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     XmPushButtonGadget(3X)         OSF         XmPushButtonGadget(3X)



     NAME
          XmPushButtonGadget-The PushButtonGadget widget class

     SYNOPSIS
          #include <Xm/PushBG.h>


     DESCRIPTION
          PushButtonGadget issues commands within an application.  It
          consists of a text label or pixmap surrounded by a border
          shadow.  When PushButtonGadget is selected, the shadow
          changes to give the appearance that the PushButtonGadget has
          been pressed in.  When PushButtonGadget is unselected, the
          shadow changes to give the appearance that the
          PushButtonGadget is out.

          The default behavior associated with a PushButtonGadget in a
          menu depends on the type of menu system in which it resides.
          By default, BSelect controls the behavior of the
          PushButtonGadget.  In addition, BMenu controls the behavior
          of the PushButtonGadget if it resides in a PopupMenu system.
          The actual mouse button used is determined by its RowColumn
          parent.

          Thickness for a second shadow may be specified by using the
          XmNshowAsDefault resource.  If it has a non-zero value, the
          Label's resources XmNmarginLeft, XmNmarginRight,
          XmNmarginTop, and XmNmarginBottom may be modified to
          accommodate the second shadow.

          If an initial value is specified for XmNarmPixmap but not
          for XmNlabelPixmap, the XmNarmPixmap value is used for
          XmNlabelPixmap.

        Classes
          PushButtonGadget inherits behavior and resources from
          Object, RectObj, XmGadget and XmLabelGadget classes.

          The class pointer is xmPushButtonGadgetClass.

          The class name is XmPushButtonGadget.

        New Resources
          The following table defines a set of widget resources used
          by the programmer to specify data.  The programmer can also
          set the resource values for the inherited classes to set
          attributes for this widget.  To reference a resource by name
          or by class in a .Xdefaults file, remove the XmN or XmC
          prefix and use the remaining letters.  To specify one of the
          defined values for a resource in a .Xdefaults file, remove
          the Xm prefix and use the remaining letters (in either
          lowercase or uppercase, but include any underscores between



     1                                                (printed 6/8/92)





     XmPushButtonGadget(3X)         OSF         XmPushButtonGadget(3X)



          words).  The codes in the access column indicate if the
          given resource can be set at creation time (C), set by using
          XtSetValues (S), retrieved by using XtGetValues (G), or is
          not applicable (N/A).

                                                     XmPushButtonGadget
     Name                              Class                             Type             Default                Access
     __________________________________________________________________________________________________________________
     XmNactivateCallback               XmCCallback                       XtCallbackList   NULL                   C
     XmNarmCallback                    XmCCallback                       XtCallbackList   NULL                   C
     XmNarmColor                       XmCArmColor                       Pixel            dynamic                CSG
     XmNarmPixmap                      XmCArmPixmap                      Pixmap           XmUNSPECIFIED_PIXMAP   CSG
     XmNdefaultButtonShadowThickness   XmCdefaultButtonShadowThickness   Dimension        dynamic                CSG
     XmNdisarmCallback                 XmCCallback                       XtCallbackList   NULL                   C
     XmNfillOnArm                      XmCFillOnArm                      Boolean          True                   CSG
     XmNmultiClick                     XmCMultiClick                     unsigned char    dynamic                CSG
     XmNshowAsDefault                  XmCShowAsDefault                  Dimension        0                      CSG


          XmNactivateCallback
                    Specifies the list of callbacks that is called
                    when the PushButtonGadget is activated.  It is
                    activated when the user presses and releases the
                    active mouse button while the pointer is inside
                    the PushButtonGadget.  Activating PushButtonGadget
                    also disarms it.  For this callback the reason is
                    XmCRACTIVATE.

          XmNarmCallback
                    Specifies the list of callbacks that is called
                    when PushButtonGadget is armed.  It is armed when
                    the user presses the active mouse button while the
                    pointer is inside the PushButtonGadget.  For this
                    callback the reason is XmCRARM.

          XmNarmColor
                    Specifies the color with which to fill the armed
                    button.  XmNfillOnArm must be set to True for this
                    resource to have an effect.  The default for a
                    color display is a color between the background
                    and the bottom shadow color.  For a monochrome
                    display, the default is set to the foreground
                    color, and any text in the label appears in the
                    background color when the button is armed.

          XmNarmPixmap
                    Specifies the pixmap to be used as the button face
                    if XmNlabeltype is XmPIXMAP and PushButtonGadget
                    is armed.  This resource is disabled when the
                    PushButtonGadget is in a menu.

