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bdftopcf(1)

bitmap(1)

fs(1)

hpterm(1)

mkfontdir(1)

mwm(1)

xauth(1)

xclock(1)

xcmsdb(1)

xfd(1)

xhost(1)

xinitcolor(1)

xload(1)

xlsfonts(1)

xmodmap(1)

xpr(1)

xprop(1)

xrdb(1)

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xset(1)

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xterm(1)

xwd(1)

xwininfo(1)

xwud(1)

Xserver(1)



X(1)                UNIX Programmer's Manual                 X(1)



NAME
     X - a portable, network-transparent window system

SYNOPSIS
     The X Window System is a network transparent window system
     developed at MIT which runs on a wide range of computing and
     graphics machines.  It should be relatively straightforward
     to build the MIT software distribution on most ANSI C and
     POSIX compliant systems.  Commercial implementations are
     also available for a wide range of platforms.

     The X Consortium requests that the following names be used
     when referring to this software:

                                  X
                           X Window System
                             X Version 11
                     X Window System, Version 11
                                 X11

     X Window System is a trademark of the Massachusetts Insti-
     tute of Technology.

DESCRIPTION
     X Window System servers run on computers with bitmap
     displays.  The server distributes user input to and accepts
     output requests from various client programs through a
     variety of different interprocess communication channels.
     Although the most common case is for the client programs to
     be running on the same machine as the server, clients can be
     run transparently from other machines (including machines
     with different architectures and operating systems) as well.

     X supports overlapping hierarchical subwindows and text and
     graphics operations, on both monochrome and color displays.
     For a full explanation of the functions that are available,
     see the Xlib - C Language X Interface manual, the X Window
     System Protocol specification, the X Toolkit Intrinsics - C
     Language Interface manual, and various toolkit documents.

     The number of programs that use X is quite large.  Programs
     provided in the core MIT distribution include: a terminal
     emulator (xterm), a window manager (twm), a display manager
     (xdm), a console redirect program (xconsole), mail managing
     utilities (xmh and xbiff), a manual page browser (xman), a
     bitmap editor (bitmap), a resource editor (editres), a ditr-
     off previewer (xditview), access control programs (xauth and
     xhost), user preference setting programs (xrdb, xcmsdb,
     xset, xsetroot, xstdcmap, and xmodmap), a load monitor
     (xload), clocks (xclock and oclock), a font displayer (xfd),
     utilities for listing information about fonts, windows, and
     displays (xlsfonts, xfontsel, xwininfo, xlsclients,



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     xdpyinfo, and xprop), a diagnostic for seeing what events
     are generated and when (xev), screen image manipulation
     utilities (xwd, xwud, xpr, and xmag), and various demos
     (xeyes, ico, xgc, x11perf, etc.).

     Hewlett-Packard provides a graphical user environment called
     HP Visual User Environment (VUE).  HP VUE is the user inter-
     face, enabling the user to control a workstation by directly
     manipulating graphic objects instead of typing commands on a
     command-line prompt.  See the "HP Visual User Environment
     User's Guide" for complete information on HP VUE.

     Hewlett-Packard does not provide or support the entire core
     MIT distribution.  Many of these programs or clients are
     sample implementations, or perform tasks that are accom-
     plished by other clients in Hewlett-Packard's Visual User
     Environment.  The primary differences between the core MIT
     distribution and the Hewlett-Packard X11 release are listed
     below.  See appendix A in "Using the X Window System" for a
     complete list of the clients supplied and supported with
     Hewlett-Packard's X11 release.

     Terminal Emulation
          hpterm is the primary terminal emulator.  xterm is also
          provided and supported.

     Window Management
          twm is replaced by mwm and vuewm.

     Display Manager
          xdm is replaced by an enhanced version called vuelogin.
          terminal emulators.

     Bitmap Editing
          bitmap is replaced by vueicon.

     Font Display
          Handled by the terminal emulation option  -fn override.
          xfd is supplied but not supported.

     Demos
          Obtained from the INTERWORKS users group.

     A number of unsupported core MIT clients and miscellaneous
     utilities are provided in /usr/contrib/bin.  In addition,
     the entire core MIT distribution, compiled for Hewlett-
     Packard platforms, can be obtained from HP's users group
     INTERWORKS for a nominal fee.  See the release notes for
     details.

     Many other utilities, window managers, games, toolkits, etc.
     are included as user-contributed software in the MIT



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     distribution, or are available using anonymous ftp on the
     Internet.  See your site administrator for details.

STARTING UP
     Normally, the X Window System is started on Hewlett-Packard
     systems by vuelogin, which is an enhanced version of the MIT
     client xdm.  vuelogin can be used to bring up a full VUE
     session, a light VUE session, or a fail-safe session that
     uses no other part of VUE.  If vuelogin is not used, xinit
     may be used with x11start.  See the man pages for these
     functions for more information.

