nlist(3) C LIBRARY FUNCTIONS nlist(3)
NAME
nlist - get entries from symbol table
SYNOPSIS
cc [ flag... ] file ... -lucb
#include <nlist.h>
int nlist(filename, nl)
char *filename;
struct nlist *nl;
DESCRIPTION
nlist examines the symbol table from the executable image
whose name is pointed to by filename, and selectively
extracts a list of values and puts them in the array of
nlist structures pointed to by nl. The name list pointed to
by nl consists of an array of structures containing names,
types and values. The nname field of each such structure
is taken to be a pointer to a character string representing
a symbol name. The list is terminated by an entry with a
NULL pointer (or a pointer to a NULL string) in the nname
field. For each entry in nl, if the named symbol is present
in the executable image's symbol table, its value and type
are placed in the nvalue and ntype fields. If a symbol
cannot be located, the corresponding ntype field of nl is
set to zero.
RETURN VALUE
Upon normal completion, nlist returns the number of symbols
that were not located in the symbol table. If an error
occurs, nlist returns -1 and sets all of the ntype fields
in members of the array pointed to by nl to zero.
SEE ALSO
a.out(4) in the Programmer's Reference Manual.
Last change: BSD Compatibility Package 1