VEC_$IMULT_ADD16 Domain/OS VEC_$IMULT_ADD16
NAME
vec_$imult_add16 - multiply a scalar by a 16-bit integer vector, add a
vector
SYNOPSIS (C)
#include <apollo/base.h>
#include <apollo/vec.h>
void vec_$imult_add16(
short int *add_vec,
short int *mult_vec,
long int &length,
short int &constant,
short int *result_vec)
SYNOPSIS (Pascal)
%include '/sys/ins/base.ins.pas';
%include '/sys/ins/vec.ins.pas';
procedure vec_$imult_add16(
in add_vec: univ vec_$integer16_vector;
in mult_vec: univ vec_$integer16_vector;
in length: integer32;
in constant: integer16;
out result_vec: univ vec_$integer16_vector);
SYNOPSIS (FORTRAN)
%include '/sys/ins/base.ins.ftn'
%include '/sys/ins/vec.ins.ftn'
parameter (nvec = 10)
integer*2 add_vec(nvec), mult_vec(nvec), result_vec(nvec), constant
integer*4 length
call vec_$imult_add16(add_vec, mult_vec, length, constant, result_vec)
DESCRIPTION
Vec_$imult_add16 multiplies the vector mult_vec by the scalar constant,
adds the result to the vector add_vec, and stores the result in
result_vec. It differs from vec_$mult_add in that the vectors being han-
dled contain 16-bit integers. The calculation performed is as follows:
For each integer I such that 1 <= I <= length,
result_vec(I) = (constant x mult_vec(I)) + add_vec(I)
Note that the multiplication done by this call is point-wise. This call
does not perform matrix multiplication, since the product of two vectors
is another vector of the same magnitude.
add_vec
The vector to be added.
mult_vec
The vector to be multiplied.
length
The number of elements to be operated on; normally the same as the
number of elements in the vectors.
constant
The scalar by which mult_vec is multiplied.
result_vec
The vector created by multiplying mult_vec by constant and adding
add_vec to the result.
NOTES
When vec_$imult_add16 is used to operate on matrixes in C and Pascal,
mult_vec, add_vec, and result_vec are row vectors; in FORTRAN, they are
column vectors.
As in all the vec_$ calls, the result array must not overlap any of the
input arrays; the result array may be identical to an input, but must not
conatain any subset of it. Because of pipelining, using overlapping
input and output arrays may cause incorrect results.
Vec_$imult_add16, like all 16-bit integer routines, performs poorly when
compared to the 32-bit integer routines. Its use should be avoided wher-
ever possible, especially on high-performance workstations.
SEE ALSO
vec_$mult_add, vec_$add_mult, vec_$sub_mult, vec_$mult_sub,
vec_$mult_add_i, vec_$dmult_add, vec_$dmult_add_i, vec_$imult_add,
vec_$imult_add_i, vec_$imult_add16_i.