DISPLAY NAMES
     From the user's perspective, every X server has a display
     name of the form:

                 hostname:displaynumber.screennumber

     This information is used by the application to determine how
     it should connect to the server and which screen it should
     use by default (on displays with multiple monitors):

     hostname
             The hostname specifies the name of the machine to
             which the display is physically connected.  If the
             hostname is not given, the most efficient way of
             communicating to a server on the same machine will
             be used.

     displaynumber
             The phrase "display" is usually used to refer to the
             collection of monitors that share a common keyboard
             and pointer (mouse, tablet, etc.).  Most worksta-
             tions tend to only have one keyboard, and therefore,
             only one display.  Larger, multi-user systems, how-
             ever, will frequently have several displays so that
             more than one person can be doing graphics work at
             once.  To avoid confusion, each display on a machine
             is assigned a display number (beginning at 0) when
             the X server for that display is started.  The
             display number must always be given in a display
             name.

     screennumber
             Some displays share a single keyboard and pointer
             among two or more monitors.  Since each monitor has
             its own set of windows, each screen is assigned a
             screen number (beginning at 0) when the X server for
             that display is started.  If the screen number is
             not given, then screen 0 will be used.





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     On POSIX systems, the default display name is stored in your
     DISPLAY environment variable.  This variable is set automat-
     ically by the xterm terminal emulator.  However, when you
     log into another machine on a network, you'll need to set
     DISPLAY by hand to point to your display.  For example,

         % setenv DISPLAY myws:0
         $ DISPLAY=myws:0; export DISPLAY

     The xon script can be used to start an X program on a remote
     machine; it automatically sets the DISPLAY variable
     correctly.

     Finally, most X programs accept a command line option of
     -display displayname to temporarily override the contents of
     DISPLAY.  This is most commonly used to pop windows on
     another person's screen or as part of a "remote shell" com-
     mand to start an xterm pointing back to your display.  For
     example,

         % xload -display joesws:0 -geometry 100x100+0+0
         % rsh big xterm -display myws:0 -ls </dev/null &

     X servers listen for connections on a variety of different
     communications channels (network byte streams, shared
     memory, etc.).  Since there can be more than one way of con-
     tacting a given server, The hostname part of the display
     name is used to determine the type of channel (also called a
     transport layer) to be used.  X servers generally support
     the following types of connections:

     local
             The hostname part of the display name should be the
             empty string.  For example:  :0, :1, and :0.1.  The
             most efficient local transport is chosen.

     TCP/IP
             The hostname part of the display name should be the
             server machine's IP address name.  Full Internet
             names, abbreviated names, and IP addresses are all
             allowed.  For example:  expo.lcs.mit.edu:0, expo:0,
             18.30.0.212:0, bigmachine:1, and hydra:0.1.

ACCESS CONTROL
     An X server can use several types of access control.
     Mechanisms provided in Release 5 are:
         Host Access                   Simple host-based access control.
         MIT-MAGIC-COOKIE-1            Shared plain-text "cookies".
         XDM-AUTHORIZATION-1           Secure DES based private-keys.
         SUN-DES-1                     Based on Sun's secure rpc system.





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     vuelogin/Xdm initializes access control for the server, and
     also places authorization information in a file accessible
     to the user.  Normally, the list of hosts from which connec-
     tions are always accepted should be empty, so that only
     clients with are explicitly authorized can connect to the
     display.  When you add entries to the host list (with
     xhost), the server no longer performs any authorization on
     connections from those machines.  Be careful with this.

     The file from which Xlib extracts authorization data can be
     specified with the environment variable XAUTHORITY, and
     defaults to the file .Xauthority in the home directory.
     vuelogin/Xdm uses $HOME/.Xauthority and will create it or
     merge in authorization records if it already exists when a
     user logs in.

     If you use several machines, and share a common home direc-
     tory across all of the machines by means of a network file
     system, then you never really have to worry about authoriza-
     tion files, the system should work correctly by default.
     Otherwise, as the authorization files are machine-
     independent, you can simply copy the files to share them.
     To manage authorization files, use xauth.  This program
     allows you to extract records and insert them into other
     files.  Using this, you can send authorization to remote
     machines when you login, if the remote machine does not
     share a common home directory with your local machine.  Note
     that authorization information transmitted ``in the clear''
     through a network file system or using ftp or rcp can be
     ``stolen'' by a network eavesdropper, and as such may enable
     unauthorized access.  In many environments this level of
     security is not a concern, but if it is, you need to know
     the exact semantics of the particular authorization data to
     know if this is actually a problem.

GEOMETRY SPECIFICATIONS
     One of the advantages of using window systems instead of
     hardwired terminals is that applications don't have to be
     restricted to a particular size or location on the screen.
     Although the layout of windows on a display is controlled by
     the window manager that the user is running (described
     below), most X programs accept a command line argument of
     the form -geometry WIDTHxHEIGHT+XOFF+YOFF (where WIDTH,
     HEIGHT, XOFF, and YOFF are numbers) for specifying a pre-
     ferred size and location for this application's main window.

