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DoDiffuseColor(3D)

DoDiffuseSwitch(3D)

DoTextureMapDiffuseColor(3D)

DoTextureMapDiffuseColorSwitch(3D)  —  Stardent Computer Inc. (\*(Dd)

NAME

DoTextureMapDiffuseColorSwitch − Create a primitive attribute object for enabling/disabling texture mapping of diffuse color

SYNOPSIS

C:

DtObject DoTextureMapDiffuseColorSwitch(switchvalue)
DtSwitch switchvalue;

Fortran:

INTEGER∗4 DOTMDS(SWVAL)
INTEGER∗4 SWVAL

DESCRIPTION

DoTextureMapDiffuseColorSwitch creates a primitive attribute object that enables/disables texturing mapping of diffuse color.  The switchvalue parameter is used to specify whether or not the diffuse color of subsequent objects can be modified by texture mapping. 

DcOff <DCOFF>
The primitive object will ignore any diffuse color texture maps that have been defined with DoTextureMapDiffuseColor <DOTMDC>. 

DcOn <DCON>
The diffuse color will be mapped as specified by the DoTextureMapDiffuseColor attribute whenever possible.  Note that the DoDiffuseSwitch primitive attribute must be also be DcOn <DCON>. 

DEFAULTS

The default for DoTextureMapDiffuseColorSwitch is DcOff <DCOFF>. 

SEE ALSO

DoDiffuseColor(3D), DoDiffuseSwitch(3D), DoTextureMapDiffuseColor(3D)

September 29, 2021

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