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                                                                 ftoa(3C)



        _________________________________________________________________
        ftoa                                                     function
        Convert a floating-point number to a string.
        _________________________________________________________________


        Calling Sequence

        char *ftoa(), *string, mode;
        float fnum;
        int precision;
        ftoa(fnum, string, precision, mode);


          where   fnum is the floating-point number to convert.
                  string is a byte pointer to the beginning of a
                  buffer to hold the string that is the ASCII
                  representation of the floating-point number.
                  precision is the number of digits that should follow
                  the decimal point in the returned string.  Any non-
                  negative value is allowed, but the maximum number of
                  digits that will be produced is 79.
                  mode specifies one of the following (note that you
                  must type in the single quotation marks ' '):

                  `e'     for scientific notation.
                  `f'     for normal notation.
                  `g'     for either scientific or normal notation,
                  whichever is smaller, with nonsignificant trailing
                  zeros removed.
                  `E'     is like 'e' with exponent E specified in
                  uppercase.
                  `G'     is like 'g' with exponent G specified in
                  uppercase.



        Description

        Use the ftoa function to convert a floating-point number to an
        ASCII string.  The function places the string in a user-declared
        buffer.  This buffer must be 160 characters long since 160 is the
        largest number of characters that ftoa will produce (when fnum =
        1e75, mode = 'f', and precision >= 79).

        The include file stdio.h defines this function.  It also defines
        a #define macro L_ftoa; L_ftoa is the maximum number of
        characters that ftoa returns (160).






        DG/UX 4.00                                                 Page 1
               Licensed material--property of copyright holder(s)





                                                                 ftoa(3C)



        Returns

        This function returns the byte pointer to the beginning of the
        string you passed.


        Related Functions

        See also the atof function.


        Example

        /* Program test for the ftoa() function */

        #include <stdio.h>

        FILE   *fp, *fopen();
        double fnum, atof();
        char    alf[L_ftoa], *ftoa(), mode = 'g';
        int     i, precision = 32;

        main(argc, argv)
        int     argc;
        char    *argv[];
        {
            fp = fopen(argv[1], "w");
            for (i = 2; i < argc; i++) {
                fnum = atof(argv[i]);
                ftoa(fnum, alf, precision, mode);
                fprintf(fp, "%s: %16t %s\n", argv[i], alf);
            }
            return 0;
        }

        A call to the program test with the input numbers

        3.14159e3
        0.00002
        54321.23456
        6.9e4
        13e-4
        -3.33333

        generates the output

        3.14159e3:      3141.59
        0.00002:        2.e-05
        54321.23456:    54321.23456
        6.9e4:          69000
        13e-4:          0.0013



        DG/UX 4.00                                                 Page 2
               Licensed material--property of copyright holder(s)





                                                                 ftoa(3C)



        -3.33333:       -3.33333





















































        DG/UX 4.00                                                 Page 3
               Licensed material--property of copyright holder(s)



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