     The WIDTH and HEIGHT parts of the geometry specification are
     usually measured in either pixels or characters, depending
     on the application.  The XOFF and YOFF parts are measured in
     pixels and are used to specify the distance of the window
     from the left or right and top and bottom edges of the
     screen, respectively.  Both types of offsets are measured



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     from the indicated edge of the screen to the corresponding
     edge of the window.  The X offset may be specified in the
     following ways:

     +XOFF   The left edge of the window is to be placed XOFF
             pixels in from the left edge of the screen (i.e. the
             X coordinate of the window's origin will be XOFF).
             XOFF may be negative, in which case the window's
             left edge will be off the screen.

     -XOFF   The right edge of the window is to be placed XOFF
             pixels in from the right edge of the screen.  XOFF
             may be negative, in which case the window's right
             edge will be off the screen.

     The Y offset has similar meanings:

     +YOFF   The top edge of the window is to be YOFF pixels
             below the top edge of the screen (i.e. the Y coordi-
             nate of the window's origin will be YOFF).  YOFF may
             be negative, in which case the window's top edge
             will be off the screen.

     -YOFF   The bottom edge of the window is to be YOFF pixels
             above the bottom edge of the screen.  YOFF may be
             negative, in which case the window's bottom edge
             will be off the screen.

     Offsets must be given as pairs; in other words, in order to
     specify either XOFF or YOFF both must be present.  Windows
     can be placed in the four corners of the screen using the
     following specifications:

     +0+0    upper left hand corner.

     -0+0    upper right hand corner.

     -0-0    lower right hand corner.

     +0-0    lower left hand corner.

     In the following examples, a terminal emulator will be
     placed in roughly the center of the screen and a load aver-
     age monitor, mailbox, and clock will be placed in the upper
     right hand corner:

         xterm -fn 6x10 -geometry 80x24+30+200 &
         xclock -geometry 48x48-0+0 &
         xload -geometry 48x48-96+0 &
         xbiff -geometry 48x48-48+0 &





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WINDOW MANAGERS
     The layout of windows on the screen is controlled by special
     programs called window managers.  Although many window
     managers will honor geometry specifications as given, others
     may choose to ignore them (requiring the user to explicitly
     draw the window's region on the screen with the pointer, for
     example).

     Since window managers are regular (albeit complex) client
     programs, a variety of different user interfaces can be
     built.  The Hewlett-Packard distribution comes with window
     managers named mwm and vuewm which support overlapping win-
     dows, popup menus, point-and-click or click-to-type input
     models, title bars, nice icons (and an icon manager for
     those who don't like separate icon windows).

     See the user-contributed software in the MIT distribution
     for other popular window managers.

FONT NAMES
     Collections of characters for displaying text and symbols in
     X are known as fonts.  A font typically contains images that
     share a common appearance and look nice together (for exam-
     ple, a single size, boldness, slant, and character set).
     Similarly, collections of fonts that are based on a common
     type face (the variations are usually called roman, bold,
     italic, bold italic, oblique, and bold oblique) are called
     families.

     Fonts come in various sizes.  The X server supports scalable
     fonts, meaning it is possible to create a font of arbitrary
     size from a single source for the font.  The server supports
     scaling from outline fonts and bitmap fonts.  Scaling from
     outline fonts usually produces significantly better results
     than scaling from bitmap fonts.

     An X server can obtain fonts from individual files stored in
     directories in the file system, or from one or more font
     servers, or from a mixtures of directories and font servers.
     The list of places the server looks when trying to find a
     font is controlled by its font path.  Although most instal-
     lations will choose to have the server start up with all of
     the commonly used font directories in the font path, the
     font path can be changed at any time with the xset program.
     However, it is important to remember that the directory
     names are on the server's machine, not on the application's.
     Usually, fonts usex by X servers and font servers can be
     found in subdirectories under /usr/lib/X11/fonts.:

     /usr/lib/X11/fonts/iso_8859.1/75dpi
             This directory contains bitmap fonts contributed by
             Adobe Systems, Inc., Digital Equipment Corporation,



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             Bitstream, Inc., Bigelow and Holmes, and Sun
             Microsystems, Inc.  for 75 dots per inch displays.
             An integrated selection of sizes, styles, and
             weights are provided for each family.

     /usr/lib/X11/fonts/iso_8859.1/100dpi
             This directory contains 100 dots per inch versions
             of some of the fonts in the 75dpi directory.

