               feedback options to be enabled or disabled; the names must be
               separated by a space.  If an option is preceded  by  a  minus
               sign, that option is excluded from the list.  The sign of the



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               first item in the list determines the initial set of options.
               If  the  sign  of  the first option is minus, mwm assumes all
               options are present and starts subtracting from that set.  If
               the  sign of the first decoration is plus (or not specified),
               mwm starts with no options and builds  up  a  list  from  the
               resource.

               The names of the feedback options are shown below:

            Name        Description
            ------------------------------------------------------------
            all         Show all feedback (Default value)
            behavior    Confirm behavior switch
            kill        Confirm on receipt of KILL signal
            move        Show position during move
            none        Show no feedback
            placement   Show position and size during initial placement
            quit        Confirm quitting mwm
            resize      Show size during resize
            restart     Confirm mwm restart

       The following command line illustrates the syntax for showFeedback:

           Mwm*showFeedback: placement resize behavior restart

       This  resource  specification  provides  feedback  for initial client
       placement and resize, and enables the dialog  boxes  to  confirm  the
       restart  and  set  behavior  functions.  It disables feedback for the
       move function.  The default value for this resource is all.

       startupKeyFocus (class StartupKeyFocus)
               This resource is available only when the keyboard input focus
               policy  is explicit.  When given the default value of True, a
               window gets the keyboard  input  focus  when  the  window  is
               mapped  (that  is,  initially managed by the window manager).
               It is recommended that both autoKeyFocus and  startupKeyFocus
               be  True  to  work with tear off menus.  The default value is
               True.

       transientDecoration (class TransientDecoration)
               This controls the amount  of  decoration  that  mwm  puts  on
               transient  windows.   The decoration specification is exactly
               the  same  as  for  the  clientDecoration  (client  specific)
               resource.    Transient   windows   are   identified   by  the
               WM_TRANSIENT_FOR property, which is added by  the  client  to
               indicate  a  relatively  temporary window.  The default value
               for this resource is menu title (that is,  transient  windows
               have frame borders and a titlebar with a window menu button).

               An application can also specify which decorations mwm  should
               apply  to its windows.  If it does so, mwm applies only those
               decorations  indicated  by  both  the  application  and   the
               transientDecoration  resource.   Otherwise,  mwm  applies the
               decorations indicated by  the  transientDecoration  resource.



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               For more information see the description of XmNmwmDecorations
               on the VendorShell(3X) reference page.

       transientFunctions (class TransientFunctions)
               This resource is used to  indicate  which  window  management
               functions  are  applicable  (or  not applicable) to transient
               windows.  The function specification is exactly the  same  as
               for  the  clientFunctions  (client  specific)  resource.  The
               default value for this resource is -minimize -maximize.

               An application can also specify which  functions  mwm  should
               apply  to its windows.  If it does so, mwm applies only those
               functions  indicated  by  both  the   application   and   the
               transientFunctions  resource.   Otherwise,  mwm  applies  the
               functions indicated by the transientFunctions resource.   For
               more  information  see  the description of XmNmwmFunctions on
               the VendorShell(3X) reference page.

       useIconBox (class UseIconBox)
               If this resource is given a value of True, icons  are  placed
               in  an icon box.  When an icon box is not used, the icons are
               placed on the root window (default value).

       wMenuButtonClick (class WMenuButtonClick)
               This resource indicates whether a click of the mouse when the
               pointer  is  over  the  window  menu  button posts and leaves
               posted the window menu.  If the value given this resource  is
               True, the menu remains posted.  True is the default value for
               this resource.

       wMenuButtonClick2 (class WMenuButtonClick2)
               When this resource is given the  default  value  of  True,  a
               double-click  action on the window menu button does an f.kill
               function.


   Client Specific Resources
       The syntax for specifying client specific resources is

       Mwm*client_name_or_class*resource_id

       For example, Mwm*mterm*windowMenu is used to specify the window  menu
       to  be  used  with  mterm  clients.  The syntax for specifying client
       specific resources for all classes of clients is

       Mwm*resource_id

       Specific   client   specifications   take   precedence    over    the
       specifications  for all clients.  For example, Mwm*windowMenu is used
       to specify the window menu to be used for all classes of clients that
       don't have a window menu specified.

       The  syntax  for  specifying resource values for windows that have an
       unknown name and class (that is, windows that do not have a  WM_CLASS



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       property associated with them) is

       Mwm*defaults*resource_id

       For example, Mwm*defaults*iconImage is used to specify the icon image
       to be used for windows that have an unknown name and class.

