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curses(3X)

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   curs_addch(3X)                                               curs_addch(3X)


   NAME
         cursaddch:  addch, waddch, mvaddch, mvwaddch, echochar, wechochar -
         add a character (with attributes) to a curses window and advance
         cursor

   SYNOPSIS
         #include <curses.h>

         addch(chtype ch);
         waddch(WINDOW *win, chtype ch);
         mvaddch(int y, int x, chtype ch);
         mvwaddch(WINDOW *win, int y, int x, chtype ch);
         echochar(chtype ch);
         wechochar(WINDOW *win, chtype ch);

   DESCRIPTION
         With the addch, waddch, mvaddch and mvwaddch routines, the character
         ch is put into the window at the current cursor position of the
         window and the position of the window cursor is advanced.  Its
         function is similar to that of putchar.  At the right margin, an
         automatic newline is performed.  At the bottom of the scrolling
         region, if scrollok is enabled, the scrolling region is scrolled up
         one line.

         If ch is a tab, newline, or backspace, the cursor is moved
         appropriately within the window.  A newline also does a clrtoeol
         before moving.  Tabs are considered to be at every eighth column.  If
         ch is another control character, it is drawn in the ^X notation.
         Calling winch after adding a control character does not return the
         control character, but instead returns the representation of the
         control character.

         Video attributes can be combined with a character by OR-ing them into
         the parameter.  This results in these attributes also being set.
         (The intent here is that text, including attributes, can be copied
         from one place to another using inch and addch.)  [see standout,
         predefined video attribute constants, on the curs_attr(3X) page].

         The echochar and wechochar routines are functionally equivalent to a
         call to addch followed by a call to refresh, or a call to waddch
         followed by a call to wrefresh.  The knowledge that only a single
         character is being output is taken into consideration and, for non-
         control characters, a considerable performance gain might be seen by
         using these routines instead of their equivalents.

      Line Graphics
         The following variables may be used to add line drawing characters to
         the screen with routines of the addch family.  When variables are
         defined for the terminal, the AALTCHARSET bit is turned on [see
         curs_attr(3X)].  Otherwise, the default character listed below is
         stored in the variable.  The names chosen are consistent with the


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   curs_addch(3X)                                               curs_addch(3X)


         VT100 nomenclature.

                  __________________________________________________
                  Name             Default   Glyph Description
                  __________________________________________________
                  ACSULCORNER     +         upper left-hand corner
                  ACSLLCORNER     +         lower left-hand corner
                  ACSURCORNER     +         upper right-hand corner
                  ACSLRCORNER     +         lower right-hand corner
                  ACSRTEE         +         right tee (-|)
                  ACSLTEE         +         left tee (†)
                  ACSBTEE         +         bottom tee (|)
|)                ACSTTEE         +         top tee (
                  ACSHLINE        -         horizontal line
                  ACSVLINE        |         vertical line
                  ACSPLUS         +         plus
                  ACSS1           -         scan line 1
                  ACSS9           _         scan line 9
                  ACSDIAMOND      +         diamond
                  ACSCKBOARD      :         checker board (stipple)
                  ACSDEGREE       '         degree symbol
                  ACSPLMINUS      #         plus/minus
                  ACSBULLET       o         bullet
                  ACSLARROW       <         arrow pointing left
                  ACSRARROW       >         arrow pointing right
                  ACSDARROW       v         arrow pointing down
                  ACSUARROW       ^         arrow pointing up
                  ACSBOARD        #         board of squares
                  ACSLANTERN      #         lantern symbol
                  ACSBLOCK        #         solid square block
                  __________________________________________________

   RETURN VALUE
         All routines return the integer ERR upon failure and an integer value
         other than ERR upon successful completion, unless otherwise noted in
         the preceding routine descriptions.

   NOTES
         The header file <curses.h> automatically includes the header files
         <stdio.h> and <unctrl.h>.

         Note that addch, mvaddch, mvwaddch, and echochar may be macros.

   SEE ALSO
         curses(3X), cursattr(3X), cursclear(3X), cursinch(3X),
         cursoutopts(3X), cursrefresh(3X) putc(3S).







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