     Bitmap font files are usually created by compiling a textual
     font description into binary form, using bdftopcf.  Font
     databases are created by running the mkfontdir program in
     the directory containing the source or compiled versions of
     the fonts.  Whenever fonts are added to a directory,
     mkfontdir should be rerun so that the server can find the
     new fonts.  To make the server reread the font database,
     reset the font path with the xset program.  For example, to
     add a font to a private directory, the following commands
     could be used:

         % cp newfont.pcf ~/myfonts
         % mkfontdir ~/myfonts
         % xset fp rehash

     The xlsfonts program can be used to list the fonts available
     on a server.  Font names tend to be fairly long as they con-
     tain all of the information needed to uniquely identify
     individual fonts.  However, the X server supports wildcard-
     ing of font names, so the full specification

         -adobe-courier-medium-r-normal--10-100-75-75-m-60-iso8859-1

     might be abbreviated as:

         -*-courier-medium-r-normal--*-100-*-*-*-*-iso8859-1

     Because the shell also has special meanings for * and ?,
     wildcarded font names should be quoted:

         % xlsfonts -fn '-*-courier-medium-r-normal--*-100-*-*-*-*-*-*'

     The xlsfonts program can be used to list all of the fonts
     that match a given pattern.  With no arguments, it lists all
     available fonts.  This will usually list the same font at
     many different sizes.  To see just the base scalable font
     names, try using one of the following patterns:

         -*-*-*-*-*-*-0-0-0-0-*-0-*-*
         -*-*-*-*-*-*-0-0-75-75-*-0-*-*
         -*-*-*-*-*-*-0-0-100-100-*-0-*-*





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     To convert one of the resulting names into a font at a
     specific size, replace one of the first two zeros with a
     nonzero value.  The field containing the first zero is for
     the pixel size; replace it with a specific height in pixels
     to name a font at that size.  Alternatively, the field con-
     taining the second zero is for the point size; replace it
     with a specific size in decipoints (there are 722.7 deci-
     points to the inch) to name a font at that size.  The last
     zero is an average width field, measured in tenths of pix-
     els; some servers will anamorphically scale if this value is
     specified.  See chapter 6 of Using the X Window System.  to

FONT SERVER NAMES
     One of the following forms can be used to name a font server
     that accepts TCP connections:

         tcp/hostname:port
         tcp/hostname:port/cataloguelist

     The hostname specifies the name (or decimal numeric address)
     of the machine on which the font server is running.  The
     port is the decimal TCP port on which the font server is
     listening for connections.  The cataloguelist specifies a
     list of catalogue names, with '+' as a separator.

     Examples: tcp/expo.lcs.mit.edu:7000,
     tcp/18.30.0.212:7001/all.

COLOR NAMES
     Most applications provide ways of tailoring (usually through
     resources or command line arguments) the colors of various
     elements in the text and graphics they display.  A color can
     be specified either by an abstract color name, or by a
     numerical color specification.  The numerical specification
     can identify a color in either device-dependent (RGB) or
     device-independent terms.  Color strings are case-
     insensitive.

     X supports the use of abstract color names, for example,
     "red", "blue".  A value for this abstract name is obtained
     by searching one or more color name databases.  Xlib first
     searches zero or more client-side databases; the number,
     location, and content of these databases is implementation
     dependent.  If the name is not found, the color is looked up
     in the X server's database.  The text form of this database
     is commonly stored in the file /usr/lib/X11/rgb.txt.

     A numerical color specification consists of a color space
     name and a set of values in the following syntax:

         <color_space_name>:<value>/.../<value>




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     An RGB Device specification is identified by the prefix
     "rgb:" and has the following syntax:

         rgb:<red>/<green>/<blue>

             <red>, <green>, <blue> := h | hh | hhh | hhhh
             h := single hexadecimal digits
     Note that h indicates the value scaled in 4 bits, hh the
     value scaled in 8 bits, hhh the value scaled in 12 bits, and
     hhhh the value scaled in 16 bits, respectively.  These
     values are passed directly to the X server, and are assumed
     to be gamma corrected.

     The eight primary colors can be represented as:

         black                rgb:0/0/0
         red                  rgb:ffff/0/0
         green                rgb:0/ffff/0
         blue                 rgb:0/0/ffff
         yellow               rgb:ffff/ffff/0
         magenta              rgb:ffff/0/ffff
         cyan                 rgb:0/ffff/ffff
         white                rgb:ffff/ffff/ffff

     For backward compatibility, an older syntax for RGB Device
     is supported, but its continued use is not encouraged.  The
     syntax is an initial sharp sign character followed by a
     numeric specification, in one of the following formats:

         #RGB                      (4 bits each)
         #RRGGBB                   (8 bits each)
         #RRRGGGBBB                (12 bits each)
         #RRRRGGGGBBBB             (16 bits each)

     The R, G, and B represent single hexadecimal digits.  When
     fewer than 16 bits each are specified, they represent the
     most-significant bits of the value (unlike the "rgb:" syn-
     tax, in which values are scaled).  For example, #3a7 is the
     same as #3000a0007000.