          XmNdefaultButtonShadowThickness



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     XmPushButtonGadget(3X)         OSF         XmPushButtonGadget(3X)



                    This resource specifies the width of the default
                    button indicator shadow.  If this resource is
                    zero, the width of the shadow comes from the value
                    of the XmNshowAsDefault resource.  If this
                    resource is greater than zero, the
                    XmNshowAsDefault resource is only used to specify
                    whether this button is the default.  The default
                    value is the initial value of XmNshowAsDefault.

          XmNdisarmCallback
                    Specifies the list of callbacks that is called
                    when the PushButtonGadget is disarmed.
                    PushButtonGadget is disarmed when the user presses
                    and releases the active mouse button while the
                    pointer is inside that gadget.  For this callback,
                    the reason is XmCRDISARM.

          XmNfillOnArm
                    Forces the PushButtonGadget to fill the background
                    of the button with the color specified by
                    XmNarmColor when the button is armed and when this
                    resource is set to True.  If False, only the top
                    and bottom shadow colors are switched.  When the
                    PushButtonGadget is in a menu, this resource is
                    ignored and assumed to be False.

          XmNmultiClick
                    If a button click is followed by another button
                    click within the time span specified by the
                    display's multi-click time, and this resource is
                    set to XmMULTICLICKDISCARD, do not process the
                    second click.  If this resource is set to
                    XmMULTICLICKKEEP, process the event and increment
                    click_count in the callback structure.  When the
                    button is in a menu, the default is
                    XmMULTICLICKDISCARD; otherwise, for a button not
                    in a menu XmMULTICLICKKEEP is the default value.

          XmNshowAsDefault
                    If XmNdefaultButtonShadowThickness is greater than
                    zero, a value greater than zero in this resource
                    specifies to mark this button as the default
                    button.  If XmNdefaultButtonShadowThickness is
                    zero, a value greater than zero in this resource
                    specifies to mark this button as the default
                    button with the shadow thickness specified by this
                    resource.  The space between the shadow and the
                    default shadow is equal to the sum of both
                    shadows.  The default value is zero.  When this
                    value is not zero, the Label resources
                    XmNmarginLeft, XmNmarginRight, XmNmarginTop, and
                    XmNmarginBottom may be modified to accommodate the



     3                                                (printed 6/8/92)





     XmPushButtonGadget(3X)         OSF         XmPushButtonGadget(3X)



                    second shadow.  This resource is disabled when the
                    PushButton is in a menu.


        Inherited Resources
          PushButtonGadget inherits behavior and resources from the
          following superclasses.  For a complete description of each
          resource, refer to the man page for that superclass.

                                            XmLabelGadget Resource Set
     Name                        Class                       Type                Default                Access
     _________________________________________________________________________________________________________
     XmNaccelerator              XmCAccelerator              String              NULL                   CSG
     XmNacceleratorText          XmCAcceleratorText          XmString            NULL                   CSG
     XmNalignment                XmCAlignment                unsigned char       dynamic                CSG
     XmNfontList                 XmCFontList                 XmFontList          dynamic                CSG
     XmNlabelInsensitivePixmap   XmCLabelInsensitivePixmap   Pixmap              XmUNSPECIFIED_PIXMAP   CSG
     XmNlabelPixmap              XmCLabelPixmap              Pixmap              dynamic                CSG
     XmNlabelString              XmCXmString                 XmString            dynamic                CSG
     XmNlabelType                XmCLabelType                unsigned char       XmSTRING               CSG
     XmNmarginBottom             XmCMarginBottom             Dimension           dynamic                CSG
     XmNmarginHeight             XmCMarginHeight             Dimension           2                      CSG
     XmNmarginLeft               XmCMarginLeft               Dimension           dynamic                CSG
     XmNmarginRight              XmCMarginRight              Dimension           dynamic                CSG
     XmNmarginTop                XmCMarginTop                Dimension           dynamic                CSG
     XmNmarginWidth              XmCMarginWidth              Dimension           2                      CSG
     XmNmnemonic                 XmCMnemonic                 KeySym              NULL                   CSG
     XmNmnemonicCharSet          XmCMnemonicCharSet          String              dynamic                CSG
     XmNrecomputeSize            XmCRecomputeSize            Boolean             True                   CSG
     XmNstringDirection          XmCStringDirection          XmStringDirection   dynamic                CSG

                                    XmGadget Resource Set
     Name                    Class                   Type               Default   Access
     ___________________________________________________________________________________
     XmNbottomShadowColor    XmCBottomShadowColor    Pixel              dynamic   G
     XmNhelpCallback         XmCCallback             XtCallbackList     NULL      C
     XmNhighlightColor       XmCHighlightColor       Pixel              dynamic   G
     XmNhighlightOnEnter     XmCHighlightOnEnter     Boolean            False     CSG
     XmNhighlightThickness   XmCHighlightThickness   Dimension          2         CSG
     XmNnavigationType       XmCNavigationType       XmNavigationType   XmNONE    CSG
     XmNshadowThickness      XmCShadowThickness      Dimension          2         CSG
     XmNtopShadowColor       XmCTopShadowColor       Pixel              dynamic   G
     XmNtraversalOn          XmCTraversalOn          Boolean            True      CSG
     XmNunitType             XmCUnitType             unsigned char      dynamic   CSG
     XmNuserData             XmCUserData             XtPointer          NULL      CSG

