XmCascadeButton(3X) UNIX System V XmCascadeButton(3X)
NAME
XmCascadeButton-The CascadeButton widget class
SYNOPSIS
#include <Xm/CascadeB.h>
DESCRIPTION
CascadeButton links two MenuPanes or a MenuBar to a
MenuPane.
It is used in menu systems and must have a RowColumn parent
with its XmNrowColumnType resource set to XmMENUBAR,
XmMENUPOPUP or XmMENUPULLDOWN.
It is the only widget that can have a Pulldown MenuPane
attached to it as a submenu. The submenu is displayed when
this widget is activated within a MenuBar, a PopupMenu, or a
PulldownMenu. Its visuals can include a label or pixmap and
a cascading indicator when it is in a Popup or Pulldown
MenuPane; or, it can include only a label or a pixmap when
it is in a MenuBar.
The default behavior associated with a CascadeButton depends
on the type of menu system in which it resides. By default,
BSelect controls the behavior of the CascadeButton. In
addition, BMenu controls the behavior of the CascadeButton
if it resides in a PopupMenu system. The actual mouse
button used is determined by its RowColumn parent.
A CascadeButton's visuals differ from most other button
gadgets. When the button becomes armed, its visuals change
from a 2-D to a 3-D look, and it displays the submenu that
has been attached to it. If no submenu is attached, it
simply changes its visuals.
When a CascadeButton within a Pulldown or Popup MenuPane is
armed as the result of the user moving the mouse pointer
into the widget, it does not immediately display its
submenu. Instead, it waits a short amount of time to see if
the arming was temporary (that is, the user was simply
passing through the widget), or whether the user really
wanted the submenu posted. This time delay is configurable
via XmNmappingDelay.
CascadeButton provides a single mechanism for activating the
widget from the keyboard. This mechanism is referred to as
a keyboard mnemonic. If a mnemonic has been specified for
the widget, the user may activate the CascadeButton by
simply typing the mnemonic while the CascadeButton is
visible. If the CascadeButton is in a MenuBar and the
MenuBar does not have the focus, the MAlt modifier must be
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XmCascadeButton(3X) UNIX System V XmCascadeButton(3X)
pressed with the mnemonic. Mnemonics are typically used to
interact with a menu via the keyboard interface.
If in a Pulldown or Popup MenuPane and there is a submenu
attached, the XmNmarginBottom, XmNmarginLeft,
XmNmarginRight, and XmNmarginTop resources may enlarge to
accommodate XmNcascadePixmap. XmNmarginWidth defaults to 6
if this resource is in a MenuBar; otherwise, it takes
Label's default, which is 2.
Classes
CascadeButton inherits behavior and resources from Core,
XmPrimitive, and XmLabel classes.
The class pointer is xmCascadeButtonWidgetClass.
The class name is XmCascadeButton.
New Resources
The following table defines a set of widget resources used
by the programmer to specify data. The programmer can also
set the resource values for the inherited classes to set
attributes for this widget. To reference a resource by name
or by class in a .Xdefaults file, remove the XmN or XmC
prefix and use the remaining letters. To specify one of the
defined values for a resource in a .Xdefaults file, remove
the Xm prefix and use the remaining letters (in either
lowercase or uppercase, but include any underscores between
words). The codes in the access column indicate if the
given resource can be set at creation time (C), set by using
XtSetValues (S), retrieved by using XtGetValues (G), or is
not applicable (N/A).
XmCascadeButton Resource Set
Name Class Type Default Access
__________________________________________________________________________
XmNactivateCallback XmCCallback XtCallbackList NULL C
XmNcascadePixmap XmCPixmap Pixmap dynamic CSG
XmNcascadingCallback XmCCallback XtCallbackList NULL C
XmNmappingDelay XmCMappingDelay int 180 ms CSG
XmNsubMenuId XmCMenuWidget Widget NULL CSG
XmNactivateCallback
Specifies the list of callbacks that is called
when the user activates the CascadeButton widget,
and there is no submenu attached to pop up. The
activation occurs by releasing a mouse button or
by typing the mnemonic associated with the widget.
The specific mouse button depends on information
in the RowColumn parent. The reason sent by the
callback is XmCRACTIVATE.
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XmCascadeButton(3X) UNIX System V XmCascadeButton(3X)
XmNcascadePixmap
Specifies the cascade pixmap displayed on one end
of the widget when a CascadeButton is used within
a Popup or Pulldown MenuPane and a submenu is
attached. The Label class resources
XmNmarginBottom, XmNmarginLeft, XmNmarginRight,
and XmNmarginTop may be modified to ensure that
room is left for the cascade pixmap. The default
cascade pixmap is an arrow pointing to the side of
the menu where the submenu will appear.
XmNcascadingCallback
Specifies the list of callbacks that is called
just prior to the mapping of the submenu
associated with CascadeButton. The reason sent by
the callback is XmCRCASCADING.
XmNmappingDelay
Specifies the amount of time, in milliseconds,
between when a CascadeButton becomes armed and
when it maps its submenu. This delay is used only
when the widget is within a Popup or Pulldown
MenuPane. The value must not be negative.