     An RGB intensity specification is identified by the prefix
     "rgbi:" and has the following syntax:

         rgbi:<red>/<green>/<blue>

     The red, green, and blue are floating point values between
     0.0 and 1.0, inclusive.  They represent linear intensity
     values, with 1.0 indicating full intensity, 0.5 half inten-
     sity, and so on.  These values will be gamma corrected by
     Xlib before being sent to the X server.  The input format
     for these values is an optional sign, a string of numbers
     possibly containing a decimal point, and an optional



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     exponent field containing an E or e followed by a possibly
     signed integer string.

     The standard device-independent string specifications have
     the following syntax:

         CIEXYZ:<X>/<Y>/<Z>             (none, 1, none)
         CIEuvY:<u>/<v>/<Y>             (~.6, ~.6, 1)
         CIExyY:<x>/<y>/<Y>             (~.75, ~.85, 1)
         CIELab:<L>/<a>/<b>             (100, none, none)
         CIELuv:<L>/<u>/<v>             (100, none, none)
         TekHVC:<H>/<V>/<C>             (360, 100, 100)

     All of the values (C, H, V, X, Y, Z, a, b, u, v, y, x) are
     floating point values.  Some of the values are constrained
     to be between zero and some upper bound; the upper bounds
     are given in parentheses above.  The syntax for these values
     is an optional '+' or '-' sign, a string of digits possibly
     containing a decimal point, and an optional exponent field
     consisting of an 'E' or 'e' followed by an optional '+' or
     '-' followed by a string of digits.

     For more information on device independent color, see the
     Xlib reference manual.

KEYBOARDS
     The X keyboard model is broken into two layers:  server-
     specific codes (called keycodes) which represent the physi-
     cal keys, and server-independent symbols (called keysyms)
     which represent the letters or words that appear on the
     keys. Two tables are kept in the server for converting key-
     codes to keysyms:

     modifier list
             Some keys (such as Shift, Control, and Caps Lock)
             are known as modifier and are used to select dif-
             ferent symbols that are attached to a single key
             (such as Shift-a generates a capital A, and
             Control-l generates a control character ^L).  The
             server keeps a list of keycodes corresponding to the
             various modifier keys.  Whenever a key is pressed or
             released, the server generates an event that con-
             tains the keycode of the indicated key as well as a
             mask that specifies which of the modifier keys are
             currently pressed.  Most servers set up this list to
             initially contain the various shift, control, and
             shift lock keys on the keyboard.

     keymap table
             Applications translate event keycodes and modifier
             masks into keysyms using a keysym table which con-
             tains one row for each keycode and one column for



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             various modifier states.  This table is initialized
             by the server to correspond to normal typewriter
             conventions.  The exact semantics of how the table
             is interpreted to produce keysyms depends on the
             particular program, libraries, and language input
             method used, but the following conventions for the
             first four keysyms in each row are generally adhered
             to:

     The first four elements of the list are split into two
     groups of keysyms.  Group 1 contains the first and second
     keysyms; Group 2 contains the third and fourth keysyms.
     Within each group, if the first element is alphabetic and
     the the second element is the special keysym NoSymbol, then
     the group is treated as equivalent to a group in which the
     first element is the lowercase letter and the second element
     is the uppercase letter.

     Switching between groups is controlled by the keysym named
     MODE SWITCH, by attaching that keysym to some key and
     attaching that key to any one of the modifiers Mod1 through
     Mod5.  This modifier is called the ``group modifier.'' Group
     1 is used when the group modifier is off, and Group 2 is
     used when the group modifier is on.

     Within a group, the modifier state determines which keysym
     to use.  The first keysym is used when the Shift and Lock
     modifiers are off.  The second keysym is used when the Shift
     modifier is on, when the Lock modifier is on and the second
     keysym is uppercase alphabetic, or when the Lock modifier is
     on and is interpreted as ShiftLock.  Otherwise, when the
     Lock modifier is on and is interpreted as CapsLock, the
     state of the Shift modifier is applied first to select a
     keysym; but if that keysym is lowercase alphabetic, then the
     corresponding uppercase keysym is used instead.

OPTIONS
     Most X programs attempt to use the same names for command
     line options and arguments.  All applications written with
     the X Toolkit Intrinsics automatically accept the following
     options:

     -display display
             This option specifies the name of the X server to
             use.

     -geometry geometry
             This option specifies the initial size and location
             of the window.

     -bg color, -background color
             Either option specifies the color to use for the



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             window background.

     -bd color, -bordercolor color
             Either option specifies the color to use for the
             window border.

     -bw number, -borderwidth number
             Either option specifies the width in pixels of the
             window border.

     -fg color, -foreground color
             Either option specifies the color to use for text or
             graphics.

     -fn font, -font font
             Either option specifies the font to use for display-
             ing text.

     -iconic
             This option indicates that the user would prefer
             that the application's windows initially not be
             visible as if the windows had be immediately iconi-
             fied by the user.  Window managers may choose not to
             honor the application's request.