       The following client specific resources can be specified:

                             Client Specific Resources
Name                          Class               Value Type        Default
------------------------------------------------------------------------------------
clientDecoration              ClientDecoration    string            all
clientFunctions               ClientFunctions     string            all
focusAutoRaise                FocusAutoRaise      T/F               varies
iconImage                     IconImage           pathname          (image)
iconImageBackground           Background          color             icon background
iconImageBottomShadowColor    Foreground          color             icon     bottom
                                                                    shadow
iconImageBottomShadowPixmap   BottomShadow-       color             icon     bottom
                              Pixmap                                shadow pixmap
iconImageForeground           Foreground          color             varies
iconImageTopShadowColor       Background          color             icon top shadow
                                                                    color
iconImageTopShadowPixmap      TopShadow- Pixmap   color             icon top shadow
                                                                    pixmap
matteBackground               Background          color             background
matteBottomShadowColor        Foreground          color             bottom   shadow
                                                                    color
matteBottomShadowPixmap       BottomShadow-       color             bottom   shadow
                              Pixmap                                pixmap
matteForeground               Foreground          color             foreground
matteTopShadowColor           Background          color             top      shadow
                                                                    color
matteTopShadowPixmap          TopShadow- Pixmap   color             top      shadow
                                                                    pixmap
matteWidth                    MatteWidth          pixels            0
maximumClientSize             MaximumClientSize   wxh    vertical   fill the screen
                                                  horizontal
useClientIcon                 UseClientIcon       T/F               F
usePPosition                  UsePPosition        string            nonzero
windowMenu                    WindowMenu          string            "Default-
                                                                    Window- Menu"



       clientDecoration (class ClientDecoration)
               This resource controls the amount of window frame decoration.
               The resource is specified as a list of decorations to specify
               their inclusion in the frame.  If a decoration is preceded by
               a  minus  sign,  that  decoration is excluded from the frame.
               The sign of the first item in the list determines the initial
               amount of decoration.  If the sign of the first decoration is
               minus, mwm assumes all decorations  are  present  and  starts



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               subtracting  from  that  set.   If  the  sign  of  the  first
               decoration is plus (or not specified), then mwm  starts  with
               no decoration and builds up a list from the resource.

               An  application can also specify which decorations mwm should
               apply to its windows.  If it does so, mwm applies only  those
               decorations   indicated  by  both  the  application  and  the
               clientDecoration  resource.   Otherwise,  mwm   applies   the
               decorations  indicated by the clientDecoration resource.  For
               more information see the description of XmNmwmDecorations  on
               the VendorShell(3X) reference page.
                    Name       Description
                    ---------------------------------------------------
                    all        Include all decorations (default value)
                    border     Window border
                    maximize   Maximize button (includes title bar)
                    minimize   Minimize button (includes title bar)
                    none       No decorations
                    resizeh    Border resize handles (includes border)
                    menu       Window menu button (includes title bar)
                    title      Title bar (includes border)

       Examples:

           Mwm*XClock.clientDecoration: -resizeh -maximize

       This  removes  the  resize  handles  and  maximize button from XClock
       windows.

           Mwm*XClock.clientDecoration: menu minimize border

       This does the same thing as above. Note that either menu or  minimize
       implies title.


       clientFunctions (class ClientFunctions)
               This  resource  is  used  to indicate which mwm functions are
               applicable (or not applicable) to  the  client  window.   The
               value  for the resource is a list of functions.  If the first
               function in the list has a minus sign in front  of  it,  then
               mwm  starts  with  all functions and subtracts from that set.
               If the first function in the list has a plus sign in front of
               it,  then  mwm starts with no functions and builds up a list.
               Each function in the list must be preceded by the appropriate
               plus  or minus sign and separated from the next function by a
               space.

               An application can also specify which  functions  mwm  should
               apply  to its windows.  If it does so, mwm applies only those
               functions  indicated  by  both  the   application   and   the
               clientFunctions   resource.    Otherwise,   mwm  applies  the
               functions indicated by  the  clientFunctions  resource.   For
               more  information  see  the description of XmNmwmFunctions on
               the VendorShell(3X) reference page.



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       The table below lists the functions available for this resource:

                 Name       Description
                 -------------------------------------------------
                 all        Include all functions (default value)
                 none       No functions
                 resize     f.resize
                 move       f.move
                 minimize   f.minimize
                 maximize   f.maximize
                 close      f.kill



       focusAutoRaise (class FocusAutoRaise)
               When the value of this resource is True, clients  are  raised
               when  they  get  the  keyboard  input focus.  If the value is
               False,  the stacking of windows on the display is not changed
               when  a  window  gets  the keyboard input focus.  The default
               value is True when the keyboardFocusPolicy  is  explicit  and
               False when the keyboardFocusPolicy is pointer.

       iconImage (class IconImage)
               This  resource  can  be  used  to specify an icon image for a
               client (for example, "Mwm*myclock*iconImage").  The  resource
               value  is  a  pathname  for  a bitmap file.  The value of the
               (client specific) useClientIcon resource is used to determine
               whether  or not user supplied icon images are used instead of
               client supplied icon images.  The default value is to display
               a built-in window manager icon image.

       iconImageBackground (class Background)
               This  resource  specifies  the  background  color of the icon
               image that is displayed in the image part of  an  icon.   The
               default  value  of this resource is the icon background color
               (that     is,     specified     by     "Mwm*background     or
               Mwm*icon*background).

