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GLREADBUFFER()

NAME

glReadBuffer − select a color buffer source for pixels
 

C SPECIFICATION

void glReadBuffer( GLenum mode )

 

PARAMETERS

mode Specifies a color buffer.  Accepted values are GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, and GL_AUXi, where i is between 0 and GL_AUX_BUFFERS −1. 

DESCRIPTION

glReadBuffer specifies a color buffer as the source for subsequent glReadPixels, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D, glCopyTexSubImage2D, and glCopyPixels commands.  mode accepts one of twelve or more predefined values.  (GL_AUX0 through GL_AUX3 are always defined.)  In a fully configured system, GL_FRONT, GL_LEFT, and GL_FRONT_LEFT all name the front left buffer, GL_FRONT_RIGHT and GL_RIGHT name the front right buffer, and GL_BACK_LEFT and GL_BACK name the back left buffer. 

Nonstereo double-buffered configurations have only a front left and a back left buffer.  Single-buffered configurations have a front left and a front right buffer if stereo, and only a front left buffer if nonstereo.  It is an error to specify a nonexistent buffer to glReadBuffer. 

mode is initially GL_FRONT in single-buffered configurations, and GL_BACK in double-buffered configurations. 

ERRORS

GL_INVALID_ENUM is generated if mode is not one of the twelve (or more) accepted values. 

GL_INVALID_OPERATION is generated if mode specifies a buffer that does not exist. 

GL_INVALID_OPERATION is generated if glReadBuffer is executed between the execution of glBegin and the corresponding execution of glEnd. 

ASSOCIATED GETS

glGet with argument GL_READ_BUFFER

SEE ALSO

glCopyPixels, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D, glCopyTexSubImage2D, glDrawBuffer, glReadPixels

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