     -name
             This option specifies the name under which resources
             for the application should be found.  This option is
             useful in shell aliases to distinguish between invo-
             cations of an application, without resorting to
             creating links to alter the executable file name.

     -rv, -reverse
             Either option indicates that the program should
             simulate reverse video if possible, often by swap-
             ping the foreground and background colors.  Not all
             programs honor this or implement it correctly.  It
             is usually only used on monochrome displays.

     +rv
             This option indicates that the program should not
             simulate reverse video. This is used to override any
             defaults since reverse video doesn't always work
             properly.

     -selectionTimeout
             This option specifies the timeout in milliseconds
             within which two communicating applications must
             respond to one another for a selection request.

     -synchronous
             This option indicates that requests to the X server



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             should be sent synchronously, instead of asynchro-
             nously.  Since Xlib normally buffers requests to the
             server, errors do not necessarily get reported
             immediately after they occur.  This option turns off
             the buffering so that the application can be
             debugged.  It should never be used with a working
             program.

     -title string
             This option specifies the title to be used for this
             window.  This information is sometimes used by a
             window manager to provide some sort of header iden-
             tifying the window.

     -xnllanguage language[_territory][.codeset]
             This option specifies the language, territory, and
             codeset for use in resolving resource and other
             filenames.

     -xrm resourcestring
             This option specifies a resource name and value to
             override any defaults.  It is also very useful for
             setting resources that don't have explicit command
             line arguments.

RESOURCES
     To make the tailoring of applications to personal prefer-
     ences easier, X provides a mechanism for storing default
     values for program resources (e.g. background color, window
     title, etc.) Resources are specified as strings that are
     read in from various places when an application is run.
     Program components are named in a hierarchical fashion, with
     each node in the hierarchy identified by a class and an
     instance name.  At the top level is the class and instance
     name of the application itself.  By convention, the class
     name of the application is the same as the program name, but
     with  the first letter capitalized, although some programs
     that begin with the letter ``x'' also capitalize the second
     letter for historical reasons.

     The precise syntax for resources is:

     ResourceLine      = Comment | IncludeFile | ResourceSpec | <empty line>
     Comment           = "!" {<any character except null or newline>}
     IncludeFile       = "#" WhiteSpace "include" WhiteSpace FileName WhiteSpace
     FileName          = <valid filename for operating system>
     ResourceSpec      = WhiteSpace ResourceName WhiteSpace ":" WhiteSpace Value
     ResourceName      = [Binding] {Component Binding} ComponentName
     Binding           = "." | "*"
     WhiteSpace        = {<space> | <horizontal tab>}
     Component         = "?" | ComponentName
     ComponentName     = NameChar {NameChar}



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     NameChar          = "a"-"z" | "A"-"Z" | "0"-"9" | "_" | "-"
     Value             = {<any character except null or unescaped newline>}

     Elements separated by vertical bar (|) are alternatives.
     Curly braces ({...}) indicate zero or more repetitions of
     the enclosed elements.  Square brackets ([...]) indicate
     that the enclosed element is optional.  Quotes ("...") are
     used around literal characters.

     IncludeFile lines are interpreted by replacing the line with
     the contents of the specified file.  The word "include" must
     be in lowercase.  The filename is interpreted relative to
     the directory of the file in which the line occurs (for
     example, if the filename contains no directory or contains a
     relative directory specification).

     If a ResourceName contains a contiguous sequence of two or
     more Binding characters, the sequence will be replaced with
     single "." character if the sequence contains only "." char-
     acters, otherwise the sequence will be replaced with a sin-
     gle "*" character.

     A resource database never contains more than one entry for a
     given ResourceName.  If a resource file contains multiple
     lines with the same ResourceName, the last line in the file
     is used.

     Any whitespace character before or after the name or colon
     in a ResourceSpec are ignored.  To allow a Value to begin
     with whitespace, the two-character sequence ``\space''
     (backslash followed by space) is recognized and replaced by
     a space character, and the two-character sequence ``\tab''
     (backslash followed by horizontal tab) is recognized and
     replaced by a horizontal tab character.  To allow a Value to
     contain embedded newline characters, the two-character
     sequence ``\n'' is recognized and replaced by a newline
     character.  To allow a Value to be broken across multiple
     lines in a text file, the two-character sequence ``\new-
     line'' (backslash followed by newline) is recognized and
     removed from the value.  To allow a Value to contain arbi-
     trary character codes, the four-character sequence ``\nnn'',
     where each n is a digit character in the range of
     ``0''-``7'', is recognized and replaced with a single byte
     that contains the octal value specified by the sequence.
     Finally, the two-character sequence ``\\'' is recognized and
     replaced with a single backslash.