       iconImageBottomShadowColor (class Foreground)
               This  resource  specifies the bottom shadow color of the icon
               image that is displayed in the image part of  an  icon.   The
               default  value  of  this  resource  is the icon bottom shadow
               color (that is, specified by Mwm*icon*bottomShadowColor).

       iconImageBottomShadowPixmap (class BottomShadowPixmap)
               This resource specifies the bottom shadow Pixmap of the  icon
               image  that  is  displayed in the image part of an icon.  The
               default value of this resource  is  the  icon  bottom  shadow
               Pixmap (that is, specified by Mwm*icon*bottomShadowPixmap).

       iconImageForeground (class Foreground)
               This  resource  specifies  the  foreground  color of the icon
               image that is displayed in the image part of  an  icon.   The
               default  value  of this resource varies depending on the icon



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               background.

       iconImageTopShadowColor (class Background)
               This resource specifies the top  shadow  color  of  the  icon
               image  that  is  displayed in the image part of an icon.  The
               default value of this resource is the icon top  shadow  color
               (that is, specified by Mwm*icon*topShadowColor).

       iconImageTopShadowPixmap (class TopShadowPixmap)
               This  resource  specifies  the  top shadow Pixmap of the icon
               image that is displayed in the image part of  an  icon.   The
               default  value of this resource is the icon top shadow pixmap
               (that is, specified by Mwm*icon*topShadowPixmap).

       matteBackground  (class Background)
               This resource specifies the background color  of  the  matte,
               when  matteWidth  is  positive.   The  default  value of this
               resource is the client background color (that  is,  specified
               by "Mwm*background or Mwm*client*background).

       matteBottomShadowColor (class Foreground)
               This resource specifies the bottom shadow color of the matte,
               when matteWidth is  positive.   The  default  value  of  this
               resource   is  the  client  bottom  shadow  color  (that  is,
               specified        by         "Mwm*bottomShadowColor         or
               Mwm*client*bottomShadowColor).

       matteBottomShadowPixmap (class BottomShadowPixmap)
               This  resource  specifies  the  bottom  shadow  Pixmap of the
               matte, when matteWidth is positive.   The  default  value  of
               this  resource  is  the client bottom shadow pixmap (that is,
               specified by "Mwm*bottomShadowPixmap or
               Mwm*client*bottomShadowPixmap).

       matteForeground (class Foreground)
               This  resource  specifies  the foreground color of the matte,
               when matteWidth is  positive.   The  default  value  of  this
               resource  is  the client foreground color (that is, specified



















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               by "Mwm*foreground or Mwm*client*foreground).

       matteTopShadowColor (class Background)
               This resource specifies the top shadow color  of  the  matte,
               when  matteWidth  is  positive.   The  default  value of this
               resource is the client top shadow color (that  is,  specified
               by "Mwm*topShadowColor or Mwm*client*topShadowColor).

       matteTopShadowPixmap (class TopShadowPixmap)
               This  resource  specifies the top shadow pixmap of the matte,
               when matteWidth is  positive.   The  default  value  of  this
               resource  is the client top shadow pixmap (that is, specified
               by "Mwm*topShadowPixmap or Mwm*client*topShadowPixmap).

       matteWidth (class MatteWidth)
               This resource specifies the width of the optional matte.  The
               default value is 0, which effectively disables the matte.

       maximumClientSize (class MaximumClientSize)
               This  resource  is either a size specification or a direction
               that indicates how a client window is to be  maximized.   The
               resource  value  can  be  specified  as  a size specification
               widthxheight.  The width and height are  interpreted  in  the
               units  that  the  client  uses  (for  example,  for  terminal
               emulators  this  is  generally   characters).    Alternately,
               "vertical"  or  "horizontal" can be specified to indicate the
               direction in which the client maximizes.

               If this resource is not specified, the maximum size from  the
               WM_NORMAL_HINTS  property  is  used  if  set.   Otherwise the
               default value is the size where the client window with window
               management borders fills the screen.  When the maximum client
               size is not determined by the maximumClientSize resource, the
               maximumMaximumSize  resource value is used as a constraint on
               the maximum size.

       useClientIcon (class UseClientIcon)
               If the value given for  this  resource  is  True,  a  client-
               supplied  icon  image  takes  precedence over a user-supplied
               icon image.  The default value is  False,  giving  the  user-
               supplied  icon  image  higher  precedence  than  the  client-
               supplied icon image.

       usePPosition (class UsePPosition)
               This resource specifies whether Mwm honors program  specified
               position  PPosition specified in the WM_NORMAL_HINTS property
               in the absence of an user specified position.   Setting  this
               resource  to on, causes mwm to always honor program specified
               position. Setting this resource to off, causes mwm to  always
               ignore  program specified position.  Setting this resource to
               the default value of  nonzero  cause  mwm  to  honor  program
               specified position other than (0,0).





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       windowMenu (class WindowMenu)
               This  resource  indicates  the  name of the menu pane that is
               posted when the window menu is popped up (usually by pressing
               button  1  on  the  window  menu  button on the client window
               frame).   Menu  panes  are  specified  in  the  MWM  resource
               description file.  Window menus can be customized on a client
               class   basis   by   specifying   resources   of   the   form
               Mwm*client_name_or_class*windowMenu    (see   "Mwm   Resource
               Description  File  Syntax").   The  default  value  of   this
               resource is "DefaultWindowMenu".


