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ioctl(2)

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     grfx(7)                    DG/UX 4.30                     grfx(7)



     NAME
          grfx - AViiON 300 series workstation graphics processor

     DESCRIPTION
          This device driver supports a monochrome or color graphics
          processor for the Data General AViiON 300 series
          workstations.  The device is accessed using the standard
          open, close, read, write, ioctl, and select system calls.
          The AViiON 300 series graphics processors are memory-mapped
          devices.  Data and commands to and from the graphics
          processor are placed directly into the device's hardware
          control registers by mapping these registers into the user
          program's logical address space.

          The open system call provides a handle to access the
          graphics processor.  Multiple opens on the graphics device
          are allowed, but it is the application's responsibility to
          mediate access to the single device.

          The close system call frees the handle to the graphics
          processor established by open.

          The read and write system calls are not supported for the
          graphics processor.

          The ioctl system call may be used with the following
          commands:

          GRFX_RESET        Resets the video timing on the graphics
                            processor.

          GRFX_VIDEO_ENABLE Enables/disables (<argument> nonzero/zero)
                            video display.

          GRFX_LOG_ERROR    Enables/disables (<argument> nonzero/zero)
                            graphics error logging (monochrome only).

          GRFX_LOG_CLIP     Enables/disables (<argument> nonzero/zero)
                            logging of clipped drawing operations
                            (monochrome only).

          GRFX_MAP_REGS     Maps graphics processor control registers
                            into user memory pointed to by <argument>.

          GRFX_MAP_FB       Maps the frame buffer into user memory
                            pointed to by <argument>.

          GRFX_UNMAP_REGS   Unmaps graphics processor control
                            registers pointed to by <argument>.

          GRFX_UNMAP_FB     Unmaps frame buffer pointed to by
                            <argument>.



     Licensed material--property of copyright holder(s)         Page 1





     grfx(7)                    DG/UX 4.30                     grfx(7)



          GRFX_GET_FB_SIZES Returns frame buffer configuration in by
                            <argument>.

          Mapping the graphics control registers can be accomplished
          by first reserving one page of logical memory with
          valloc(3).  The address returned by valloc(3) must then be
          supplied as the <argument> to the GRFXMAPREGS ioctl
          command.  Upon return from the ioctl system call, the
          graphics processor control registers may be referenced by
          casting the address supplied in <argument> to a pointer to a
          'nec_reg_type' (monochrome) or a 'cga_reg_type' (color)
          structure.  These structures are defined in the monochrome
          and color header files dg_grfx_mono.h and dg_grfx_color.h.

          Graphics frame buffer memory may be mapped by first using
          valloc(3) to reserve 512k bytes (0x00080000 hexadecimal) for
          monochrome, 1.5 megabytes (0x00180000 hexadecimal) for
          monochrome with kanji memory, or 128 megabytes (0x08000000
          hexadecimal) for color.  The address returned by valloc(3)
          must then be supplied as the <argument> to the GRFXMAPFB
          ioctl command.  Upon return from the ioctl system call, the
          graphics frame buffer memory may be referenced beginning at
          the address supplied in <argument>.

          Select always returns READY for both read and write
          operations.

     FILES
          /dev/grfx         grfx device node
          /usr/include/sys/_int_dg_grfx_ioctl.h
                            graphics ioctl commands
          dg_grfx_mono.h    in /usr/include/sys; monochrome graphics
                            register, command and mask definitions
          dg_grfx_color.h   in /usr/include/sys; color graphics
                            register, command and mask definitions

     SEE ALSO
          ioctl(2), valloc(3).

     NOTE
          Directly accessing the video frame buffer is not recommended
          for DG/UX revision 4.30, because such access requires a
          significant increase in swap space size. If your application
          must access the video frame buffer directly, you may do so
          in DG/UX 4.30 by configuring additional swap space
          corresponding to the size of the video frame buffer. The
          number of blocks which must be added are: 262144 for color
          systems, 1024 for monochrome systems, and 3072 for
          monochrome systems with the kanji frame buffer.

          Refer to the DG/UX 4.30 release notice for further
          information.



     Licensed material--property of copyright holder(s)         Page 2



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