     When an application looks for the value of a resource, it
     specifies a complete path in the hierarchy, with both class
     and instance names.  However, resource values are usually
     given with only partially specified names and classes, using
     pattern matching constructs.  An asterisk (*) is a loose



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     binding and is used to represent any number of intervening
     components, including none.  A period (.) is a tight binding
     and is used to separate immediately adjacent components.  A
     question mark (?) is used to match any single component name
     or class.  A database entry cannot end in a loose binding;
     the final component (which cannot be "?") must be specified.
     The lookup algorithm searches the resource database for the
     entry that most closely matches (is most specific for) the
     full name and class being queried.  When more than one data-
     base entry matches the full name and class, precedence rules
     are used to select just one.

     The full name and class are scanned from left to right (from
     highest level in the hierarchy to lowest), one component at
     a time.  At each level, the corresponding component and/or
     binding of each matching entry is determined, and these
     matching components and bindings are compared according to
     precedence rules.  Each of the rules is applied at each
     level, before moving to the next level, until a rule selects
     a single entry over all others.  The rules (in order of pre-
     cedence) are:

     1.   An entry that contains a matching component (whether
          name, class, or "?") takes precedence over entries that
          elide the level (that is, entries that match the level
          in a loose binding).

     2.   An entry with a matching name takes precedence over
          both entries with a matching class and entries that
          match using "?".  An entry with a matching class takes
          precedence over entries that match using "?".

     3.   An entry preceded by a tight binding takes precedence
          over entries preceded by a loose binding.

     Programs based on the X Tookit Intrinsics obtain resources
     from the following sources (other programs usually support
     some subset of these sources):

     RESOURCE_MANAGER root window property
             Any global resources that should be available to
             clients on all machines should be stored in the
             RESOURCE_MANAGER property on the root window of the
             first screen using the xrdb program.  This is fre-
             quently taken care of when the user starts X through
             the display manager.

     SCREEN_RESOURCES root window property
             Any resources specific to a given screen (e.g.
             colors) that should be available to clients on all
             machines should be stored in the SCREEN_RESOURCES
             property on the root window of that screen.  The



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             xrdb program will sort resources automatically and
             place them in RESOURCE_MANAGER or SCREEN_RESOURCES,
             as appropriate.

     application-specific files
             Directories named by the environment variable XUSER-
             FILESEARCHPATH or the environment variable XAPPLRES-
             DIR, plus directories in a standard place (usually
             under /usr/lib/X11/, but this can be overridden with
             the XFILESEARCHPATH environment variable) are
             searched for for application-specific resources.
             For example, application default resources are usu-
             ally kept in /usr/lib/X11/app-defaults/.  See the X
             Toolkit Intrinsics - C Language Interface manual for
             details.

     XENVIRONMENT
             Any user- and machine-specific resources may be
             specified by setting the XENVIRONMENT environment
             variable to the name of a resource file to be loaded
             by all applications.  If this variable is not
             defined, a file named $HOME/.Xdefaults-hostname is
             looked for instead, where hostname is the name of
             the host where the application is executing.

     -xrm resourcestring
             Resources can also be specified from the command
             line.  The resourcestring is a single resource name
             and value as shown above.  Note that if the string
             contains characters interpreted by the shell (e.g.,
             asterisk), they must be quoted.  Any number of -xrm
             arguments may be given on the command line.

     Program resources are organized into groups called classes,
     so that collections of individual resources (each of which
     are called instances) can be set all at once.  By conven-
     tion, the instance name of a resource begins with a lower-
     case letter and class name with an upper case letter.  Mul-
     tiple word resources are concatenated with the first letter
     of the succeeding words capitalized.  Applications written
     with the X Toolkit Intrinsics will have at least the follow-
     ing resources:

     background (class Background)
             This resource specifies the color to use for the
             window background.

     borderWidth (class BorderWidth)
             This resource specifies the width in pixels of the
             window border.





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     borderColor (class BorderColor)
             This resource specifies the color to use for the
             window border.

     Most applications using the X Toolkit Intrinsics also have
     the resource foreground (class Foreground), specifying the
     color to use for text and graphics within the window.

     By combining class and instance specifications, application
     preferences can be set quickly and easily.  Users of color
     displays will frequently want to set Background and Fore-
     ground classes to particular defaults.  Specific color
     instances such as text cursors can then be overridden
     without having to define all of the related resources.  For
     example,

         vueicon*Dashed:  off
         XTerm*cursorColor:  gold
         XTerm*multiScroll:  on
         XTerm*jumpScroll:  on
         XTerm*reverseWrap:  on
         XTerm*curses:  on
         XTerm*Font:  6x10
         XTerm*scrollBar: on
         XTerm*scrollbar*thickness: 5
         XTerm*multiClickTime: 500
         XTerm*charClass:  33:48,37:48,45-47:48,64:48
         XTerm*cutNewline: off
         XTerm*cutToBeginningOfLine: off
         XTerm*titeInhibit:  on
         XTerm*ttyModes:  intr ^c erase ^? kill ^u
         XLoad*Background: gold
         XLoad*Foreground: red
         XLoad*highlight: black
         XLoad*borderWidth: 0
         hpterm*Geometry:  80x65-0-0
         hpterm*Background:  rgb:5b/76/86
         hpterm*Foreground:  white
         hpterm*Cursor:  white
         hpterm*BorderColor:  white
         hpterm*Font:  6x10

     If these resources were stored in a file called .Xdefaults
     in your home directory, they could be added to any existing
     resources in the server with the following command:

         % xrdb -merge $HOME/.Xdefaults

     This is frequently how user-friendly startup scripts merge
     user-specific defaults into any site-wide defaults.  All
     sites are encouraged to set up convenient ways of automati-
     cally loading resources. See the Xlib manual section



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     Resource Manager Functions for more information.