   Resource Description File
       The  MWM  resource  description file is a supplementary resource file
       that contains resource descriptions that are referred to  by  entries
       in  the  defaults  files (.Xdefaults, app-defaults/Mwm).  It contains
       descriptions of resources that are to be used by mwm, and that cannot
       be  easily  encoded  in  the  defaults  files  (a  bitmap  file is an
       analogous type of  resource  description  file).   A  particular  mwm
       resource   descriptionfile  can  be  selected  using  the  configFile
       resource.

       The following types of resources can be described in the mwm resource
       description file:


       Buttons        Window  manager  functions  can  be bound (associated)
                      with button events.

       Keys           Window manager functions  can  be  bound  (associated)
                      with key press events.

       Menus          Menu  panes  can be used for the window menu and other
                      menus posted with key bindings and button bindings.


   mwm Resource Description File Syntax
       The mwm resource description  file  is  a  standard  text  file  that
       contains  items of information separated by blanks, tabs, and newline
       characters.  Blank lines are ignored.  Items  or  characters  can  be
       quoted  to  avoid  special  interpretation  (for example, the comment
       character can be quoted to prevent it from being interpreted  as  the
       comment  character).  A quoted item can be contained in double quotes
       (").  Single characters can  be  quoted  by  preceding  them  by  the
       backslash  character  (\).  All text from an unquoted # to the end of
       the line is regarded as a comment and is not interpreted as part of a
       resource  description.   If  !  is the first character in a line, the
       line is regarded as a  comment.   If  a  line  ends  in  a  backslash
       character  (\),  the  next  line is considered a continuation of that
       line.  Window manager functions can be accessed with button  and  key







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       bindings,  and with window manager menus.  Functions are indicated as
       part of the specifications for button and key binding sets, and  menu
       panes.  The function specification has the following syntax:

                  function =        function_name [function_args]
                  function_name =   window manager function
                  function_args =   {quoted_item | unquoted_item}

       The  following  functions  are supported.  If a function is specified
       that isn't one of the supported functions, then it is interpreted  by
       mwm as f.nop.


       f.beep    This function causes a beep.

       f.circle_down [icon | window]
                 This  function causes the window or icon that is on the top
                 of the window stack to be put on the bottom of  the  window
                 stack  (so  that  it no longer obscures any other window or
                 icon).  This function affects only those windows and  icons
                 that  obscure other windows and icons, or that are obscured
                 by other windows and icons.  Secondary  windows  (that  is,
                 transient  windows)  are  restacked  with  their associated
                 primary window.  Secondary windows always stay  on  top  of
                 the  associated  primary  window  and there can be no other
                 primary windows between the  secondary  windows  and  their
                 primary window.  If an icon function argument is specified,
                 the function applies only to icons.  If a  window  function
                 argument   is  specified,  the  function  applies  only  to
                 windows.

       f.circle_up [icon | window]
                 This function raises the window or icon on  the  bottom  of
                 the  window  stack (so that it is not obscured by any other
                 windows).  This function affects  only  those  windows  and
                 icons  that  obscure  other  windows and icons, or that are
                 obscured by other windows  and  icons.   Secondary  windows
                 (that  is,  transient  windows)  are  restacked  with their
                 associated primary window.  If an icon function argument is
                 specified, the function applies only to icons.  If a window
                 function argument is specified, the function  applies  only
                 to windows.

       f.exec or !
                 This  function  causes  command  to  be executed (using the
                 value of the MWMSHELL environment variable if  it  is  set,
                 otherwise the value of the SHELL environment variable if it
                 is set, otherwise /bin/sh).  The ! notation can be used  in
                 place of the f.exec function name.

       f.focus_color
                 This  function  sets the colormap focus to a client window.
                 If this function is done in a  root  context,  the  default
                 colormap  (set  up  by  the  X Window System for the screen



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                 where MWM is running) is installed and there is no specific
                 client  window colormap focus.  This function is treated as
                 f.nop if colormapFocusPolicy is not explicit.

       f.focus_key
                 This function sets the keyboard input  focus  to  a  client
                 window  or  icon.   This  function  is  treated as f.nop if
                 keyboardFocusPolicy is not  explicit  or  the  function  is
                 executed in a root context.

       f.kill    This  function  is  used  to  terminate  a  client.  If the
                 WM_DELETE_WINDOW protocol is set up, the client is  sent  a
                 client  message  event,  indicating  that the client window
                 should be deleted.  If the WM_SAVE_YOURSELF protocol is set
                 up,  the  client is sent a client message event, indicating
                 that the client needs to prepare to be terminated.  If  the
                 client    does    not    have   the   WM_DELETE_WINDOW   or
                 WM_SAVE_YOURSELF protocol set up, this  function  causes  a
                 client's  X  connection to be terminated (usually resulting
                 in termination of the client).  Refer to the description of
                 the quitTimeout resource and the WM_PROTOCOLS property.

       f.lower [-client | within | freeFamily]
                 This  function lowers a primary window to the bottom of the
                 global window stack (where it obscures no other window) and
                 lowers  the  secondary  window  (transient window or dialog
                 box) within the  client  family.   The  arguments  to  this
                 function are mutually exclusive.

