DoTextureMapTranspIntensSwitch(3D) — Stardent Computer Inc. (\*(Dd)
NAME
DoTextureMapTranspIntensSwitch − Create a primitive attribute object for enabling/disabling texture mapping of transparent intensity
SYNOPSIS
C:
DtObject DoTextureMapTranspIntensSwitch(switchvalue)
DtSwitch switchvalue;
Fortran:
INTEGER∗4 DOTMTS(SWVAL)
INTEGER∗4 SWVAL
DESCRIPTION
DoTextureMapTranspIntensSwitch creates a primitive attribute object that enables/disables texturing mapping of transparent intensity. The switchvalue parameter is used to specify whether or not the transparent intensity of subsequent objects can be modified by texture mapping.
DcOff <DCOFF>
The primitive object will ignore any transparent intensity texture maps that have been defined with DoTextureMapTranspIntens <DOTMDC>.
DcOn <DCON>
The transparent intensity will be mapped as specified by the DoTextureMapTranspIntens attribute whenever possible. Note that the DoTranspSwitch primitive attribute must be also be DcOn <DCON>.
DEFAULTS
The default for DoTextureMapTranspIntensSwitch is DcOff <DCOFF>.
SEE ALSO
DoTranspIntens(3D), DoTranspIntensSwitch(3D), DoTextureMapTranspIntens(3D)
September 29, 2021