XmNsubMenuId
Specifies the widget ID for the Pulldown MenuPane
to be associated with this CascadeButton. The
specified MenuPane is displayed when the
CascadeButton becomes armed. The MenuPane must
have been created with the appropriate parentage
depending on the type of menu used. See
XmCreateMenuBar(3X), XmCreatePulldownMenu(3X), and
XmCreatePopupMenu(3X) for more information on the
menu systems.
Inherited Resources
CascadeButton inherits behavior and resources from the
following superclasses. For a complete description of each
resource, refer to the man page for that superclass.
XmLabel Resource Set
Name Class Type Default Access
___________________________________________________________________________________________________________
XmNaccelerator XmCAccelerator String NULL N/A
XmNacceleratorText XmCAcceleratorText XmString NULL N/A
XmNalignment XmCAlignment unsigned char dynamic CSG
XmNfontList XmCFontList XmFontList dynamic CSG
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XmCascadeButton(3X) UNIX System V XmCascadeButton(3X)
XmNlabelInsensitivePixmap XmCLabelInsensitivePixmap Pixmap XmUNSPECIFIED_PIXMAP CSG
XmNlabelPixmap XmCLabelPixmap Pixmap XmUNSPECIFIED_PIXMAP CSG
XmNlabelString XmCXmString XmString dynamic CSG
XmNlabelType XmCLabelType unsigned char XmSTRING CSG
XmNmarginBottom XmCMarginBottom Dimension dynamic CSG
XmNmarginHeight XmCMarginHeight Dimension 2 CSG
XmNmarginLeft XmCMarginLeft Dimension 0 CSG
XmNmarginRight XmCMarginRight Dimension dynamic CSG
XmNmarginTop XmCMarginTop Dimension dynamic CSG
XmNmarginWidth XmCMarginWidth Dimension dynamic CSG
XmNmnemonic XmCMnemonic KeySym NULL CSG
XmNmnemonicCharSet XmCMnemonicCharSet String XmFONTLIST_DEFAULT_TAG CSG
XmNrecomputeSize XmCRecomputeSize Boolean True CSG
XmNstringDirection XmCStringDirection XmStringDirection dynamic CSG
XmPrimitive Resource Set
Name Class Type Default Access
________________________________________________________________________________________________
XmNbottomShadowColor XmCBottomShadowColor Pixel dynamic CSG
XmNbottomShadowPixmap XmCBottomShadowPixmap Pixmap XmUNSPECIFIED_PIXMAP CSG
XmNforeground XmCForeground Pixel dynamic CSG
XmNhelpCallback XmCCallback XtCallbackList NULL C
XmNhighlightColor XmCHighlightColor Pixel dynamic CSG
XmNhighlightOnEnter XmCHighlightOnEnter Boolean False CSG
XmNhighlightPixmap XmCHighlightPixmap Pixmap dynamic CSG
XmNhighlightThickness XmCHighlightThickness Dimension 0 CSG
XmNnavigationType XmCNavigationType XmNavigationType XmNONE CSG
XmNshadowThickness XmCShadowThickness Dimension 2 CSG
XmNtopShadowColor XmCTopShadowColor Pixel dynamic CSG
XmNtopShadowPixmap XmCTopShadowPixmap Pixmap dynamic CSG
XmNtraversalOn XmCTraversalOn Boolean dynamic G
XmNunitType XmCUnitType unsigned char dynamic CSG
XmNuserData XmCUserData XtPointer NULL CSG
Core Resource Set
Name Class Type Default Access
______________________________________________________________________________________________________________
XmNaccelerators XmCAccelerators XtAccelerators dynamic CSG
XmNancestorSensitive XmCSensitive Boolean dynamic G
XmNbackground XmCBackground Pixel dynamic CSG
XmNbackgroundPixmap XmCPixmap Pixmap XmUNSPECIFIED_PIXMAP CSG
XmNborderColor XmCBorderColor Pixel XtDefaultForeground CSG
XmNborderPixmap XmCPixmap Pixmap XmUNSPECIFIED_PIXMAP CSG
XmNborderWidth XmCBorderWidth Dimension 0 CSG
XmNcolormap XmCColormap Colormap dynamic CG
XmNdepth XmCDepth int dynamic CG
XmNdestroyCallback XmCCallback XtCallbackList NULL C
XmNheight XmCHeight Dimension dynamic CSG
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XmCascadeButton(3X) UNIX System V XmCascadeButton(3X)
XmNinitialResourcesPersistent XmCInitialResourcesPersistent Boolean True C
XmNmappedWhenManaged XmCMappedWhenManaged Boolean True CSG
XmNscreen XmCScreen Screen * dynamic CG
XmNsensitive XmCSensitive Boolean True CSG
XmNtranslations XmCTranslations XtTranslations dynamic CSG
XmNwidth XmCWidth Dimension dynamic CSG
XmNx XmCPosition Position 0 CSG
XmNy XmCPosition Position 0 CSG
Callback Information
A pointer to the following structure is passed to each
callback:
typedef struct
{
int reason;
XEvent * event;
} XmAnyCallbackStruct;
reason Indicates why the callback was invoked.
event Points to the XEvent that triggered the callback or
is NULL if this callback was not triggered due to an
XEvent.