                 The client argument indicates the name or class of a client
                 to lower.  If the client argument  is  not  specified,  the
                 context  that  the  function  was  invoked in indicates the
                 window or icon to lower.

                 Specifying within lowers the secondary  window  within  the
                 family  (staying  above  the parent) but does not lower the
                 client family in the global window stack.

                 Specifying freeFamily lowers the window to  the  bottom  of
                 the global windows stack from its local family stack.

       f.maximize
                 This  function  causes a client window to be displayed with
                 its maximum size.

       f.menu    This function associates a cascading (pull-right) menu with
                 a  menu  pane entry or a menu with a button or key binding.
                 The menu_name function argument identifies the menu  to  be
                 used.

       f.minimize
                 This  function  causes  a  client  window  to  be minimized
                 (iconified).  When a window is minimized when no  icon  box
                 is  used,  its  icon  is placed on the bottom of the window



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                 stack (so that it obscures no other window).   If  an  icon
                 box  is  used,  the  client's icon changes to its iconified
                 form inside the icon  box.   Secondary  windows  (that  is,
                 transient  windows)  are  minimized  with  their associated
                 primary window.  There is  only  one  icon  for  a  primary
                 window and all its secondary windows.

       f.move    This  function  causes  a client window to be interactively
                 moved.

       f.next_cmap
                 This function installs the next colormap  in  the  list  of
                 colormaps for the window with the colormap focus.

       f.next_key [icon | window | transient]
                 This  function  sets  the  keyboard input focus to the next
                 window/icon in the set  of  windows/icons  managed  by  the
                 window  manager  (the  ordering of this set is based on the
                 stacking of windows  on  the  screen).   This  function  is
                 treated  as  f.nop  if keyboardFocusPolicy is not explicit.
                 The keyboard input focus is moved only to windows  that  do
                 not have an associated secondary window that is application
                 modal.  If the transient argument is  specified,  transient
                 (secondary)  windows  are  traversed  (otherwise,  if  only
                 window is specified, traversal is done  only  to  the  last
                 focused  window in a transient group).  If an icon function
                 argument is specified, the function applies only to  icons.
                 If  a  window  function argument is specified, the function
                 applies only to windows.

       f.nop     This function does nothing.

       f.normalize
                 This function causes a client window to be  displayed  with
                 its  normal  size.   Secondary  windows (that is, transient
                 windows) are placed in their normal state along with  their
                 associated primary window.

       f.normalize_and_raise
                 This  function causes the corresponding client window to be
                 displayed with its normal size and raised to the top of the
                 window   stack.   Secondary  windows  (that  is,  transient
                 windows) are placed in their normal state along with  their
                 associated primary window.

       f.pack_icons
                 This  function  is  used  to  relayout  icons (based on the
                 layout policy being used) on the root window or in the icon
                 box.   In general this causes icons to be "packed" into the








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                 icon grid.

       f.pass_keys
                 This function is used to enable/disable (toggle) processing
                 of  key  bindings  for  window  manager functions.  When it
                 disables key binding processing, all keys are passed on  to
                 the  window  with  the  keyboard  input focus and no window
                 manager functions are invoked.  If the f.pass_keys function
                 is  invoked  with  a  key  binding  to  disable key-binding
                 processing, the same key binding can be used to enable key-
                 binding processing.

       f.post_wmenu
                 This function is used to post the window menu.  If a key is
                 used to post the window menu and a window  menu  button  is
                 present,  the  window menu is automatically placed with its
                 top-left corner at the bottom-left  corner  of  the  window
                 menu  button  for  the  client  window.   If no window menu
                 button is present,  the window menu is placed at  the  top-
                 left corner of the client window.

       f.prev_cmap
                 This function installs the previous colormap in the list of
                 colormaps for the window with the colormap focus.

       f.prev_key [icon | window | transient]
                 This function sets the keyboard input focus to the previous
                 window/icon  in  the  set  of  windows/icons managed by the
                 window manager (the ordering of this set is  based  on  the
                 stacking  of  windows  on  the  screen).   This function is
                 treated as f.nop if keyboardFocusPolicy  is  not  explicit.
                 The  keyboard  input focus is moved only to windows that do
                 not have an associated secondary window that is application
                 modal.   If  the transient argument is specified, transient
                 (secondary)  windows  are  traversed  (otherwise,  if  only
                 window  is  specified,  traversal  is done only to the last
                 focused window in a transient group).  If an icon  function
                 argument  is specified, the function applies only to icons.
                 If an window function argument is specified,  the  function
                 applies only to windows.

       f.quit_mwm
                 This function terminates mwm (but NOT the X window system).

       f.raise [-client | within | freeFamily]
                 This function raises a primary window to  the  top  of  the
                 global  window  stack  (where  it  is  obscured by no other
                 window) and raises the secondary window  (transient  window
                 or  dialog box) within the client family.  The arguments to
                 this function are mutually exclusive.

