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GPR_$INQ_PGON_DECOMP_TECHNIQUE    GPR Calls     GPR_$INQ_PGON_DECOMP_TECHNIQUE


NAME
     gpr_$inq_pgon_decomp_technique - returns the mode used to decompose and
     rasterize polygons.

FORMAT
     gpr_$inq_pgon_decomp_technique (decomp_technique, status)

DESCRIPTION
     This routine returns the mode which controls the algorithm used to decom-
     pose and rasterize polygons.  gpr_$inq_pgon_decomp_technique returns a
     mode setting, not an attribute.

   Output Parameters
     decomp_technique
          Returns a mode which controls the algorithm used to decompose and
          render polygons, in gpr_$decomp_technique_t format.  This is a 2-
          byte integer.  Only one of the following predefined values is
          returned:

          gpr_$fast_traps
               This is the default value on DN3XX/4XXs, DN550/560s, and DN6XXs
               which indicates that the faster but less precise algorithm is
               to be used. This is the only algorithm that existed prior to
               SR9.

          gpr_$precise_traps
               This value indicates that a slower but more precise version of
               the decomposition algorithm is to be used.

          gpr_$non_overlapping_tris
               This is the default value on all other nodes.  It indicates
               that a triangle decomposition algorithm is to be used.

          gpr_$render_exact
               This value indicates that the most precise rendering algorithm
               is to be used. It provides the best performance for rectilinear
               and axis aligned polygons, and it renders self-intersecting
               polygons more accurately than any of the other techniques in
               the following situation: when the intersection of two edges of
               the polygon is located at a noninteger.

     status
          Completion status, in status_$t format.

SEE ALSO
     gpr_$pgon_decomp_technique

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