                              RectObj Resource Set
      Name                   Class            Type        Default   Access







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     XmPushButtonGadget(3X)         OSF         XmPushButtonGadget(3X)



      ____________________________________________________________________
      XmNancestorSensitive   XmCSensitive     Boolean     dynamic   G
      XmNborderWidth         XmCBorderWidth   Dimension   0         CSG
      XmNheight              XmCHeight        Dimension   dynamic   CSG
      XmNsensitive           XmCSensitive     Boolean     True      CSG
      XmNwidth               XmCWidth         Dimension   dynamic   CSG
      XmNx                   XmCPosition      Position    0         CSG
      XmNy                   XmCPosition      Position    0         CSG

                              Object Resource Set
      Name                 Class         Type             Default   Access
      ____________________________________________________________________
      XmNdestroyCallback   XmCCallback   XtCallbackList   NULL      C

        Callback Information
          A pointer to the following structure is passed to each
          callback:

          typedef struct
          {
            int      reason;
            XEvent   * event;
            int      click_count;
          } XmPushButtonCallbackStruct;


          reason Indicates why the callback was invoked.

          event  Points to the XEvent that triggered the callback.

          click_count
                 This value is valid only when the reason is
                 XmCRACTIVATE.  It contains the number of clicks in
                 the last multiclick sequence if the XmNmultiClick
                 resource is set to XmMULTICLICKKEEP, otherwise it
                 contains 1.  The activate callback is invoked for
                 each click if XmNmultiClick is set to
                 XmMULTICLICKKEEP.


        Behavior
          XmPushButtonGadget includes behavior from XmGadget.
          XmPushButtonGadget includes menu traversal behavior from
          XmLabelGadget.  Additional behavior for XmPushButtonGadget
          is described below:


          BDrag Press:
                    Drags the contents of a PushButtonGadget label,
                    identified by pressing BDrag.  This action creates
                    a DragContext object whose XmNexportTargets
                    resource is set to "COMPOUND_TEXT" for a label



     5                                                (printed 6/8/92)





     XmPushButtonGadget(3X)         OSF         XmPushButtonGadget(3X)



                    type of XmSTRING; otherwise, "PIXMAP" if the label
                    type is XmPIXMAP.  This action is undefined for
                    PushButtonGadgets used in a menu system.

          BSelect Press:
                    This action arms the PushButtonGadget.

                    In a menu, this action unposts any menus posted by
                    the PushButtonGadget's parent menu, disables
                    keyboard traversal for the menu, and enables mouse
                    traversal for the menu.  It draws the shadow in
                    the armed state.  Unless the button is already
                    armed, it calls the XmNarmCallback callbacks.

                    If the button is not in a menu, this action draws
                    the shadow in the armed state.  If XmNfillOnArm is
                    set to True, it fills the button with the color
                    specified by XmNarmColor.  If XmNlabelType is
                    XmPIXMAP, the XmNarmPixmap is used for the button
                    face.  It calls the XmNarmCallback callbacks.

          BSelect Press 2+:
                    If XmNmultiClick is XmMULTICLICKDISCARD, this
                    action does nothing.

                    If XmNmultiClick is XmMULTICLICKKEEP, this action
                    does the following:  Draws the shadow in the armed
                    state.  If the button is not in a menu and if
                    XmNfillOnArm is set to True, fills the button with
                    the color specified by XmNarmColor.  If
                    XmNlabelType is XmPIXMAP, the XmNarmPixmap is used
                    for the button face.  Calls the XmNarmCallback
                    callbacks.

          BSelect Click or BSelect Release:
                    In a menu, this action unposts all menus in the
                    menu hierarchy and activates the PushButtonGadget.
                    It calls the XmNactivateCallback callbacks and
                    then the XmNdisarmCallback callbacks.

                    If the PushButtonGadget is not in a menu, this
                    action draws the shadow in the unarmed state.  If
                    XmNfillOnArm is set to True, the background color
                    reverts to the unarmed color.  If XmNlabelType is
                    XmPIXMAP, the XmNlabelPixmap is used for the
                    button face.  If the pointer is still within the
                    button, this action calls the callbacks for
                    XmNactivateCallback.  Calls the callbacks for
                    XmNdisarmCallback.

          BSelect Release 2+:
                    If XmNmultiClick is XmMULTICLICKDISCARD, this



     6                                                (printed 6/8/92)





     XmPushButtonGadget(3X)         OSF         XmPushButtonGadget(3X)



                    action does nothing.