                 The client argument indicates the name or class of a client
                 to lower.  If the client is not specified, the context that
                 the function was invoked in indicates the window or icon to



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                 lower.

                 Specifying  within  raises  the secondary window within the
                 family but does not raise the client family in  the  global
                 window stack.

                 Specifying  freeFamily  raises the window to the top of its
                 local family stack and raises the family to the top of  the
                 global window stack.

       f.raise_lower [within | freeFamily]
                 This  function  raises  a  primary window to the top of the
                 global window stack if it is partially obscured by  another
                 window;  otherwise,  it  lowers the window to the bottom of
                 the window stack.   The  arguments  to  this  function  are
                 mutually exclusive.

                 Specifying  within  raises  a  secondary  window within the
                 family  (staying  above  the  parent  window),  if  it   is
                 partially  obscured  by another window in the application's
                 family; otherwise, it lowers the window to  the  bottom  of
                 the  family  stack.   It has no effect on the global window
                 stacking order.

                 Specifying freeFamily raises the window to the top  of  its
                 local  family  stack,  if  obscured  by another window, and
                 raises the family to the top of the  global  window  stack;
                 otherwise,  it lowers the window to the bottom of its local
                 family stack and lowers the family to  the  bottom  of  the
                 global window stack.

       f.refresh This function causes all windows to be redrawn.

       f.refresh_win
                 This function causes a client window to be redrawn.

       f.resize  This  function  causes  a client window to be interactively
                 resized.

       f.restore This function restores the  previous  state  of  an  icon's
                 associated  window.   If  a  maximized window is iconified,
                 then f.restore restores it to its maximized  state.   If  a
                 normal  window  is iconified, then f.restore restores it to
                 its normalized state.

       f.restore_and_raise
                 This function restores the  previous  state  of  an  icon's
                 associated  window  and raises the window to the top of the
                 window stack.  If a maximized  window  is  iconified,  then
                 f.restore_and_raise  restores it to its maximized state and
                 raises it to the top of the  window  stack.   If  a  normal
                 window  is  iconified, then f.restore_and_raise restores it
                 to its normalized state and raises it to  the  top  of  the
                 window stack.



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       f.restart This  function  causes  mwm  to  be  restarted (effectively
                 terminated and re-executed).

       f.screen [next | prev | back
                 screen_number]" This function causes the pointer to be warp
                 to  a  specific  screen number or to the next, previous, or
                 last visited (back) screen.  The arguments to this function
                 are mutually exclusive.

                 The screen_number argument indicates the screen number that
                 the pointer is to be warped.  Screens are numbered starting
                 from screen 0.

                 Specifying  next  cause  the  pointer  to  warp to the next
                 managed screen (skipping over any unmanaged screens).

                 Specifying prev cause the pointer to warp to  the  previous
                 managed screen (skipping over any unmanaged screens).

                 Specifying  back  cause  the  pointer  to  warp to the last
                 visited screen.

       f.send_msg message_number
                 This  function  sends  a  client  message   of   the   type
                 _MOTIF_WM_MESSAGES  with  the message_type indicated by the
                 message_number function argument.  The  client  message  is
                 sent  only  if  message_number  is included in the client's
                 _MOTIF_WM_MESSAGES property.  A menu item label  is  grayed
                 out  if the menu item is used to do f.send_msg of a message
                 that is not included  in  the  client's  _MOTIF_WM_MESSAGES
                 property.

       f.separator
                 This function causes a menu separator to be put in the menu
                 pane at the specified location (the label is ignored).

       f.set_behavior
                 This function causes the window manager to restart with the
                 default  behavior  (if  a custom behavior is configured) or
                 revert to the custom behavior.  By default this is bound to
                 Shift Ctrl Meta <Key>!.

       f.title   This  function  inserts  a  title  in  the menu pane at the
                 specified location.


       Each function may be constrained  as  to  which  resource  types  can
       specify  the  function (for example, menu pane) and also what context
       the function can be used in (for example, the function is done to the
       selected client window).  Function contexts are


       root           No  client  window  or  icon  has  been selected as an
                      object for the function.



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       window         A client window has been selected as an object for the
                      function.   This  includes  the window's title bar and
                      frame.  Some  functions  are  applied  only  when  the
                      window  is  in  its  normalized  state  (for  example,
                      f.maximize)  or  its  maximized  state  (for  example,
                      f.normalize).

       icon           An  icon  has  been  selected  as  an  object  for the
                      function.


       If a function's context has been specified  as  icon|window  and  the
       function  is invoked in an icon box, the function applies to the icon
       box, not to the icons inside.

       If a function is specified in a type of  resource  where  it  is  not
       supported  or  is  invoked  in  a  context  that  does not apply, the
       function is treated as f.nop.   The  following  table  indicates  the
       resource   types  and  function  contexts  in  which  window  manager
       functions apply.