Translations
XmCascadeButton includes translations from Primitive.
XmCascadeButton includes the menu traversal translations
from XmLabel. These translations may not directly
correspond to a translation table.
Note that altering translations in #override or #augment
mode is undefined.
The translations for a CascadeButton in a MenuBar are listed
below. These translations may not directly correspond to a
translation table.
BSelect Press: MenuBarSelect()
BSelect Release:DoSelect()
KActivate: KeySelect()
KSelect: KeySelect()
KHelp: Help()
MAny KCancel: CleanupMenuBar()
The translations for a CascadeButton in a PullDown or Popup
MenuPane are listed below. In a Popup menu system, BMenu
also performs the BSelect actions. These translations may
not directly correspond to a translation table.
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XmCascadeButton(3X) UNIX System V XmCascadeButton(3X)
BSelect Press: StartDrag()
BSelect Release:DoSelect()
KActivate: KeySelect()
KSelect: KeySelect()
KHelp: Help()
MAny KCancel: CleanupMenuBar()
Action Routines
The XmCascadeButton action routines are described below:
CleanupMenuBar():
In a MenuBar, disarms the CascadeButton and the
menu and, when the shell's keyboard focus policy
is XmEXPLICT, restores keyboard focus to the
widget that had the focus before the menu was
entered.
In a toplevel Pulldown MenuPane from a MenuBar,
unposts the menu, disarms the MenuBar
CascadeButton and the MenuBar, and, when the
shell's keyboard focus policy is XmEXPLICT,
restores keyboard focus to the widget that had the
focus before the MenuBar was entered. In other
Pulldown MenuPanes, unposts the menu.
In a Popup MenuPane, unposts the menu and, when
the shell's keyboard focus policy is XmEXPLICT,
restores keyboard focus to the widget from which
the menu was posted.
DoSelect():
Calls the callbacks in XmNcascadingCallback, posts
the submenu attached to the CascadeButton and
enables keyboard traversal within the menu. If
the CascadeButton does not have a submenu
attached, calls the callbacks in
XmNactivateCallback, the CascadeButton is
activated and all posted menus in the cascade are
unposted.
Help(): Unposts all menus in the menu hierarchy and, when
the shell's keyboard focus policy is XmEXPLICT,
restores keyboard focus to the widget that had the
focus before the menu system was entered. Calls
the callbacks for XmNhelpCallback if any exist.
If there are no help callbacks for this widget,
this action calls the help callbacks for the
nearest ancestor that has them.
KeySelect():
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XmCascadeButton(3X) UNIX System V XmCascadeButton(3X)
Calls the callbacks in XmNcascadingCallback, and
posts the submenu attached to the CascadeButton if
keyboard traversal is enabled in the menu. If the
CascadeButton does not have a submenu attached,
calls the callbacks in XmNactivateCallback, the
CascadeButton is activated and all posted menus in
the cascade are unposted.
MenuBarSelect():
Unposts any menus posted by the parent menu. Arms
both the CascadeButton and the MenuBar, posts the
associated submenu, and enables mouse traversal.
If the menu is already active, this event disables
keyboard traversal for the menu and returns the
menu to mouse traversal mode.
StartDrag():
Arms the CascadeButton, posts the associated
submenu, and enables mouse traversal. If the menu
is already active, this event disables keyboard
traversal for the menu and returns the menu to
mouse traversal mode.
Additional Behavior
Posting a submenu calls the XmNcascadingCallback callbacks.
This widget has the additional behavior described below:
<EnterWindow>:
If keyboard traversal is enabled does nothing.
Otherwise, in a MenuBar that is armed, unposts any
MenuPanes associated with another MenuBar entry,
arms the CascadeButton, and posts the associated
submenu. In other menus, arms the CascadeButton
and posts the associated submenu after the delay
specified by XmNmappingDelay.
<LeaveWindow>:
If keyboard traversal is enabled does nothing.
Otherwise, in a MenuBar that is armed, disarms the
CascadeButton if the submenu associated with the
CascadeButton is not currently posted or if there
is no submenu associated with the CascadeButton.
In other menus, if the pointer moves anywhere
except into a submenu associated with the
CascadeButton, the CascadeButton is disarmed and
its submenu is unposted.
Virtual Bindings
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XmCascadeButton(3X) UNIX System V XmCascadeButton(3X)
The bindings for virtual keys are vendor specific. For
information about bindings for virtual buttons and keys, see
VirtualBindings(3X).
RELATED INFORMATION
Core(3X), XmCascadeButtonHighlight(3X),
XmCreateCascadeButton(3X),XmCreateMenuBar(3X),
XmCreatePulldownMenu(3X), XmCreatePopupMenu(3X),
XmLabel(3X), XmPrimitive(3X), and XmRowColumn(3X).
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