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DoTextureMapEnviron(3D)

DoTextureMapEnvironSwitch(3D)  —  Stardent Computer Inc. (\*(Dd)

NAME

DoTextureMapEnvironSwitch − Create a primitive attribute object for enabling/disabling environment mapping

SYNOPSIS

C:

DtObject DoTextureMapEnvironSwitch(switchvalue)
DtSwitch switchvalue;

Fortran:

INTEGER∗4 DOTMES(SWVAL)
INTEGER∗4 SWVAL

DESCRIPTION

DoTextureMapEnvironSwitch creates a primitive attribute object that enables/disables environment mapping.  The switchvalue parameter is used to specify whether or not the shading of subsequent primitive objects can be affected by environment mapping. 

DcOff <DCOFF>
The primitive object will ignore any environment maps that have been defined with DoTextureMapEnviron <DOTMDC>. 

DcOn <DCON>
The primitive object will be environment mapped as specified by the DoTextureMapEnviron attribute, whenever possible. 

DEFAULTS

The default for DoTextureMapEnvironSwitch is DcOff <DCOFF>. 

SEE ALSO

DoTextureMapEnviron(3D)

September 29, 2021

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