  Function                Contexts                  Resources
  --------------------------------------------------------------------------------
  f.beep                  root, icon, window        button, key, menu
  f.circle_down           root, icon, window        button, key, menu
  f.circle_up             root, icon, window        button, key, menu
  f.exec                  root, icon, window        button, key, menu
  f.focus_color           root, icon, window        button, key, menu
  f.focus_key             root, icon, window        button, key, menu
  f.kill                  icon, window              button, key, menu
  f.lower                 icon, window              button, key, menu
  f.maximize              icon, window(normal)      button, key, menu
  f.menu                  root, icon, window        button, key, menu
  f.minimize              window                    button, key, menu
  f.move                  icon, window              button, key, menu
  f.next_cmap             root, icon, window        button, key, menu
  f.next_key              root, icon, window        button, key, menu
  f.nop                   root, icon, window        button, key, menu
  f.normalize             icon, window(maximized)   button, key, menu
  f.normalize_and_raise   icon, window              button, key, menu
  f.pack_icons            root, icon, window        button, key, menu
  f.pass_keys             root, icon, window        button, key, menu
  f.post_wmenu            root, icon, window        button, key
  f.prev_cmap             root, icon, window        button, key, menu
  f.prev_key              root, icon, window        button, key, menu
  f.quit_mwm              root, icon, window        button, key, menu (root only)
  f.raise                 icon, window              button, key, menu
  f.raise_lower           icon, window              button, key, menu
  f.refresh               root, icon, window        button, key, menu
  f.refresh_win           window                    button, key, menu
  f.resize                window                    button, key, menu
  f.restore               icon, window              button, key, menu
  f.restore_and_raise     icon, window              button, key, menu




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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


  f.restart               root, icon, window        button, key, menu (root only)
  f.screen                root, icon, window        button, key, menu
  f.send_msg              icon, window              button, key, menu
  f.separator             root, icon, window        menu
  f.set_behavior          root, icon, window        button, key, menu
  f.title                 root, icon, window        menu

   Window Manager Event Specification
       Events are indicated as part of the  specifications  for  button  and
       key-binding sets, and menu panes.

       Button events have the following syntax:

       button =          [modifier_list]<button_event_name>
       modifier_list =   modifier_name {modifier_name}

       All  modifiers  specified  are  interpreted  as being exclusive (this
       means that only the specified  modifiers  can  be  present  when  the
       button  event occurs).  The following table indicates the values that
       can be used for modifier_name.  The [Alt] key is  frequently  labeled
       [Extend]  or  [Meta].   Alt  and  Meta can be used interchangeably in
       event specification.

                              Modifier   Description
                              ------------------------
                              Ctrl       Control Key
                              Shift      Shift Key
                              Alt        Alt/Meta Key
                              Meta       Meta/Alt Key
                              Lock       Lock Key
                              Mod1       Modifier1
                              Mod2       Modifier2
                              Mod3       Modifier3
                              Mod4       Modifier4
                              Mod5       Modifier5

       The following table  indicates  the  values  that  can  be  used  for
       button_event_name.



















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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


                      Button       Description
                      ----------------------------------------
                      Btn1Down     Button 1 Press
                      Btn1Up       Button 1 Release
                      Btn1Click    Button 1 Press and Release
                      Btn1Click2   Button 1 Double-Click
                      Btn2Down     Button 2 Press
                      Btn2Up       Button 2 Release
                      Btn2Click    Button 2 Press and Release
                      Btn2Click2   Button 2 Double-Click
                      Btn3Down     Button 3 Press
                      Btn3Up       Button 3 Release
                      Btn3Click    Button 3 Press and Release
                      Btn3Click2   Button 3 Double-Click
                      Btn4Down     Button 4 Press
                      Btn4Up       Button 4 Release
                      Btn4Click    Button 4 Press and Release
                      Btn4Click2   Button 4 Double-Click
                      Btn5Down     Button 5 Press
                      Btn5Up       Button 5 Release
                      Btn5Click    Button 5 Press and Release
                      Btn5Click2   Button 5 Double-Click

       Key events that are used by the window manager for menu mnemonics and
       for binding to window manager functions are single key  presses;  key
       releases are ignored.  Key events have the following syntax:

       key =             [modifier_list]<Key>key_name
       modifier_list =   modifier_name {modifier_name}

       All  modifiers  specified  are  interpreted  as being exclusive (this
       means that only the specified modifiers can be present when  the  key
       event  occurs).   Modifiers for keys are the same as those that apply
       to buttons.  The key_name is an X11 keysym name.  Keysym names can be
       found in the keysymdef.h file (remove the XK_ prefix).

   Button Bindings
       The  buttonBindings  resource  value  is  the name of a set of button
       bindings that are used  to  configure  window  manager  behavior.   A
       window  manager function can be done when a button press  occurs with
       the pointer over a framed client window, an icon, or the root window.
       The context for indicating where the button press applies is also the
       context for invoking the window  manager  function  when  the  button
       press is done (significant for functions that are context sensitive).

