udp(5P) udp(5P)
NAME
udp - Internet User Datagram Protocol
SYNOPSIS
#include <sys/socket.h>
#include <netinet/in.h>
s = socket(AFINET, SOCKDGRAM, 0);
DESCRIPTION
UDP is a simple, unreliable datagram protocol which is used
to support the SOCKDGRAM abstraction for the Internet
protocol family. UDP sockets are connectionless, and are
normally used with the sendto and recvfrom calls, though the
connect(2N) call may also be used to fix the destination for
future packets (in which case the recv(2N) or send(2N)
system calls may be used).
UDP address formats are identical to those used by TCP. In
particular UDP provides a port identifier in addition to the
normal Internet address format. Note that the UDP port
space is separate from the TCP port space (i.e. a UDP port
may not be ``connected'' to a TCP port). In addition
broadcast packets may be sent (assuming the underlying
network supports this) by using a reserved ``broadcast
address''; this address is network interface dependent.
DIAGNOSTICS
A socket operation may fail with one of the following errors
returned:
[EISCONN] when trying to establish a connection on a
socket which already has one, or when trying
to send a datagram with the destination
address specified and the socket is already
connected;
[ENOTCONN] when trying to send a datagram, but no
destination address is specified, and the
socket hasn't been connected;
[ENOBUFS] when the system runs out of memory for an
internal data structure;
[EADDRINUSE] when an attempt is made to create a socket
with a port which has already been allocated;
[EADDRNOTAVAIL]
when an attempt is made to create a socket
with a network address for which no network
interface exists.
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udp(5P) udp(5P)
SEE ALSO
send(2N), recv(2N), intro(5N), inet(5F).
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