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PEXSetLocalTransform2D(3)  —  Subroutines

Name

PEXSetLocalTransform2D - Set Local Transformation 2D

Synopsis

void PEXSetLocalTransform2D(Display ∗display, XID resource_id, PEXOCRequestType req_type, int composition, PEXMatrix3x3 transform)

Arguments

displayA pointer to a display structure returned by a successful XOpenDisplay call. 

resource_idThe resource identifier of the renderer or structure. 

req_typeThe request type for the output command (PEXOCRender, PEXOCStore, PEXOCRenderSingle or PEXOCStoreSingle).

compositionThe composition rule for combining the new matrix with the current local transform (PEXPreConcatenate, PEXPostConcatenate, PEXReplace).

transformThe new local transformation matrix. 

Returns

None

Description

This function creates an output primitive attribute which modifies the local transformation matrix.  This output command is similar to PEXSetLocalTransform except that the local transformation matrix is specified as a 3 × 3 matrix. Before modification of the local transformation matrix, the 3 × 3 matrix represented by

Data Structures

See the PEXStructuresman page.

Errors

BadPEXOutputCommand
The output command contains an invalid value.

BadPEXRenderer
The specified renderer resource identifier is invalid.

BadPEXStructure
The specified structure resource identifier is invalid.

See Also

PEXSetLocalTransform

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