DoTextureMapDiffuseColorSwitch(3D) — Stardent Computer Inc. (\*(Dd)
NAME
DoTextureMapDiffuseColorSwitch − Create a primitive attribute object for enabling/disabling texture mapping of diffuse color
SYNOPSIS
C:
DtObject DoTextureMapDiffuseColorSwitch(switchvalue)
DtSwitch switchvalue;
Fortran:
INTEGER∗4 DOTMDS(SWVAL)
INTEGER∗4 SWVAL
DESCRIPTION
DoTextureMapDiffuseColorSwitch creates a primitive attribute object that enables/disables texturing mapping of diffuse color. The switchvalue parameter is used to specify whether or not the diffuse color of subsequent objects can be modified by texture mapping.
DcOff <DCOFF>
The primitive object will ignore any diffuse color texture maps that have been defined with DoTextureMapDiffuseColor <DOTMDC>.
DcOn <DCON>
The diffuse color will be mapped as specified by the DoTextureMapDiffuseColor attribute whenever possible. Note that the DoDiffuseSwitch primitive attribute must be also be DcOn <DCON>.
DEFAULTS
The default for DoTextureMapDiffuseColorSwitch is DcOff <DCOFF>.
SEE ALSO
DoDiffuseColor(3D), DoDiffuseSwitch(3D), DoTextureMapDiffuseColor(3D)
September 29, 2021