       The button binding syntax is

       Buttons bindings_set_name {
           button    context    function
           button    context    function
                                .
                                .
           button    context    function }




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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


       The syntax for the context specification is

          context =   object[ | context]
          object =    root | icon | window | title | frame | border | app

       The context specification indicates where the pointer must be for the
       button  binding  to  be  effective.  For example, a context of window
       indicates that the pointer must be over a  client  window  or  window
       management  frame  for the button binding to be effective.  The frame
       context is for the window management frame  around  a  client  window
       (including  the  border  and titlebar), the border context is for the
       border part  of  the  window  management  frame  (not  including  the
       titlebar),  the  title  context  is  for the title area of the window
       management frame, and the app context is for the  application  window
       (not including the window management frame).

       If  an  f.nop  function is specified for a button binding, the button
       binding is not done.

   Key Bindings
       The keyBindings resource value is the name of a set of  key  bindings
       that are used to configure window manager behavior.  A window manager
       function can be done when a particular key is pressed.   The  context
       in  which  the  key  binding  applies is indicated in the key binding
       specification.  The valid contexts are the same as those  that  apply
       to button bindings.

       The key binding syntax is

       Keys bindings_set_name {
           key    context    function
           key    context    function
                       .
                       .
           key    context    function }

       If  an f.nop function is specified for a key binding, the key binding
       is not done.  If an f.post_wmenu or f.menu function  is  bound  to  a
       key,  mwm  will  automatically use the same key for removing the menu
       from the screen after it has been popped up.

       The context specification syntax is the same as for button  bindings.
       For  key  bindings,  the  frame,  title, border, and app contexts are
       equivalent to the window context.  The context for a key event is the
       window  or  icon that has the keyboard input focus (root if no window
       or icon has the keyboard input focus).

   Menu Panes
       Menus can be popped up  using  the  f.post_wmenu  and  f.menu  window
       manager functions.  The context for window manager functions that are
       done from a menu is root, icon or window depending on  how  the  menu
       was  popped  up.   In  the case of the window menu or menus popped up
       with a  key  binding,  the  location  of  the  keyboard  input  focus
       indicates  the  context.  For menus popped up using a button binding,



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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


       the context of the button binding is the context of the menu.

       The menu pane specification syntax is

       Menu menu_name {
           label  [mnemonic]  [accelerator]   function
           label  [mnemonic]  [accelerator]   function
                       .
                       .
           label  [mnemonic]  [accelerator]   function }

       Each line in the Menu specification identifies the label for  a  menu
       item  and  the  function  to  be  done  if the menu item is selected.
       Optionally  a  menu  button  mnemonic  and  a  menu  button  keyboard
       accelerator may be specified.  Mnemonics are functional only when the
       menu is posted and keyboard traversal applies.

       The label may be a string or a bitmap file.  The label  specification
       has the following syntax:

                    label =         text | bitmap_file
                    bitmap_file =   @file_name
                    text =          quoted_item | unquoted_item

       The  string encoding for labels must be compatible with the menu font
       that is used.  Labels are greyed out for menu items that do the f.nop
       function  or  an invalid function or a function that doesn't apply in
       the current context.

       A mnemonic specification has the following syntax

       mnemonic =   _character

       The first matching character in the label is underlined.  If there is
       no  matching  character  in the label, no mnemonic is registered with
       the window manager for  that  label.   Although  the  character  must
       exactly match a character in the label, the mnemonic does not execute
       if any modifier (such as Shift) is pressed with the character key.

       The accelerator specification is a key event specification  with  the
       same  syntax as is used for key bindings to window manager functions.

   Environment
       mwm uses the environment variable HOME  specifying  the  user's  home
       directory.

       mwm  uses  the environment variable LANG specifying the user's choice
       of language  for  the  mwm  message  catalog  and  the  mwm  resource
       description file.

       mwm     uses     the     environment    variables    XFILESEARCHPATH,
       XUSERFILESEARCHPATH, XAPPLRESDIR, XENVIRONMENT,  LANG,  and  HOME  in
       determining  search  paths for resource defaults files.  mwm may also
       use XBMLANGPATH to search for bitmap files.



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mwm(1X)                         X11 5.4R3.00                         mwm(1X)


       mwm reads the $HOME/.motifbind file if it exists to install a virtual
       key  bindings  property  on the root window.  For more information on
       the content of the .motifbind file, see VirtualBindings(3X).

       mwm uses the environment variable MWMSHELL (or SHELL, if MWMSHELL  is
       not set), specifying the shell to use when executing commands via the
       f.exec function.

Files
       /usr/lib/X11/$LANG/system.mwmrc /usr/lib/X11/system.mwmrc
       /usr/lib/X11/app-defaults/Mwm $HOME/Mwm $HOME/.Xdefaults
       $HOME/$LANG/.mwmrc $HOME/.mwmrc $HOME/.motifbind

RELATED INFORMATION
       VendorShell(3X), VirtualBindings(3X), X(1), and XmInstallImage(3X).










































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Typewritten Software • bear@typewritten.org • Edmonds, WA 98026