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PSLSR(3g)  —  Subroutines

Name

PSLSR − Defines the attributes of a light source. 

Operating States: PHOP, WSOP, ∗, ∗
PHIGS PLUS function

Old Syntax

DSLSR  (WKID, LSI, LSTYPE, LDR, DATREC)

Argument       Data Type      Access     Description
---------------------------------------------------------------------------
WKID           Integer        Read       Workstation identifier
LSI            Integer        Read       Light source index
LSTYPE         Integer        Read       Light source type
LDR            Integer        Read       Length of data record
DATREC(LDR)    Array of       Read       Data record
               character ∗80
---------------------------------------------------------------------------

New Syntax

PSLSR  (WKID, LSI, LSTYP, LDR, DATREC)

Constants

Description

PSLSR creates or redefines an entry for the light source table by associating the light table index with the light source type and data record values in the light source table.  This table is in the workstation state list for the workstation specified by the workstation identifier. 

The new function syntax conforms to the ISO Fortran standard.  Digital recommends that you code using the new function syntax. 

Data Record Information

If LSTYP is PAMB, the data record format is as follows:

INTEGER IL    = 2    Number of integer values
INTEGER IA(1) =      Color type
INTEGER RL    = ∗    Actual data of the color values as required by CT
        RA    = ()
        SL    = 0
        LSTR  = ()
        STR   = ()
    If the color type is PINDIR:
        IA(2) =  Color index
    If the color type is PRGB, PCIE, PHSV, or PHLS:
        IA(2) =  Number of color value components (NCC)
        RA =     Elements 1 through NCC contain the color values

If LSTYP is PDIRE, the data record format is as follows:

INTEGER IL    = 2    Number of integer values
INTEGER IA(1) =      Color type
INTEGER RL    = 3+∗
REAL    RA(1) =      x-value of the direction vector, in world
                         coordinates
REAL    RA(2) =      y-value of the direction vector, in world
                         coordinates
REAL    RA(3) =      z-value of the direction vector, in world
                         coordinates
        SL    = 0
        LSTR  = ()
        STR   = ()
        If the color type is PINDIR:
             IA(2) = Color index
        If the color type is PRGB, PCIE, PHSV, or PHLS:
 
             IA(2) =  Number of color value components (NCC)
             RA    =  Elements 4 through 3+NCC contain the color values

If LSTYP is PPOSI, the data record format is as follows:

INTEGER IL     = 2     Number of integer values
INTEGER IA(1)  =       Color type
INTEGER RL     = 5+∗   Number of real values
REAL    RA(1)  =       x-value of the direction vector, in
                           world coordinates
REAL    RA(2)  =       y-value of the direction vector, in
                           world coordinates
REAL    RA(3)  =       z-value of the direction vector, in
                           world coordinates
REAL    RA(4)  =       Attenuation coefficient 1
REAL    RA(5)  =       Attenuation coefficient 2
        SL     = 0
        LSTR   = ()
        STR    = ()
        If the color type is PINDIR:
             IA(2)  = Color index
        If the color type is PRGB, PCIE, PHSV, or PHLS:
             IA(2)  = Number of color value components (NCC)
             RA     = Elements 6 through 5+NCC contain the color values

If LSTYP is PSPOT, the data record format is as follows:

INTEGER IL     = 2      Number of integer values
INTEGER IA(1)  =        Color type
INTEGER RL     = 10+∗   Number of real values
REAL    RA(1)  =        x-coordinate of the light source position,
                            in world coordinates
REAL    RA(2)  =        y-coordinate of the light source position,
                            in world coordinates
REAL    RA(3)  =        z-coordinate of the light source position,
                            in world coordinates
REAL    RA(4)  =        x-value of the light source direction,
                            in world coordinates
REAL    RA(5)  =        y-value of the light source direction,
                            in world coordinates
REAL    RA(6)  =        z-value of the light source direction,
                            in world coordinates
REAL    RA(7)  =        Concentration exponent
REAL    RA(8)  =        Attenuation coefficient 1
REAL    RA(9)  =        Attenuation coefficient 2
REAL    RA(10) =        Spread angle, in radians
        SL     = 0
        LSTR   = ()
        STR    = ()
        If the color type is PINDIR:
             IA(2) =  Color index
        If the color type is PRGB, PCIE, PHSV, or PHLS:
             IA(2) =  Number of color value components (NCC)
             RA    =  Elements 11 through 10+NCC contain the
                          color values

See Also

PQLSF
PQLSR
PQELSI
PQPLSR
PQWSLP
PSLSS
PSRFM
PSRFP

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