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Welcome To Be, Inc.
What's Be?
In 1990, Jean-Louis Gassée, former president of Apple's product
division, formed Be, Inc. to address the problems involved with older
computer operating systems head-on -- to step beyond the evolutionary
approach to personal computing architectures. To see what could be
accomplished if you built a personal computer using new assumptions, based
on cutting-edge software design concepts, and designed for the next
decade's applications, rather than the last decade's. The result is an
operating system with a new level of price-performance and a dramatic
reduction in the complexity of software development.
Read more about the philosophy behind Be's formation and product
development, read the Media OS
white paper.
What is the BeOS?
The BeOS is, quite simply, an operating system. An operating system
provides programmers with a means of performing input and output to and
from the hardware of a computer. For instance, an operating system helps
applications display information on the screen, and tells applications
where the user clicked the mouse. Computers can often run several different
operating systems; Intel-based PCs can run Windows 3.1, Windows 95, or
Windows NT, for instance, while Power Macintosh hardware could only run the
Mac OS. Now users of either hardware platform have an additional choice:
the BeOS. The BeOS is also particularly well-suited to
digital media creation.
What are the main features of the BeOS?
For even more information about the BeOS, see
the Products section of the Be web site. Here's a brief summary of the features:
- A True Preemptive Multitasking, Pervasively Multithreaded
Operating System. The BeOS is a heavily threaded system, and
the application model is designed to divide an
application into multiple threads even if the programmer
doesn't explicitly do so. This increases the efficiency
and performance of applications and of low-level OS
operations, allowing developers to structure their
applications for simplicity and performance without
worrying about arbitrary architectural limits.
- Symmetric Multiprocessing. The most efficient
way to take advantage of multiple processors is to allow
threads to move from one processor to another depending
on system load -- a process called symmetric
multiprocessing. The result is significantly greater
parallelism on multiprocessor systems, and significantly
higher overall performance throughout.
- An Object-Oriented Design. The BeOS
application programming interface (API) is
object-oriented, rather than the procedural API common in
other mainstream OS architectures. The result is faster
time to market for new applications, and faster revisions
to existing applications over time.
- A Design for Real-Time Media and Communications.
The architecture of the BeOS is optimized for dealing
with real-time, high-bandwidth data types such as audio
and video, and for handling a wide array of
communications capabilities.
- Simplicity. Throughout the BeOS, there has
been a heavy emphasis on delivering simple, elegant
solutions to programming problems. The attention to
simplicity within the BeOS stems from an underlying
belief that software programmers are most effective and
efficient when each one can understand the entire OS
model.
What machines does the BeOS run on?
The BeOS Release 4 is available on both Intel-based hardware (Pentium
and up) and PowerPC-based hardware (603 and 604 PCI-based systems). See
the BeOS Ready
Systems list for a complete list of compatible hardware.
As a new operating system written with the goal of handling high
bandwidth digital media, the BeOS is designed to run on modern computing
hardware. In particular, the BeOS does not support the complete range of
available Intel Architecture hardware; older (3+ years) technologies are
less well supported. While we will expand our hardware support in future
releases, before buying, make sure you have supported hardware, by visiting
the BeOS Ready
Systems list.
Where can I get the BeOS?
For complete details of the various ways to get BeOS Release 4, for
either hardware platform, see the BeOS Now! page.
Where can I learn more?
For more Q & A style information, check the FAQ area of the Support section;
all sorts of questions are answered there. We definitely try to put all of the
information we possibly can onto the web site, and we encourage you to spend
some time browsing the entire site -- there are several hundred pages to explore!
The site is organized into several main sections:
- About Be: This section contains
information about Be Inc.'s overall goals and
strategy, how to contact us, employment opportunities, information for the press, links to press articles about Be, information about
Be's electronic mailing lists, and the complete back issues of the weekly Be
Newsletter.
- Products: Detailed
information about the BeOS, including specific features of the BeOS,
new features added in
BeOS Release 4, a tour of
the BeOS in action (with screenshots), a white paper on why the BeOS is a true Media OS,
and a chart of BeOS-compatible
computers.
- BeWare: BeOS-compatible
software, organized into categories. Links to downloading much of this
software are available here. There are listings of
New BeWare and
All BeWare,
and the complete lists are also available for
Intel-specific and
PowerPC-specific
software. BeWare
Highlights provide an in-depth look at specific applications, while the
BeWare Gem of the Week notes applications
that tickle our fancy, a new one every week.
- Purchase: Here's where
the BeOS, Be logo wear, and other Be products can be purchased. Both
secure and non-secure servers are available. We also have the
Be Bookstore, books we
recommend to our users and developers.
- Developers:
Developers can learn about the
Be Developer Program, learn more about
the advantages the BeOS holds for developers,
sign
up for the Be Developer Program on-line, and enter the
Registered
Developer Area once they're confirmed.
Extensive technical information about the BeOS is also available in the
Developers section. The complete BeOS
API (instructions for programming the BeOS) is available here for free.
The Developer
Library includes tutorials,
articles, and sample
C++ code, all categorized by topic. Guidelines for
uploading new or updated BeWare to the FTP site so that software
developers can distribute their software through BeWare. Bug reports can be
submitted, and previously submitted
bugs can also be reviewed on-line.
- Users: BeOS
users will find a plethora of useful information about using the BeOS. We
write weekly Tip of the
Week and IconWorld stories,
which give you hints and tips for using the BeOS and an icon-by-icon
description of the BeOS system software, respectively. Registered BeOS
users can log into the Registered Users
section of the site, with special resources for Be's customers.
- Be User Groups: Be has dozens of user groups located
all over the world, and information about them can be found here on the
web site. Instructions on how to
create a new Be User Group are also available here, as well as the
BUG Resources that
can help a BUG tell the world about the BeOS. Links to Be-related web sites can be found
here too.
- Events: Be holds
demonstrations of the BeOS all over the world; information about when and where these demos are
held can be found in the Events section. Special demonstrations are also
held every Friday at 3pm at Be's Menlo Park offices; information about
signing up for them can be found here too.
- Support: If you're having
problems with the BeOS on your computer, the Support section is the place to go
for help. We answer as many questions as we possibly can here, and have
in-depth
documents for especially tricky issues. Updates to the current BeOS release can
be found in the Support section as well as
complete documentation for the BeOS.
Answers to other frequently asked questions are also
in the Support section; it's the best place to go for miscellaneous bits of
information about Be.
For more information about Be or the BeOS, we invite you to
delve into our web site. If have specific questions about Be
and can't find the answers in the general areas of the site,
check the Support
section -- it really does have answers to the vast
majority of the questions we've received over the years. If
the Support section doesn't have what you're looking for,
please contact us; we'd be happy to answer your questions.
BeOS Release 4
Copyright © 1998 Be, Inc.
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