gluQuadricTexture()
NAME
gluQuadricTexture − specify if texturing is desired for quadrics
SYNOPSIS
void gluQuadricTexture(
GLUquadric∗ quad,
GLboolean texture );
PARAMETERS
quad
Specifies the quadrics object (created with gluNewQuadric()).
texture
Specifies a option indicating if texture coordinates should be generated.
DESCRIPTION
gluQuadricTexture() specifies if texture coordinates should be generated for quadrics rendered with quad. If the value of texture is GL_TRUE, then texture coordinates are generated, and if texture is GL_FALSE, they are not. The initial value is GL_FALSE.
The manner in which texture coordinates are generated depends upon the specific quadric rendered.
SEE ALSO
gluNewQuadric(3), gluQuadricDrawStyle(3), gluQuadricNormals(3), gluQuadricOrientation(3)