Museum

Home

Lab Overview

Retrotechnology Articles

Online Manuals

⇒ ttt(6) — sys5 — Apollo Domain/IX SR9.5

Media Vault

Software Library

Restoration Projects

Artifacts Sought



TTT(6)                   DOMAIN/IX SYS5                    TTT(6)



NAME
     ttt - tic-tac-toe

USAGE
     /usr/games/ttt

DESCRIPTION
     Ttt is the popular X and O game, but it is also a learning
     program that never makes the same mistake twice.

     When you begin, the program prompts you with

          Accumulated knowledge? ( Yes or No )

     You must respond with a yes or no. Then, the program tells
     you how many ``words'' of knowledge it currently has in its
     learning file. Then, ttt states whether or not this is a
     ``new game'', prints a three-by-three grid of numbers 1-9,
     and prompts with ``Your move?'' as shown below:

          new game

          123
          456
          789
          Your move?

     One by one, as you specify numbers in the grid, the program
     places an ``X'' in the location where the number once was.
     After each turn that you have, the program takes a turn,
     placing an ``O'' in any available spot.  This continues
     until either you or the program wins by creating a vertical,
     horizontal, or diagonal line of three of the same characters
     in a row on the grid. To exit the game, send an interrupt
     (↑I).

     Although it learns, ttt learns slowly. It must lose nearly
     80 games to completely know the game.

FILES
     /usr/games/ttt.k
                    learning file











Printed 12/4/86                                             TTT-1





Typewritten Software • bear@typewritten.org • Edmonds, WA 98026