EXAMPLES
     The following is a collection of sample command lines for
     some of the more frequently used commands.  For more infor-
     mation on a particular command, please refer to that
     command's manual page.

         %  xrdb $HOME/.Xdefaults
         %  xmodmap -e "keysym BackSpace = Delete"
         %  mkfontdir /usr/local/lib/X11/otherfonts
         %  xset fp+ /usr/local/lib/X11/otherfonts
         %  xmodmap $HOME/.keymap.km
         %  xsetroot -solid 'rgbi:.8/.8/.8'
         %  xset b 100 400 c 50 s 1800 r on
         %  xset q
         %  mwm
         %  xclock -geometry 48x48-0+0 -bg blue -fg white
         %  xlsfonts '*helvetica*'
         %  xwininfo -root
         %  xhost -joesworkstation
         %  xwd | xwud
         %  xterm -geometry 80x66-0-0 -name myxterm $*

DIAGNOSTICS
     A wide variety of error messages are generated from various
     programs.  The default error handler in Xlib (also used by
     many toolkits) uses standard resources to construct diagnos-
     tic messages when errors occur.  The defaults for these mes-
     sages are usually stored in /usr/lib/X11/XErrorDB.  If this
     file is not present, error messages will be rather terse and
     cryptic.

     When the X Toolkit Intrinsics encounter errors converting
     resource strings to the appropriate internal format, no
     error messages are usually printed.  This is convenient when
     it is desirable to have one set of resources across a
     variety of displays (e.g. color vs. monochrome, lots of
     fonts vs. very few, etc.), although it can pose problems for
     trying to determine why an application might be failing.
     This behavior can be overridden by the setting the
     StringConversionsWarning resource.

     To force the X Toolkit Intrinsics to always print string
     conversion error messages, the following resource should be
     placed in the .Xdefaults file in the user's home directory.
     This file is then loaded into the RESOURCE_MANAGER property
     using the xrdb program.


         *StringConversionWarnings: on




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     To have conversion messages printed for just a particular
     application, the appropriate instance name can be placed
     before the asterisk:

         xterm*StringConversionWarnings: on

SEE ALSO
     bdftopcf(1), bitmap(1), fs(1), hpterm(1) mkfontdir(1),
     mwm(1), xauth(1), xclock(1), xcmsdb(1), xfd(1), xhost(1),
     xinitcolor(1), xload(1), xlsfonts(1), xmodmap(1), xpr(1),
     xprop(1), xrdb(1), xrefresh(1), xset(1), xsetroot(1),
     xterm(1), xwd(1), xwininfo(1), xwud(1), Xserver(1), Xlib - C
     Language X Interface, and X Toolkit Intrinsics - C Language
     Interface

COPYRIGHT
     The following copyright and permission notice outlines the
     rights and restrictions covering most parts of the core dis-
     tribution of the X Window System from MIT.  Other parts have
     additional or different copyrights and permissions; see the
     individual source files.

     Copyright 1984, 1985, 1986, 1987, 1988, 1989, 1990, 1991 by
     the Massachusetts Institute of Technology.

     Permission to use, copy, modify, distribute, and sell this
     software and its documentation for any purpose is hereby
     granted without fee, provided that the above copyright
     notice appear in all copies and that both that copyright
     notice and this permission notice appear in supporting docu-
     mentation, and that the name of MIT not be used in advertis-
     ing or publicity pertaining to distribution of the software
     without specific, written prior permission.  MIT makes no
     representations about the suitability of this software for
     any purpose.  It is provided "as is" without express or
     implied warranty.

TRADEMARKS
     X Window System is a trademark of MIT.

AUTHORS
     A cast of thousands, literally.  The MIT Release 5 distribu-
     tion is brought to you by the MIT X Consortium.  The names
     of all people who made it a reality will be found in the
     individual documents and source files.  The staff members at
     MIT responsible for this release are: Donna Converse (MIT X
     Consortium), Stephen Gildea (MIT X Consortium), Susan Hardy
     (MIT X Consortium), Jay Hersh (MIT X Consortium), Keith
     Packard (MIT X Consortium), David Sternlicht (MIT X Consor-
     tium), Bob Scheifler (MIT X Consortium), and Ralph Swick
     (Digital/MIT Project Athena).




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