                    If XmNmultiClick is XmMULTICLICKKEEP, this action
                    does the following:  Increments click_count in the
                    callback structure.  Draws the shadow in the
                    unarmed state.  If the button is not in a menu and
                    if XmNfillOnArm is set to True, the background
                    color reverts to the unarmed color.  If
                    XmNlabelType is XmPIXMAP, the XmNlabelPixmap is
                    used for the button face.  If the pointer is
                    within the PushButtonGadget, calls the callbacks
                    for XmNactivateCallback.  Calls the callbacks for
                    XmNdisarmCallback.

          KActivate:
                    In a menu, does the following: unposts all menus
                    in the menu hierarchy; unless the button is
                    already armed, calls the XmNarmCallback callbacks;
                    and calls the XmNactivateCallback and
                    XmNdisarmCallback callbacks.  Outside a menu,
                    KActivate has no effect.  For PushButtonGadgets
                    outside of a menu, if the parent is a manager,
                    this action passes the event to the parent.

          KSelect:  In a menu, does the following:  Unposts all menus
                    in the menu hierarchy.  Unless the button is
                    already armed, calls the XmNarmCallback callbacks.
                    Calls the XmNactivateCallback and
                    XmNdisarmCallback callbacks.

                    Outside a menu, does the following:  Draws the
                    shadow in the armed state and, if XmNfillOnArm is
                    set to True, fills the button with the color
                    specified by XmNarmColor.  If XmNlabelType is
                    XmPIXMAP, the XmNarmPixmap is used for the button
                    face.  Calls the XmNarmCallback callbacks.

                    Outside a menu, this action also arranges for the
                    following to happen, either immediately or at a
                    later time:  The shadow is drawn in the unarmed
                    state and, if XmNfillOnArm is set to True, the
                    background color reverts to the unarmed color.  If
                    XmNlabelType is XmPIXMAP, the XmNlabelPixmap is
                    used for the button face.  The XmNactivateCallback
                    and XmNdisarmCallback callbacks are called.

          KHelp:    In a Pulldown or Popup MenuPane, unposts all menus
                    in the menu hierarchy and restores keyboard focus
                    to the widget that had the focus before the menu
                    system was entered.  Calls the callbacks for
                    XmNhelpCallback if any exist.  If there are no
                    help callbacks for this widget, this action calls



     7                                                (printed 6/8/92)





     XmPushButtonGadget(3X)         OSF         XmPushButtonGadget(3X)



                    the help callbacks for the nearest ancestor that
                    has them.

          MAny KCancel:
                    In a toplevel Pulldown MenuPane from a MenuBar,
                    unposts the menu, disarms the MenuBar
                    CascadeButton and the MenuBar, and restores
                    keyboard focus to the widget that had the focus
                    before the MenuBar was entered.  In other Pulldown
                    MenuPanes, unposts the menu.

                    In a Popup MenuPane, unposts the menu and restores
                    keyboard focus to the widget from which the menu
                    was posted.  For a PushButtonGadget outside of a
                    menu, if the parent is a manger, this action
                    passes the event to the parent.

          <Enter>:  In a menu, if keyboard traversal is enabled, this
                    action does nothing.  Otherwise, it draws the
                    shadow in the armed state and calls the
                    XmNarmCallback callbacks.

                    If the PushButtonGadget is not in a menu and the
                    cursor leaves and then reenters the
                    PushButtonGadget while the button is pressed, this
                    action draws the shadow in the armed state.  If
                    XmNfillOnArm is set to True, it also fills the
                    button with the color specified by XmNarmColor.
                    If XmNlabelType is XmPIXMAP, the XmNarmPixmap is
                    used for the button face.

          <Leave>:  In a menu, if keyboard traversal is enabled, this
                    action does nothing.  Otherwise, it draws the
                    shadow in the unarmed state and calls the
                    XmNdisarmCallback callbacks.

                    If the PushButtonGadget is not in a menu and the
                    cursor leaves the PushButtonGadget while the
                    button is pressed, this action draws the shadow in
                    the unarmed state.  If XmNfillOnArm is set to
                    True, the background color reverts to the unarmed
                    color.  If XmNlabelType is XmPIXMAP, the
                    XmNlabelPixmap is used for the button face.


        Virtual Bindings
          The bindings for virtual keys are vendor specific.  For
          information about bindings for virtual buttons and keys, see
          VirtualBindings(3X).

     RELATED INFORMATION
          Object(3X), RectObj(3X), XmCreatePushButtonGadget(3X),



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     XmPushButtonGadget(3X)         OSF         XmPushButtonGadget(3X)



          XmGadget(3X), XmLabelGadget(3X), and XmRowColumn(3X).






















































     9                                                (printed 6/8/92)



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